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Once you’re max level you can easily make about $200 every-time the Moonshine’s ready by repeatedly making strong-alcohol, Raspberry/Peach cobblers.
You can easily buy the fresh/canned peaches, and raspberries aren’t hard to find.
I set up my Moonshine Shack in Tall Trees, and all the deliveries are really easy. :)
If you think you’re going to be stopped by the revenue agents, just stop your wagon before the checkpoint and shoot them all before they run their inspection. XD
Hope this helps.
It's really mirco-managed almost to a fine point that you're on experience will become bipolar, and really who would want to do moon-shining and have a high chance of having your stuff destroyed when you only have maybe 2 hours a night to play that.
It shouldn't be like that at all - You can't copy paste content towards location when each location has it's advantages/disadvantages - that's 100% laziness.
Like for example I have my camp up above strawberry - I like and know the area very well - so I set it up there. When I started Trader role I decided to move it next to valentine so I could sell anything I didn't give to cripps - short journey - Those resupply missions though last a good 15-20 minutes. After that I went back to my location up in strawberry - did my first couple of resupply missions - 2 of them are right beside my camp, the wagon drives right next to it, and the save the supply run guy is a short walk away to the cabin right next to my camp - the other 2 are down the road going towards strawberry(route I take anyways - for Treasure hunter/hideouts) Thus resupplies take me at most 4 minutes. - On a side note that camp is great for the revenue agents because they spawn their blockades right outside the camp - got 2 locations for ambushes - it's a hop, skip, and a jump for bounty hunting - and animals spawn on either side of the camp making pelt runs really fast and easy.
Anyways yeah that location is kinda broken - however you go to valentine you have some of the crazies missions - have to deal with multiple NPC's and the roads are garbage - if they balanced it out a bit you could put your camp anywhere and have a balanced resupply/sell mission for the trader role - and while the moonshiner role does suffer from it with location as you said - It has that watering hole - which I can just spawn in to my shack run out to the road - load in my hunting wagon - drive around a rock and there I can shoot deer and elk that are swimming in the water hole - put their pelts in the wagon - then go finishing.
Tall trees does seem like a good place - I was heading to the fence to sell/buy stuff and seen the shack literally down the road from the fast travel - so you have fast travel advantage - and access to fence when you need it.
Those advantages/disadvantages should be the only things that you should be concerned about - not how hard/easy the missions are.
GTA Online had perfect setups for each location for supply/sell runs for business, and depended on where you want to be you can choose that location and have the same experience as someone who choose other places(with minimal exceptions) - Final example all of my businesses where around route 69 - bunker/biker bar - facility - smugglers. All I needed to do was just spawn in go to route 69 and do all my stuff.
CEO buildings had no advantage - and you can choose your business in town around areas you wanted and mission wise was pretty much the same.
Yet here we are RDO and unbalanced business locations - goes to show their just going where the money is - should really just give it to someone else and just stick with GTA.