Syberia - The World Before

Syberia - The World Before

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Mr-Freeman Dec 14, 2024 @ 10:02am
Bad Optimization
Why this game is so bad optimized? Impressive stuttering, i capped the framerate to 30fps but still stutter.. With all settings to low and the lower resolution possible STILL STUTTER.. Absolutely no sense.
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Showing 1-6 of 6 comments
Dusan Dec 14, 2024 @ 11:09am 
I have no such problems and I'm running the game on an 8 year old laptop with Ultra video settings...
Do you have an older computer yourself? Are other games running fine?

Did you also try to disable all the additional video options as well, not just Graphics quality = Low ?
I mean Anti-aliasing = Disable, Ambient occlusion OFF, Chromatic Aberration OFF, Dynamic elements OFF.
Fullscreen ON (not windowed mode)

Did you try to reduce the resolution?
Do you have the latest graphics card drivers?
Last edited by Dusan; Dec 14, 2024 @ 11:16am
rebob777 Dec 14, 2024 @ 11:12am 
Maybe something in here will help. You may have to generate a DXDiag report and submit a ticket to Microids to help figure it out.
https://steamcommunity.com/sharedfiles/filedetails/?id=3130690361
myna Dec 16, 2024 @ 2:49pm 
Do you use VSYNC in the option? That seems to have caused my problems. I had perfectly stable 60Hz but the game stuttered and slowed down even with my 4090. It was a tad better without external cap to 60Hz in the nVidia app, because I than I had around 190Hz average, but was still unplayable. Video was way slower than audio.
Stuttering of Pre-rendered graphics? How is that even possible?
myna Dec 16, 2024 @ 5:10pm 
No, I meant the video part of the graphics. Speech was normal, but the graphics sometimes slowed down to perhaps half or third of the normal speed or jumped forward in irregular intervals while FPS was stable at 60Hz. So it was an engine problem.

I tried a lot, reinstalled driver, deleting all settings, inplace upgrade of Windows, checking the file integrity, using lower than 4K resolution, etc.
Originally posted by myna:
No, I meant the video part of the graphics. Speech was normal, but the graphics sometimes slowed down to perhaps half or third of the normal speed or jumped forward in irregular intervals while FPS was stable at 60Hz. So it was an engine problem.

I tried a lot, reinstalled driver, deleting all settings, inplace upgrade of Windows, checking the file integrity, using lower than 4K resolution, etc.
The coding was buggered from the start and never fixed. It eats up ridiculous amounts of resources like Pac-Man which to date nobody can trace what's using them.
Last edited by THE VERY REVEREND MISTER BONK; Dec 16, 2024 @ 5:30pm
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