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as for the Conduit, they nerfed the damage but increased the firing rate together with its blooming. Good in mid range combat. Same scenario with Frostborn but differ in ranges, just close the gap between you is the best way to deal with both gauntlets(always mind the off-hand gauntlet/s(spellslinger talent)).
what I typed here dont matter if our opponent is skilled player than we are.
Idk, maybe. I've been beaned out of the sky after A&D Strafing with the flight rune and dodging through the air from across the map many a time by Frostborn. Do you play with Controller or MnK? I heard that the aim assist is god-tier on PC with controller, so if you're using MnK, try out a controller? Maybe shots are easier to land? Honestly, I think that's the main problem I'm running into when going up against Frostborn, is that the aim assist is too overtuned, because like I said, I've been nailed across the map while using flight, cancelling into levitate, and dodging mid air. It's crazy, I'm tellin' ya lol.
Nerfing the damage and increasing the fire rate,actually just buffs the damage (It's like turning an assault rifle into an SMG, sure each bullet does less damage, but your fire more of them in a shorter amount of time so in the end it results in a net increase in damage, especially given the percentages the damage and fire rate have been changed by) and the blooming isn't really that much of a hindrance unless you're trying to rapid fire snipe across the map, even so you have a good 2 seconds of firing before it affects you. I'm telling ya, Conduit is a little bit broken in its current state. I got my cousin to play the other day and on every class he went 0 Kills 6-8 deaths, but as soon as he went to Conduit he was consistently getting 7-8 kills 1-3 deaths per match, it was like a switch was flipped and even he said it felt OP.