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Totally misplaced blame for a clearly personal issue.
Everything is handled externally, as far as the game is concerned every headset running through Steam VR is the same...
To this game my Index, a Vive, a PICO and your G2 register the same to this game, which is not at all. It's all running and being handled by Steam VR.
The only VR platforms which have 'optimizations' for specific headsets are the Quest 2 and PSVR2. Those are running through their own operating systems and are coded and ported just like any fixed console hardware.
You guys are talking out of your rears.
Thats not completely true... I have (3) headsets. CV1, Quest (original), and Reverb G2. In your scenario, if i change the resolution and refresh rate of those headsets to the same thing, the game would run exactly the same on all of them since they are just a "monitor" and my PC would output to it the same. However If i do the scenario i just stated my CV1 and my Quest work just fine. But my Reverb G2 cuts in and out. My Reverb is not broken, it works on all other games with 0 issues. I'm not really going anywhere with this other than to point out i think you're wrong... Not saying the other guy is right either.. Its possibly driver issues for the headsets that got updated and caused issues. For me, i honestly think it could be an update to Mixed Reality that caused it, but since Microsoft is getting out of the AR game, i have fears that wont get fixed.
I cannot reliably play Walkabout Mini Golf.
It is extremely choppy with low frame rates and views that flicker between my location, random locations and the menus. Sometimes it works, mostly it doesn't.
If you haven't had these problems that's great! But please don't post patronising nonsense suggesting that somehow the people having these issues are clueless whining fools. We're posting here because we're looking for help. If you have no idea what the problem is (clearly you don't) and you can't help (clearly you can't), that's fine but enough with the superior tone and the trolling.
Specs: Reverb G2 / RTX3070Ti / Intel(R) Core(TM) i9-12900K 3.19 GHz / 32 GB RAM
It was much worse than that a few months ago due to poor VR performance from AMD drivers, but that has been pretty much fixed and now the remaining problems seem to be specifically the game.
if i go into steam vr settings with the game running, change the res, then change the res back to 150% the stuttering goes away and this is butter. there is 100% something going on. please fix this.
4090 + vive pro 2 both wired and wireless it happens.