The World of Kungfu: Dragon and Eagle

The World of Kungfu: Dragon and Eagle

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Advice for Beginners
This is concerning EA only at this point, so some things might change upon release.

Alright, so feel free to share advice in this thread - it is aimed at "good to know" and "don't miss" type knowledge. I won't add a wall of text now, but just a few tidbits, probably I'll add more later.

. . . .

Stamina and Power are the most useful stats in my opinion, although not a lot of skills require them, they are required for learning skills. This is stated in the game, but is easy to miss until you run into the limit wall.

- Stamina limits how many skills you can learn total, and Power limits how far your skill can be improved.

. . . .

I would recommend choosing Mongolian Shepherd(The Yang Guo Character) as your first character for your first play-through. For one reason only, the unique skill for this character. It is 2-stars, but an extremely powerful passive that require 5 or lower intelligence, it is entirely worth rolling a low int character in future play-throughs in order to learn this skill right away, once learnt the learning limit disappears.

- Plenty of way to increase int within the game, quizzes and pills.
- With talent reset, you can always reset your points, put all into int, and learn a skill or pass an int/challenge, and reset again afterwards to something else.
- Skill gives, after learning the 9 levels, 40% passive Combo, and your dog can learn this skill as well.

. . . .

Best option, in my opinion of starting tools given by Buddha statue, raggedy cloak that boosts exp. Later on you can get an accessory that also boosts, and although they don't compound, they do add to each other, so 50exp for an action goes to 150. Pretty much all teammates can use these, and you'll realise just how useful the added bonus really is once the game gets going.

- Also it gives -1 int when worn, so it goes well with the low int skill.

. . . .

More than 5 morals will disallow you from buying unsavory goods from some sellers, one way to bypass this is start at 5 or less morals, keep it there until you unlock the first area, and then travel around and buy unsavory goods - and only proceed the story-line once you have gotten what you want one seller is gate-kept behind the next storyline event though, so you might want to do that one.

. . . .

Burying Ghosthand's mother will make him teach you supreme steal later on, it does come with a +1 to morals if I remember right though.

. . . .

Wine skills are very powerful once drunk, but miss easily, if you're planning a drunk character, I recommend the "can't miss while drunk" trait when creating the character.

The "can't get intoxicated" allows the benefits of the alcohol, but will add no bonus to your drinking skills, imo terrible trait, I wouldn't take it.

Digging up the grave of White Impermanence will give you a boxing drunk boxing skill req:40 Fist, with 50intox or higher, it is very useful for single-target enemies early on. The -1 moral you get for digging the grave is worth it.

. . . .

Starting skills might seem like a waste of Stamina, and I have skipped them many times, but honestly, they aren't bad. For example fist skill have a very high combo rate, and damage increases with speed/qing kung, so it can stay viable quite long if you're struggling to find a skill.

. . . .

There is a thing such as negative morale, however it will simply show 0. So if you are planning to recover past 5, keep in mind that if you have done negative morale decisions when you were on 0, it will be in minus, and you can't see by how much.

. . . .

Defeating the guy that gives the three horses - the best option is the weak and ugly horse. Its stats are worse, but it gives +1 moral.

The guy also has Shaolin internal, which gives Buddhist roots, it can be stolen in the sparring match if you don't want him joining.

. . . .

Sword Tomb - The initial encounter you can steal 5star palm single-target book from the lady.

Afterwards, you have three options.
1 - Saving the old lady, gives girl as teammate and recipe book
2 - Ignoring her - makes the old lady give you the hidden sword
3 - Taunting her gives you a single-target sword skill which is very powerful

In my opinion, under most circumstances, saving the lady and getting access to the recipe book is the best option.

The recipe book gives items that boost altogether +40Attack and +40Defense.

This is where the +1moral horse comes into play.

With the horse you can absolutely use the book two times, with the girl, and with the dog, so that's 80/80

Additionally, with 10 morals you can recruit Lu Shiru, he has a whopping 20 Morals, book requires 22, with the horse, and +1 portrait(single-use-item) which you get from Bashu drinking game, you can use the book 3 times, that's 120/120. Additionally if you have a high moral run yourself you can use it 4 times so that's 160/160.
Last edited by Floating Elephants; Oct 1, 2024 @ 2:11am
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Showing 1-15 of 16 comments
Salty Monkey Oct 26, 2024 @ 10:34am 
Thanks for the info.
where, when and how do you get the skill that gives 40 % combo ? that just seems so insane
ShadowGFlare99 Nov 7, 2024 @ 7:39pm 
It sure would be nice to know where to go to find all these wonderful things.
Scary Movie 7 Nov 7, 2024 @ 8:57pm 
A tip I'd recommend as well is don't even bother levelling your allies. Focus on your own character as all those allies that you had will eventually follow your level in the central plains
BloodyPork Nov 7, 2024 @ 10:39pm 
How to see if a kungfu gets more damage from speed?
Udgard Nov 7, 2024 @ 10:44pm 
Originally posted by BloodyPork:
How to see if a kungfu gets more damage from speed?
It will specifically say so in the skill details.
BloodyPork Nov 7, 2024 @ 10:58pm 
Originally posted by Udgard:
Originally posted by BloodyPork:
How to see if a kungfu gets more damage from speed?
It will specifically say so in the skill details.
Thanks, I can't find any yet.

Are there sword skills that gets more damage from speed? My mc is maining sword but I'm not sure how much should I put into agility. Now he hits like wet paper because low str while the other party members that are str focused are hitting a lot harder.

I thought sword would be cool but now I see all my party members that use fist and saber who can just put everything into str hits a lot harder.
Last edited by BloodyPork; Nov 7, 2024 @ 10:59pm
Nepnep Nov 7, 2024 @ 11:19pm 
Originally posted by BloodyPork:
Originally posted by Udgard:
It will specifically say so in the skill details.
Thanks, I can't find any yet.

Are there sword skills that gets more damage from speed? My mc is maining sword but I'm not sure how much should I put into agility. Now he hits like wet paper because low str while the other party members that are str focused are hitting a lot harder.

I thought sword would be cool but now I see all my party members that use fist and saber who can just put everything into str hits a lot harder.


Yes.
6*
Ridge Fortress Sword Lv 13/13 Max Confucian Kungfu (not a trait requirement)
Power 235 MP 125
Req : Sword >120
Stat per level
Atk 2
Spd 2
Sword 2
Qimen 2

AoE Straight line (like nearly every other sword skill)
Crit 5%
Crit dmg 150%
Higher SPD higher DMG.


As a side note, Fists has a superior version. with Combo 70% and SPD reduction

But has a higher requirement (Fist >120 AGI >22)
and rewards less (no Qimen 2)

Actually. Fists just straight up have better spread of skills overall. Every skill book I find serve a different purpose (from varying status effects, MP steal + knockback, Setting the ground on fire so that enemy can also melt themselves on their turn. There is even one for HEALING) Sometimes they are single target, sometimes they have decent AoE.

11 out of 18 of my sword skills is just a straight line.

And some of them have stupid AoE (inverted ✓ shape)

Frankly speaking, sword sucks.

Music has awesome range, AoE and fairly decent damage at least until people are magically deaf. No good status effect though (Just injury and stun. Bosses are usually immune to both)

Last edited by Nepnep; Nov 7, 2024 @ 11:23pm
BloodyPork Nov 7, 2024 @ 11:25pm 
Originally posted by Nepnep:
Originally posted by BloodyPork:
Thanks, I can't find any yet.

Are there sword skills that gets more damage from speed? My mc is maining sword but I'm not sure how much should I put into agility. Now he hits like wet paper because low str while the other party members that are str focused are hitting a lot harder.

I thought sword would be cool but now I see all my party members that use fist and saber who can just put everything into str hits a lot harder.


Yes.
6*
Ridge Fortress Sword Lv 13/13 Max Confucian Kungfu (not a trait requirement)
Power 235 MP 125
Req : Sword >120
Stat per level
Atk 2
Spd 2
Sword 2
Qimen 2

AoE Straight line (like nearly every other sword skill)
Crit 5%
Crit dmg 150%
Higher SPD higher DMG.


As a side note, Fists has a superior version. with Combo 70% and SPD reduction

But has a higher requirement (Fist >120 AGI >22)
and rewards less (no Qimen 2)

Actually. Fists just straight up have better spread of skills overall. Every skill book I find serve a different purpose (from varying status effects, MP steal + knockback, Setting the ground on fire so that enemy can also melt themselves on their turn. There is even one for HEALING) Sometimes they are single target, sometimes they have decent AoE.

11 out of 18 of my sword skills is just a straight line.

And some of them have stupid AoE (inverted ✓ shape)

Frankly speaking, sword sucks.
How to get that ridge sword thingy? Or should I just grind fist from scratch...
Last edited by BloodyPork; Nov 7, 2024 @ 11:26pm
Nepnep Nov 7, 2024 @ 11:35pm 
Originally posted by BloodyPork:
Originally posted by Nepnep:


Yes.
6*
Ridge Fortress Sword Lv 13/13 Max Confucian Kungfu (not a trait requirement)
Power 235 MP 125
Req : Sword >120
Stat per level
Atk 2
Spd 2
Sword 2
Qimen 2

AoE Straight line (like nearly every other sword skill)
Crit 5%
Crit dmg 150%
Higher SPD higher DMG.


As a side note, Fists has a superior version. with Combo 70% and SPD reduction

But has a higher requirement (Fist >120 AGI >22)
and rewards less (no Qimen 2)

Actually. Fists just straight up have better spread of skills overall. Every skill book I find serve a different purpose (from varying status effects, MP steal + knockback, Setting the ground on fire so that enemy can also melt themselves on their turn. There is even one for HEALING) Sometimes they are single target, sometimes they have decent AoE.

11 out of 18 of my sword skills is just a straight line.

And some of them have stupid AoE (inverted ✓ shape)

Frankly speaking, sword sucks.
How to get that ridge sword thingy? Or should I just grind fist from scratch...

Fairly late game. Did you the starting skill Sword on the Platter? Later in the story you meet the guy who dropped that for you. He tells you that skill is a fake and gives you the "real thing"
Which is this skill.

Should you grind from scratch? Depends on how far you are in the game I guess?
Also maybe not since Sword DOES have a lot of skills (and thus, stat boosts). Honestly, I hardly found skill books for the others besides Fist so I can't comment on them.

P.S. should be enough skills to get you to Core and Sword 300. Then you can make your own skill

P.S.S You also have Lin's Windblade from story which provide decent AoE. It also gives you SPD buff, not that you need it. Its... my only "decent AoE" sword skill
Last edited by Nepnep; Nov 7, 2024 @ 11:39pm
BloodyPork Nov 7, 2024 @ 11:42pm 
Originally posted by Nepnep:
Originally posted by BloodyPork:
How to get that ridge sword thingy? Or should I just grind fist from scratch...

Fairly late game. Did you the starting skill Sword on the Platter? Later in the story you meet the guy who dropped that for you. He tells you that skill is a fake and gives you the "real thing"
Which is this skill.

Should you grind from scratch? Depends on how far you are in the game I guess?
Also maybe not since Sword DOES have a lot of skills (and thus, stat boosts). Honestly, I hardly found skill books for the others besides Fist so I can't comment on them.

P.S. should be enough skills to get you to Core and Sword 300. Then you can make your own skill

P.S.S You also have Lin's Windblade from story which provide decent AoE. It also gives you SPD buff, not that you need it. Its... my only "decent AoE" sword skill
OK I guess I'll stick with sword. Yeah, I got that sword of platter thingy so might as well. I'm still in the first part of the game, for now the game gets hard when the content force me to solo, because nightfox ye hardcarries the other ones. I just died to the mt heng duo in the music festival...

edit: lol I keep restarting the battle until my face scratcher trait proc and blind one of them so I win, lol.
Last edited by BloodyPork; Nov 8, 2024 @ 12:05am
mythvapor Nov 8, 2024 @ 12:54am 
There are so many sword moves in the late game even aoe ranged ones. But really in the late game don't just focus on one weapon. Having three weapons at 200+ skill should be doable in late game assuming 30 stamina and willpower which imo is a must for every build.
Nepnep Nov 8, 2024 @ 6:20am 
Originally posted by mythvapor:
There are so many sword moves in the late game even aoe ranged ones. But really in the late game don't just focus on one weapon. Having three weapons at 200+ skill should be doable in late game assuming 30 stamina and willpower which imo is a must for every build.

Really? nearly every sword skill I found is just a straight line.

One has two straight lines. About two have snake lines and one genuine AoE. I'd be spamming that AoE skill if I did not also learn Music. And honestly, the music skill has been doing way more damage.
Last edited by Nepnep; Nov 8, 2024 @ 6:20am
mythvapor Nov 8, 2024 @ 7:24am 
Originally posted by Nepnep:
Originally posted by mythvapor:
There are so many sword moves in the late game even aoe ranged ones. But really in the late game don't just focus on one weapon. Having three weapons at 200+ skill should be doable in late game assuming 30 stamina and willpower which imo is a must for every build.

Really? nearly every sword skill I found is just a straight line.

One has two straight lines. About two have snake lines and one genuine AoE. I'd be spamming that AoE skill if I did not also learn Music. And honestly, the music skill has been doing way more damage.
There are definitely more straight line than ranged aoe especially early to mid-game but late game you started seeing more ranged aoe sword skills. Many sects teach sword skills in late game and even Shaolin has one sword skill lol.
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