Call of the Wild: The Angler™

Call of the Wild: The Angler™

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What is this Twitching
Can the devs please make the twitching with the right mouse button to twitch the tip of your pole up quickly. Back and forth to the side is not twitching. The camera should not be moving while twitching your pole tip.
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Showing 1-10 of 10 comments
★Kelvy★ May 7, 2023 @ 2:48pm 
jigging is up and down, (just move the rod up or down) twitching is moving rods sideways and both are crap.
Forget the using what is stated on the left side of screen that's even worst.
dbasshooker May 8, 2023 @ 7:22pm 
If the rod is in front of me with the tip up at a 45 degree angle, I should be able to click the right mouse button to twitch my tip. Devs should look at Fisher Online or Fishing Planet to see what I mean. Moving the rod side by side is not twitching or jigging. This is funny.
PESCADOU May 8, 2023 @ 10:17pm 
Originally posted by ★Kelvy★:
jigging is up and down, (just move the rod up or down) twitching is moving rods sideways and both are crap.
Forget the using what is stated on the left side of screen that's even worst.
The two JIGGING and JIGGING actions have never worked and as you say it is M.....
Gear May 9, 2023 @ 5:58pm 
What I would like is for the ability to pan around with free camera movement while Jigging/twitching/ it annoys me having a fixed camera view all the time
PESCADOU May 9, 2023 @ 11:24pm 
I would like to be able to fish like in other fishing simulations like STOP and GO (great for catching big predators).
Emme May 10, 2023 @ 12:14am 
The thing is that there's not even any need for accurate angling mechanics currently, because of the fish behavior beeing completely scripted in the most basic way possible.

It just doesn't matter if these "animations" or let's call it "different angling styles" are beeing represented authentic in this game or if they even do feel good at all, because of such a very simple and repetitive scripted fish behavior.

Everything comes down to the bait: "Size" defines how small or big the fish and the "type" defines what exact species you catch. You cast, you catch. Nothing else to it.

And as long as that is the case there won't ever be an engaging angling experience no matter how many different styles the devs put into this game.
Last edited by Emme; May 10, 2023 @ 12:25am
Portwills May 10, 2023 @ 9:22am 
Originally posted by Emme:
It just doesn't matter if these "animations" or let's call it "different angling styles" are beeing represented authentic in this game or if they even do feel good at all, because of such a very simple and repetitive scripted fish behavior.

Everything comes down to the bait: "Size" defines how small or big the fish and the "type" defines what exact species you catch. You cast, you catch. Nothing else to it. .

I'm not sure what you mean Emme. I understand you'd like the animations to be different and being able to twitch doing a 45 degree angle. But without using the right presentation in the game with the right lure, you won't be able to catch any fish.

Originally posted by F DRAKO:
I would like to be able to fish like in other fishing simulations like STOP and GO (great for catching big predators).

Stop and go is already in the game.
PESCADOU May 10, 2023 @ 9:55pm 
Originally posted by Michael236:
Originally posted by Sienna:
The auto jigging and twitching is so monotonous and jerky, I would like to see more crisp, rhythmic, yet smooth movements.
Right now the movements are generated by the game system, but it is impossible to create good movements with that, so we need to capture the movements of real fishermen.
This is essential for making the game more natural and immersive, so I would like to see this happen.

Then play Russian Fishing 4
Russian Fishing 4 is like Fisher Online these games are only interested in your money.
manu450 May 11, 2023 @ 5:29pm 
https://youtu.be/61Fk_Zi6kgk

That's how twitching should be done. Not this long 45 deg. angle strokes.
Last edited by manu450; May 11, 2023 @ 5:30pm
manu450 May 11, 2023 @ 5:33pm 
Last edited by manu450; May 11, 2023 @ 5:33pm
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Date Posted: May 6, 2023 @ 2:10pm
Posts: 10