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The other chinese martial arts rpgs tend to have something like that, wondered if it was the case for this too.
The beginner Fist move's upgrade from Ravencloak (Pear Blossom Hand)drains 13%.
As long as you can survive 2 hits, you can beat every 1v1 since enemies won't regen their MP unless they have no usable move. With all 5 party members hitting 1 person, the enemy will only get 1 move off before they become a pinata.
Intoxicate is also pretty strong. Apply it on an enemy and they will be missing their attacks. Unfortunately, the Universe in a Sip traits prevents this but its pretty rare. You can use Wines on enemies to apply it, but they will get the buffs too.
The kungfu Drunk Immortal's Sword has about a 50% chance to apply around 20 Intox per hit which can absolutely ruin enemies. This is the one in the Klippe Mountain chest that you need 120+ Qimen to open (Then walk around to find once you got the clue). It does require 100 Sword and 100 Wine Art to learn though.
Luckily you can get +60 Wine Art from Summer if you recruit her again after you lose all your allies in the 2nd half of the game (I've only done the street hero route so far).
Sounds like it needs rebalanced, bosses softened a little so you don't have to resort to methods of cheesing them.
Do you happen to know the other origin\s martial arts as well and how to get them? I have been running a runaway scholar origin and have no idea where to find the "ultimate" finger art they hinted at the background select screen.
Sadly nah, I'm only on my third playthrough ("completed" one up to Mount Jun in early access and then finished a full one yesterday).
A lot of the English text is broken in the second act and just displays a "0" instead of whatever the response would be. I did switch it to Chinese and used a translator app sometimes and the text was there, but the notification text was still just unhelpful ("you can't understand this martial art") so it's not like that was super useful for the times I bothered doing it.
I did spend AGES trying to find the damn Chipped Iron Bowl for the final Beggar quest (and never found it) so I have a short list of places it could be now, but my next playthrough seems to be bugged so I'm just going to wait a few weeks for the patches to roll out (the inheritance merchant's broken for me, might be trait scroll inheriting since those are new?). In the process of trying to find the Iron Bowl I found a whole bunch of unrelated other stuff.
Fair warning, this is all off my memory and I wasn't trying to take documentary-level notes so use at your own risk.
I have no idea where the Finger art is. Maybe it's in the first big snow area south of Qingcheng sect? In the Great Snowy Mountains treasure area there's a "Tibetan script" mural which implies you have to speak the language, which implies a background pick.
To get to the treasure area you need to get the two halves of the treasure map, one from doing Black Impermanence's revenge plot successfully, one from fulfilling... I don't remember, one of the Chengdu bounties, the bounty soldier gives you half of the map alongside the reward. These open up two secret interactable tiles in the Snowy Mountain area that turn into dungeon entrances when you have the map halves, one's in the pass between mountains and one's on the mountaintop, near the campfires. Each of THESE dungeons has a key rune in it, and the third key is with the old man who you have to give the 3 Life Extension Powder to in Chengdu, then he goes back to his Snowy Mountain area hut and wants you to kill a bunch of bandits, and THEN he gives you the third rune key, and then once you have all three rune keys you gotta go to the three Buddha statues on Snowy Mountain and slot them all in, and THEN that opens up the treasure area.
And in THERE, after a boss fight, there's a mural with Tibetan Script which implies that one Tibetan background pick at the start of the game which might be the ultimate art? Dunno.
Whew.
Anyway.
I think the 'evil art' mentioned in the Dali background is in the Tomb of Wusun King, but haven't verified that.
I'm pretty sure the Musician background art is in one of the Ports in act two on a random interactable cushion on a boat (it says something like "you need to be a barbarian to understand this music").
There's some kind of art on a wall underneath the Taihu gang (Sword Servant Summer's quest with the four girls in black at the nearby port) which I'm pretty sure requires one of the backgrounds. It gives a Weird Chart if you don't qualify but that never did anything for me.
I found a BUNCH of "this item unlocks a martial art" books where I never found what they unlocked or where it was, including the Tao Te Ching and all the stuff in the Shaolin Sutra library. Never bothered finding them because I was impatient to just finish the game and try again on a different run.
The big final mural in the Nameless Island is a Confucian ultimate art and requires one of those Confucian book key items, which would have been badass if I used Confucian arts at all, but I didn't on that run.
There's also a Fist art which I think is just locked behind Fist Proficiency 200-ish on the Nameless Island.
My other grievance is that a lot of the 'super secret combat arts' that you get are hyped up in their descriptions as being special... but then tons of random enemies use them? Cloud and Wind is 'Lin Fengmin's ultimate stealth art that let him rule the world' and then random sheep and pigs have it. Sigh.
And yeah some of the boss balance is, uh, bad. Floating Cloud Palm from Mount Heng sect carried me through a LOT of fights when I'm not doing a Fist of the Spirit Fox + MP Steal starting trait (whatever that's called) into -> Plum Blossom Hands (from Ravenhood) run. Although the combo on Floating Cloud Palm is broken if it actually pushes the enemy, then doesn't trigger (I'm assuming it keeps targeting the space where the enemy used to be but the enemy isn't there so the combo doesn't go off even if they're still in range), but bosses don't get pushed so it works fine against them.
To get there: After Ghosthand joins you, go to the village next to Lin'an, into the left most house and click on the bowl next to the obvious fake wall. Follow the quest from there and when you are in the prison, go to the left most cell where there is a monk.