Zenith: Nexus

Zenith: Nexus

View Stats:
Percello Sep 28, 2024 @ 10:41pm
So, what's going on here?
What is going on with this game?

Last time I played this game was quite some time before the new class was announced. I had a mage tank and it was a lot of fun. I think I was first or second to max level for the server. The game was very enjoyable in the beginning when no one really knew what was what. So, this leads me to the question of: What's the current state of the game?

I read that the Devs wanted to go in a different direction and made some kinda parkour map thing and was, for the most part, stopping content to the original game. Now I see there's some kind of expansion released. I also read that the game was supposed to close down in August.. So, what exactly is going on here?
< >
Showing 1-7 of 7 comments
Tomtommer Sep 29, 2024 @ 10:58am 
Game's abandoned, servers are up.. for the foreseeable future.
No indicator of when they will shut down. (They will, the devs just don't tell players when,it seems.)

Performance is pretty terrible right now, even on servers with a few people, there's lag and other issues.
Can't run dungeons and raids because nobody plays, therefore you can't actually queue.
That means endgame content is quite literally impossible to complete in the current state of the game for the majority of players.

The new gamemode you referenced was added months ago, in an attempt to bring more players to the game.
Obviously, all that did was alienate what was left of the playerbase, and barely brought in new players.
That's why they ended up announcing the eventual shutdown of the game(Both the F2P and paid version), with the most recent patch being the last one.

They're working on something else now, and have been doing so without telling players for months before they officially announced it.

TL;DR:
Game's dead, what's left is a shell of its former self, players stopped playing too as can be seen through SteamDB.
Devs gave up on trying to improve the game because it was essentially rotten to its core and fixing it would mean overhauling pretty much everything.
Percello Sep 29, 2024 @ 11:25am 
Originally posted by Tomtommer:
Game's abandoned..
Abandoned by the Devs, the players or both? It's pretty sad either way. This game had potential.
Tomtommer Sep 29, 2024 @ 11:56am 
Originally posted by Percello:
Originally posted by Tomtommer:
Game's abandoned..
Abandoned by the Devs, the players or both? It's pretty sad either way. This game had potential.
Both.

The players started dropping because the devs made a mediocre at best game.

Then the devs started working on the new gamemode thinking that would bring in more players because of F2P.

Players never wanted it, nor cared about it, so more players started dropping out.
It also didn't help the new game mode meant players were split over 2 games, instead of one, reducing playernumbers for each.
The devs started realizing they're bad at their job and stopped working on it.

Then even more players stopped playing.
KodaiRyu Oct 2, 2024 @ 7:55pm 
Originally posted by Percello:
What is going on with this game?

Last time I played this game was quite some time before the new class was announced. I had a mage tank and it was a lot of fun. I think I was first or second to max level for the server. The game was very enjoyable in the beginning when no one really knew what was what. So, this leads me to the question of: What's the current state of the game?

I read that the Devs wanted to go in a different direction and made some kinda parkour map thing and was, for the most part, stopping content to the original game. Now I see there's some kind of expansion released. I also read that the game was supposed to close down in August.. So, what exactly is going on here?
Developer ran out of money because they didn't have cash shop or sub. this game is VERY good example that server costs will kill MMOs if it doesn't have proper business model like they had hundreds of millions dollars and still ran out money in 2 years.
Last edited by KodaiRyu; Oct 2, 2024 @ 7:56pm
Tomtommer Oct 3, 2024 @ 1:14am 
Originally posted by KodaiRyu:
Originally posted by Percello:
What is going on with this game?

Last time I played this game was quite some time before the new class was announced. I had a mage tank and it was a lot of fun. I think I was first or second to max level for the server. The game was very enjoyable in the beginning when no one really knew what was what. So, this leads me to the question of: What's the current state of the game?

I read that the Devs wanted to go in a different direction and made some kinda parkour map thing and was, for the most part, stopping content to the original game. Now I see there's some kind of expansion released. I also read that the game was supposed to close down in August.. So, what exactly is going on here?
Developer ran out of money because they didn't have cash shop or sub. this game is VERY good example that server costs will kill MMOs if it doesn't have proper business model like they had hundreds of millions dollars and still ran out money in 2 years.

They didn't run out of money.
They stated they have money left, and they've even been building a new project for several months while zenith was dying.
The game wasn't profitable because it just wasn't a good game.
It wasn't terrible, but it had too many flaws and poor design choices to justify spending money on it from a player-perspective.

While they may not have had 'hundreds of millions of dollars,' they had 45 million, which is more than enough to create a solid experience, assuming they know what they are doing.

A cash shop or sub only works if the game players would be paying for is actually fun and good, and not suffering from a lot of bugs and performance issues.

Even if Zenith did have a cash shop and/ or a sub, it would not have succeeded in the state it is in now, gameplay wise.

Zenith failed because it didn't understand what it was, what it should be, and what players wanted it to be.
It tried to do a little bit of everything, and everything it did was implemented poorly.
It lacked clear direction and quality.
KodaiRyu Oct 3, 2024 @ 4:32am 
Originally posted by Tomtommer:
Originally posted by KodaiRyu:
Developer ran out of money because they didn't have cash shop or sub. this game is VERY good example that server costs will kill MMOs if it doesn't have proper business model like they had hundreds of millions dollars and still ran out money in 2 years.

They didn't run out of money.
They stated they have money left, and they've even been building a new project for several months while zenith was dying.
The game wasn't profitable because it just wasn't a good game.
It wasn't terrible, but it had too many flaws and poor design choices to justify spending money on it from a player-perspective.

While they may not have had 'hundreds of millions of dollars,' they had 45 million, which is more than enough to create a solid experience, assuming they know what they are doing.

A cash shop or sub only works if the game players would be paying for is actually fun and good, and not suffering from a lot of bugs and performance issues.

Even if Zenith did have a cash shop and/ or a sub, it would not have succeeded in the state it is in now, gameplay wise.

Zenith failed because it didn't understand what it was, what it should be, and what players wanted it to be.
It tried to do a little bit of everything, and everything it did was implemented poorly.
It lacked clear direction and quality.
Yeah they gambled that money on Nexus F2P co-op and it didn't have good enough cash shop to get whales (even WoW has whales and that's why it has survived for nearly 2 decades because they are diehard whales)
Last edited by KodaiRyu; Oct 3, 2024 @ 4:32am
Tomtommer Oct 3, 2024 @ 6:25am 
Originally posted by KodaiRyu:
Originally posted by Tomtommer:

They didn't run out of money.
They stated they have money left, and they've even been building a new project for several months while zenith was dying.
The game wasn't profitable because it just wasn't a good game.
It wasn't terrible, but it had too many flaws and poor design choices to justify spending money on it from a player-perspective.

While they may not have had 'hundreds of millions of dollars,' they had 45 million, which is more than enough to create a solid experience, assuming they know what they are doing.

A cash shop or sub only works if the game players would be paying for is actually fun and good, and not suffering from a lot of bugs and performance issues.

Even if Zenith did have a cash shop and/ or a sub, it would not have succeeded in the state it is in now, gameplay wise.

Zenith failed because it didn't understand what it was, what it should be, and what players wanted it to be.
It tried to do a little bit of everything, and everything it did was implemented poorly.
It lacked clear direction and quality.
Yeah they gambled that money on Nexus F2P co-op and it didn't have good enough cash shop to get whales (even WoW has whales and that's why it has survived for nearly 2 decades because they are diehard whales)

Wow is an actually good game though.
You need a good game for people to spend on it.
If the gameplay isn't fun, there's no incentive to spend, because players don't want to play it to begin with.
The cash shop is irrelevant if there's no reason to play in the first place.
< >
Showing 1-7 of 7 comments
Per page: 1530 50