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https://steamcommunity.com/sharedfiles/filedetails/?id=3466087665
https://images.steamusercontent.com/ugc/34448283187669950/0750F01B310B06568056EABADDFAE50C6710966E/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/34448283187669661/CDBA8A38772EC5FE585CC1B1D918BCECC7B567D3/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/34448283187670962/34CB33A647205DD29F70EFEBCC1C038DFBF53F1B/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/34448283187670596/52C43F804C2C14EA3D1F8552CB60F5C2314CF87C/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Warhound is basically the only effective weapon which you want to stock up on ammo for 3rd phase. Soon as that begins, you've got to move everywhere as even looking at the thing for split second exposes you to getting hit on your already extremely limited health pool. Took me 30+ tries to beat whereas the actual final boss only took me 2 tries.
Below is a rather painful video of my run.
https://www.youtube.com/watch?v=PR4QnyK2GqA
Looking at your footage. It seems like you move to much, in the first two phases. Even thoutgh that sounds countreproduktive ^^. The boss feels like a moveable Banchee. Maybe I try to upload a run, because it is hard to explain it. Or atleast for me. Hopefully, I do not stumble over me feet.
Here is my run.
https://www.youtube.com/watch?v=yWB1kpNJCNw&ab
The Boss is quite easy to controll and realy fun. The problem is, that he is quite ballsie and there for scary. Because of that, he does not communicate, how to get played, in an obvious manner like the Banshee. She is pretty blunt in that case. His last Phase is the easiest, you can even dance with him in the Pit, as long as you like.
I believe, if one gets "gut" mechanicly, all phases can look like this and even faster:
https://www.youtube.com/watch?v=Pa-wChbuEM4&ab
That is why I agree with the Developer, making this Boss easier, could turn him trivial.