Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
First is more melancholic and dreamy, with plenty of occultism references and nods to Jung philosophy. You can also talk with demons, sometimes even better than in Nocturne.
That's Persona: Be You True Mind, Persona 2 Innocent Sin and Persona 2 Eternal Punishment.
Second is more cheerful, have social links, dedicated more to urban city life problems and have more mainstream appeal.
That's Persona 3, Persona 4 and Persona 5.
https://megamitensei.fandom.com/wiki/Turn_Press
Nice info. Much appreciated.
Which Persona game is the one where you have to shoot yourself in the head to summon Personas? Just seeing that mechanic alone turned me off to wanting to play it but perhaps I was missing out on a good story.
That would be Persona 3
On SMT your "personas" are actual party members instead of just changing them once at turn freely you lose your turn by changing one demon for another the combat is more complex i mean buffs are "eternal" so you need to take them off enemies as enemies will do the same some times but if you played p5 you basically got 90% of the mechanics understood
Story is way darker i mean on the literal first hour of smt nocturne 99.9999999999% of humanity dies
gameplay SMT is more like a classical JRPG and Dungeon crawler as you go from dungeons+mazes(the difference from a JRPG is that a dungeon crawler kinda makes you want to explore and punishes you for that as you activate traps and etc... and gets more and more ♥♥♥♥♥♥)
That is Persona 3. Start with Persona 4 it is a superior game.
Interesting.
I didn't realize there were different forms of turn based battle systems. That Press Turn system in your wiki link sounds like the old Final Fantasy games. I was never really a fan of that and prefer Persona's style of turn based battle.
Nice!
It might take me a while to revert back to that old school style of combat but everything else sounds great. I'll definitely pick this up on sale.
Which FF games you mean? I dont remember them having such system...
"Press turn" is about getting a chance to get one more action during your turn, you are getting it when paying attention to enemy weaknesses so utilizing means that do stronger impact. Especially noticeable in boss battles, when such extra turn can really save you...
Sorry if i speak vaguely, last time played smt3 about 5 years ago >_>
Also in Nocturne, buffs/debuffs really often used.
Yeah P4G looks great from the gameplay stream I saw. I'll definitely add that to the collection once I finish off a few games I'm playing now.
Oh ok I understand now. Thanks for clearing that up.
I also found this video which explains Press Turn combat. This definitely looks more complicated than P5's battle system.
https://www.youtube.com/watch?v=SRJvsme2JGY