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Een vertaalprobleem melden
You prove my point, thanks
To be fair he isnt defending the Price. I think pretty much everyone agrees it cost to much for what it is. Even though I bought it at release I agree that people should always wait for a Sale.
I think that you should reread my post, except slower this time.
Them pricing it at forty five is just them being greedy, it really should have gone for less since this just seems to be a port of the original with the later versions as dlc.
Also not that it matters but I have no idea how much MGS2 went for back when it released or how much it is on GoG now.
You already helped, no need to keep reinforcing it
Sixty frames are not necessary for a turn based game at all, it is not an issue if this two decade old(?) game did not get that treatment.
I am just not a graphics ♥♥♥♥♥. As long as it runs well and looks decent for the time it was released, I am content.
This is a remaster for modern systems including PC, that should be justification enough to implement basic things like a framerate unlock and other customization options. I dont understand people who defend low framerates and such, as if wanting more fluid motion on screen is somehow asking too much just because it doesnt offer some kind of gameplay advantage.
But if I had to specifically justify a higher framerate, I'd point towards the fact that this is a 3D game with fairly free 3D movement and camera controls. The game definitely isnt unplayable at 30, but unlocking the framerate makes the game feel so much nicer.
As for a 1080p+ justification, I personally dont think 1080p is too bad, but again, if you try the game at a higher resolution (even if just supersampled onto a 1080p screen like in my case), it looks much better. 1080p is neither especially low enough to look stylised or retro, nor high enough to eliminate many jaggies.
But again the vanilla game isnt unplayable because it lacks these things, its just a shame.
Gosh, I really don't know how else to say this without being a jerk, but you're not quite as clever as you seem to believe you are.
I honestly question at this point if you even understand the difference between remaster and remake.
No, they aren't. They're really not OK, at all. If Atlus was able to fully optimize P4G, they easily could have done the same for Nocturne. Stop giving corporations excuses for mediocre quality products.
I would not say I am defending "low" frame rates, I am just indifferent so long as it is consistently thirty at least.
I guess we might as well agree to disagree because it would not feel any nicer to me. Played other rpgs that were originally thirty frames with an unlocked frame rate and I can switch between the console and pc version without issue.
Even if it does look better, there is only so much you can with a game this old without a mod or a remake.
Regardless I appreciate the detail.