Luck be a Landlord

Luck be a Landlord

View Stats:
RNG for spinning arrows is completely busted.
It's just not random. It's worked against the player. More often than not, they point completely off board or in the worst possible direction. In fact, I've NEVER had one point down a full line. This last game, I had the relic that makes it so they point in two directions at once...I had 3 arrows, and turns in a row, they all appeared on the edge of the board and each pointed their two directions off of the board.

I call BULL$hit. Fix your RNG.
< >
Showing 1-15 of 22 comments
Magic Myra Feb 25, 2021 @ 3:27pm 
I've seen it run down the rows often enough. Even without that, I think the effect is strong enough as is - even with them pointing off the board more than I would prefer, they're almost an auto-pick for me almost every game. It can be frustrating seeing them point off into the ether half the time, and I do kinda wish the effect wrapped if it pointed off the edge, but that's a far cry from saying that it's bad in any real way.
TheronGodspeed Feb 25, 2021 @ 4:20pm 
I think the community should start keeping track of how many times they point to absolutely nothing. It seems FAR beyond what the odds would dictate. I might just run an analysis of this, because damn, it feels completely broken.
rexalian2000 Feb 25, 2021 @ 5:49pm 
If rng is working properly it will point to an average of 1.4 symbols per spin. Since over 2/3 of the positions it can show up with have 3/8 or 5/8 chance of pointing at nothing if it seems like it does that a lot it's because it's supposed to do that alot.
Drecon Feb 26, 2021 @ 6:57am 
Every time something is actually random people claim it's not random. Somehow it pops up in every game.
rexalian2000 Feb 26, 2021 @ 7:24am 
to be fair there are numerous cases in even large game studio games where rng engines have legitimately been broken ( either accidentally or intentionally ) . XCom being a prime example but there have been others. I don't believe the RNG is broken in this case but ultimately games are piles of code and errors are always a possibility.
lincore Feb 27, 2021 @ 5:15am 
The chance that an arrow points in a specific direction is 12.5%. When it's on the border there's a 37.5% chance that it'll point off the board. This increases to 62.5% when it's situated in a corner. Not pointing where you want it to is normal. One bad game is not representative.
Last edited by lincore; Feb 27, 2021 @ 5:17am
TheronGodspeed Feb 27, 2021 @ 9:35am 
Honest Question: Assuming no corner-placements, what are the odds that 3 arrows, each pointing in TWO directions, would all face off the board TWO turns in a row?
Last edited by TheronGodspeed; Feb 27, 2021 @ 9:35am
Magic Myra Feb 27, 2021 @ 9:59am 
Rough guesstimate... Just over 1 in 130 thousand. I'm not feeling up to crunching the numbers on about how many games that would translate into, but I'd guess it's something that you'd see maybe once every few hundred games, which would likely translate into it happening a couple of times per week, assuming a decent sized and regularly active player base (which I have no reason to believe this game does not have). As the saying goes, even extremely unlikely events are nearly guaranteed if there are enough events where it could happen.
TheronGodspeed Feb 27, 2021 @ 10:06am 
Thanks
Juniper Seed Feb 27, 2021 @ 2:29pm 
My arrows just hit my wild cats and put them up to 500g per cat (three of them). It's just random. They face off the slots a bunch, too. Don't focus on it too much. You'll get the juice on one of your spins, don't worry!
Cully Mar 1, 2021 @ 1:13pm 
Fun Fact: True RNG doesn't exist on anything on a computer.
rustySpeculum Mar 2, 2021 @ 2:36am 
Last edited by rustySpeculum; Mar 2, 2021 @ 3:24am
davidb11 Mar 3, 2021 @ 1:40pm 
Originally posted by Cully:
Fun Fact: True RNG doesn't exist on anything on a computer.

That's not completely accurate to be honest.

RNG is based on seeds. The seeds on a computer are usually, but not always based on the clock timer.
That was the case for old old old games at the least.

True Randomness is capable of being run on a computer, but it requires a program much like Random dot org's main selling point. Using cosmic background radiation as a source for it's random nature.
It's as close to True Random as you can get.
and technically even that isn't True Random if given enough of a sample size, one could theoretically find biases in it.

But in regards to this game, it's RNG seeding is probably still a bit on the buggy side.

firedance1989 Mar 5, 2021 @ 8:52am 
Funny how no one questions the odds of something happening when it goes in their favour
Silverion Mar 5, 2021 @ 10:14am 
Our brains are biased and all that, especially to picking out negative patterns, it would seem. :P
< >
Showing 1-15 of 22 comments
Per page: 1530 50

Date Posted: Feb 25, 2021 @ 3:22pm
Posts: 22