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https://steamcommunity.com/sharedfiles/filedetails/?id=2412492356
Sometimes the arrows just want to touch tips.
https://steamcommunity.com/sharedfiles/filedetails/?id=2412512603
Sometimes you get too much of a good thing.
https://steamcommunity.com/sharedfiles/filedetails/?id=2412512686
Ninja and Mouse are too swift to be hit by the arrows!
https://steamcommunity.com/sharedfiles/filedetails/?id=2412519065
That's not completely accurate to be honest.
RNG is based on seeds. The seeds on a computer are usually, but not always based on the clock timer.
That was the case for old old old games at the least.
True Randomness is capable of being run on a computer, but it requires a program much like Random dot org's main selling point. Using cosmic background radiation as a source for it's random nature.
It's as close to True Random as you can get.
and technically even that isn't True Random if given enough of a sample size, one could theoretically find biases in it.
But in regards to this game, it's RNG seeding is probably still a bit on the buggy side.