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instead do something like
If you're lining up progress based on your time theorems, ending the loop with something like wait TT > 900 might work for a while, since you'd probably only have that many free after a challenge completion resets the tree?
anyone calling this annoying, i dont wanne see the code if you ever make a game :(
It works, and I implemented that, and it wasn't too much of a hassle, but I just wondered if there was a more efficient solution, and was informed that there wasn't.
You can copy paste text in and out of the automator and it's not a complex thing to add. A lot less than the loops for example.
So I had to use "Auto Eternity Off" and "Auto Eternity On" 5 times each throughout the script. It's annoying to scroll through the script and type the same two lines over and over again. I'd like to reiterate that it wasn't too much of a hassle.
Although I edited it in notepad++ as I did find it easier to read than the automator.
Is your script easy enough to read? For example to make it easier to make changes as I progressed and could compress some challenge completions I made a 'block' (as in skip a line before and after) per challenge. Also made debugging a whole lot easier.
Again I'm not judging, pointing a finger or anything. It's genuine curiosity nothing else. :)