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I'd suggest to add a "notify" command as your first line, since it's not important and skipping over it won't ruin your script.
And no, the first line was not the issue. It was just stopping when I switched tab, no matter what line of the code it was executing.
But I found what's causing the problem:
When I'm using the block editor, the game freezes or lags for maybe 1/4 of a second when I click another tab, and the Automator stops.
When using the text editor mode, none of that happens.
So I wouldn't say the problem's really fixed, but at least I can avoid it. Don't leave the editor in block mode.
wow its only 1/4 of a secound now? on release my game froze for like 4 to 10 secounds
since that i avoided blockeditor completly.
maybe worth reporting as bug if it stops your automator.
it can also happen that automator go too fast and skip inputs and softlock themself, but that is more a problem if you make minmax scripts early.
if you're trying to use the automator to do eternity challenges, it's best to not use auto eternity at all
So now im ending ECs always with "eternity nowait" to prevent such stuck and sofar everything was "solvable" somehow. Just check what happened and adjust script to bypass automators errors.