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It was such a wtf moment, that this is what they're releasing as a public test etc... The game didn't have particularly good combat and they deleted all weapons and put this in place of it. I would give more feedback but basically everything about it is :/
Honestly if the CEO didn't just pocket all the money or something, they should really have just put the MMO on indefinite hold then worked on a fully new game. Doesn't have to be original or anything, just done well. Like literally just:
* Copied DOE
* Slap some WoW classes on it and copy skills etc...
* Make sure infinite kiting isn't a thing.
* Make it f2p.
There you now just beat about every VR dungeon crawler and have micro-transactions.
It's not even a game, but a set of assets with mechanics that barely work. It feels like the developers live in some kind of their own reality, where they really make a good game.
I can’t even imagine how THIS can survive in the market.
This is simply absurd.
Killing an MMO is done through the lack of a playerbase, leaving it in an abandoned state, not fixing bugs and a lack of continuous updates.
It's not exclusively done through taking it offline entirely.
If you need a multiplayer experience (Raids for example), but there aren't other people to do multiplayer things with, then the game is basically dead.
It's kinda like a softlock in that regard.
"Technically" not dead, but in a state where players deem it as such.
The Infinite Realms patch has caused significant issues in the MMO. Raids for example are now impossible to do on TLC.
That's of course ignoring the playerbase. The end-game playerbase has almost completely vanished since the IR announcement. Acolyte for the first time in the game's history no longer reaches High population during US primetime. TLC is dead, and IR killed it. Without IR, we would have had a new TLC content patch right about now.
I don't deny that MTX are essentially a requirement in any modern MMORPG to be financially sustainable.
They should have added them a long time ago, without making the game pay to win of course.
That being said, MTX aren't the reason the MMORPG is doing poorly.
The developers have spent the majority of development time trying to fight symptoms, not the underlying cause of what makes people stop playing (or never start in the first place)
They can't keep tweaking a broken game, expecting it to magically become amazing.
For Zenith TLC to thrive, it almost entirely needs to be rebuilt from the ground up, as far as the core gameplay loop goes.
Pretty much every system has some sort of major flaw etc leading to a part of the playerbase disliking it.
The developers need to take a lot more time for each feature they implement so it won't end up in a half-assed or halfbroken state.
Doing so makes the game more enjoyable.
Except that they said they won't be updating the MMO anymore... are you new to MMOs? You don't update them, they die.
Fast forward to the end of February 2024 and now I have a Quest 2, a beefier PC, and a much better living situation...and then I hear about this new Zenith update that's launching in a few days...Zenith 2.0! Sick! I don't know enough about the game to understand most of the updates and teasers, so I'll just wait for the update and get into it when it comes out...
I finally have time today and...
*deep breath*
It automagically put me into an Asian shard, the lag is awful, everyone is speaking languages I very minimally understand, and I can't play at all. I log out and back in and end up in Europe. Log out and back in and I end up back in Asia. Log out and back in and the game crashes. I have absolutely zero idea how to manually choose my shard like I KNOW you could do before with TLC. I relaunch the game, a pit forming in my stomach that this is already an even worse first impression than OrbusVR Reborn, and I finally load into a US shard...on the west coast.
The lag doesn't get any better.
And I suddenly kind of miss the language barrier from the Asian shards.
There are children screaming "CAN YOU HEAR ME???" Someone chuckles in my left ear "More like ♥♥♥♥♥ The Girl, right?" A woman is trying to explain how to get out of general chat to a young guy who just...doesn't understand. I mute all voice comms.
But things just keep getting worse.
The tutorials don't make sense, the single NPC I can find won't shut up (I'm going to shatter awake remembering "OvEr HeRe AgEnT" in that grating whing as I'm going to sleep tonight), the controls are sticky, the climbing is glitchy, the combat is unsatisfying, enemies teleport around, I fall through the map constantly, I take damage from enemies that are either inside walls, behind walls, or already dead, enemies slide around and move unnaturally so targeting them is already impossible, my bow is angled wrong so the string clips into my arm so my drawing hand hits my arm whenever I try to nock an arrow, moving my hands at all randomly fires off attacks in random directions, my MP doesn't drain consistently, the menus are unresponsive, and finally sweet mercy comes and kills my PC with a bluescreen error because the game has eaten every single bit of my 64 GB of memory.
I think "It's probably the lag. I just need to figure out how to get onto an east coast server, make sure it's low-population, and it'll all work out."
The last hour has been spent being told that it doesn't matter.
None of this matters.
This "update" is dead on arrival, the incredible potential steaming off its corpse just enough to entice people to come take a look. But the reaction is the same as finding a real corpse in the wild...
Bile-filled retching and the realization that you've stumbled across the work of a predator.
Excellent addition to this post.
It's great to have people who are able to articulate their thoughts well.
I'm in the process of writing up some final thoughts and feedback, and I'll be updating my review to take Infinite Realms into consideration as well.
Obviously, my review is not going to change from negative to positive, but I think it's impportant for people to understand the current state as well