The World of Kungfu: Dragon and Eagle

The World of Kungfu: Dragon and Eagle

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Eut Nov 23, 2024 @ 2:38am
The World of KungFu Mod Loader
So I made a simple Mod Loader for the game using BepInEx 6. Until the game gets modding support (if it even does), you can use this BepInEx plugin to add traits, items, and their corresponding translations/description (only traits and items for now). This is more for personal use and won't support multiple mods.

Prerequisite:
Install BepInEx 6.0.0 pre-2 from here: https://github.com/bepinex/bepinex/releases

After you download it and put the files into the game directory, run the game once first! Before installing this mod loader.

How to use:

Download Link: https://drive.google.com/file/d/1yRVfu7dXtZ-SlUcD9DvjDwoULLXkwiOQ/view?usp=sharing

Just download, extract, and put the BepInEx and Mods folder into your game directory.
Files are labelled so you know what to do. I also included a dump of the original files the game uses for reference.

The textfiles are then stored inside Mods/Datas

Notes:
The .txt files are basically just .csvs so you can edit it with Excel, provided you export is as .csv and change it to .txt.

The text files already contain a single entry, you can replace and add to this but don't delete it. The files must have at least one entry.

Make sure to follow the ID format for the localization files. An example for a custom trait:

Let's say I make a custom trait with ID 70000 in Traits.txt.
In Traits_Localizaiton.txt, I can either copy the three already existing entries of gang_b06_10001_Name/Note/Comment, or just replace it directly. The ID here for your custom trait would then be gang_b06_70000_Name/Note/Comment. Now just make the corresponding edits, (you can leave the chinese part untouched if you don't play in chinese and just edit the english part).
For traits, there are always three entries that you need to make for one custom trait. For Items there are only two entries.

You can both replace and add entries in the text files. If you use an ID already in the game, it will replace its data, if you use a unique ID, it will add it into the game.

Custom items and traits create save dependencies! I think you can bypass this by removing said traits and items beforehand before uninstalling the mod loader. Update wise, this should be good unless the game suddenly decides to change the whole file structure.

Currently the way of accessing the traits and items are only via console though. So type in "showmethemoney" after loading your save (no screen just type it) if you are playing on Normal or Hell difficulty to enable the console. Now just add it like any other trait or item with gettrait or getitem.

Update:
Updated the Mod Loader. Now you can remove the files you don't use and it won't crash. Just make sure you don't mess the with the format of the files themselves and don't put random commas.

Here is an example mod: https://drive.google.com/file/d/1EODWo0iUhjShzF7mQs_4Clk2zMCAW5EG/view?usp=sharing

It adds three traits with IDs 69420-69422. If you equip all three into trait slots 1,2, and 3 you will also unlock a custom combination trait. Just put the Mods folder into your game directory.


https://steamcommunity.com/sharedfiles/filedetails/?id=3370604842
Last edited by Eut; Nov 23, 2024 @ 4:30am
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Showing 1-10 of 10 comments
󠀡󠀡 Nov 23, 2024 @ 7:51am 
if this game have mod it will add a ton of new content like adventure heroes, hope so lol
Where can I find any mods for this game?
Eut Apr 15 @ 4:19pm 
Originally posted by PredatorTerroru:
Where can I find any mods for this game?
Nowhere. There is no interest for this game. Deservedly so, as there has been no content updates since release, just a dumb mobile port.
Originally posted by Eut:
Originally posted by PredatorTerroru:
Where can I find any mods for this game?
Nowhere. There is no interest for this game. Deservedly so, as there has been no content updates since release, just a dumb mobile port.
Oh do you know any similar game to this with support??
Eut Apr 16 @ 5:03pm 
Originally posted by PredatorTerroru:
Originally posted by Eut:
Nowhere. There is no interest for this game. Deservedly so, as there has been no content updates since release, just a dumb mobile port.
Oh do you know any similar game to this with support??
Hero's adventure, wandering sword, path of wuxia, tale of wuxia. Or just make the mods yourself, it is easy and is purely textfiles.
Originally posted by Eut:
Originally posted by PredatorTerroru:
Oh do you know any similar game to this with support??
Hero's adventure, wandering sword, path of wuxia, tale of wuxia. Or just make the mods yourself, it is easy and is purely textfiles.
Thx I will look them up.
Originally posted by Eut:
Originally posted by PredatorTerroru:
Oh do you know any similar game to this with support??
Hero's adventure, wandering sword, path of wuxia, tale of wuxia. Or just make the mods yourself, it is easy and is purely textfiles.
I would like to mod it but from what I can see your mod loader or bepinex 6 doesnt work anymore so I dont know if txt files will work.
Originally posted by Eut:
Originally posted by PredatorTerroru:
Oh do you know any similar game to this with support??
Hero's adventure, wandering sword, path of wuxia, tale of wuxia. Or just make the mods yourself, it is easy and is purely textfiles.
I would like to ask how did you make this mod?
Eut Apr 18 @ 4:28pm 
Originally posted by PredatorTerroru:
Originally posted by Eut:
Hero's adventure, wandering sword, path of wuxia, tale of wuxia. Or just make the mods yourself, it is easy and is purely textfiles.
I would like to ask how did you make this mod?
Check my .dll via dnspy or whatever. It is a bepinex mod
Originally posted by Eut:
Originally posted by PredatorTerroru:
I would like to ask how did you make this mod?
Check my .dll via dnspy or whatever. It is a bepinex mod
Ok thx
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