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But UI scaling is perfect now, thanks :)
And Hevi, just in case - big fan, thank you for this experience :)
Unfortunately looking through the code there's not a lot that can be done to fix this without significant changes to the game loop and how elements are updated.
There's a lot of calculations and updates that happen behind the scenes so it's understandable.
Either way, fun game.
Edit: Btw, I'm a returning player and got quite far on an old smartphone a few years ago. I don't remember the smartphone overheating and throttling its CPU. The much more powerful laptop is doing both of these things.
The CPU usage went to 90% as soon as the game was opened. To the devs: I neither know nor care what sort of crypto y'all are mining here, but PIPE IT DOWN.
On my i7-4770 it uses 20-27% of CPU (depends on update rate).
It doesn't look like a memory leak because ram is very little used (about 200mb).
Any solutions, or just wait for "optimization"?