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On the positive side, this game is much cheaper. It also claims to have mod support, but no steam workshop yet. So perhaps in time.
Urbek is about managing resources and making sure people and industries are in balance at all times.
In CSL you don't manage resources.
In Urbek you don't manage traffic.
I agree. As an alternative though...Vex
"a problem to vex the keenest wit"
Agreed, to a point. I'm less than 20 hours in so maybe I'm seeing things wrong but so far I can imagine building different types of cities so there's some build freedom there. To me it's more like a 5000 piece puzzle where the pieces are unlocked through progression and you can choose which ones to use or not use. The freedom also comes in choosing which upgrade paths to take. I'm sure there's more but like I said I'm new so plenty more to discover yet.
The paths add replay ability.. there's even a path for what would normally be considered failing and you can intentionally build high crime low income areas.