Orwell's Animal Farm

Orwell's Animal Farm

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anthanddi Dec 14, 2020 @ 10:50pm
Some recommendations for the game.
I just wanted to say I really am enjoying the game. It is really well made and stays true to the spirit of the original novel by Orwell. However I think there are a few things that could be added to make it even better.

First off I noticed that when you finish the game your save file just disappears. It's a shame that you went through all that effort just to lose all the progress you made. Maybe having multiple save slots could solve this problem...... Maybe even having a manual save feature.

Also it would be nice to have an option in the main menu where you could look at your current stats. Who is alive and what choices you made. Also having the final screen showing the various endings available and what you did available in the main menu would also be a nice feature.

I noticed that a lot of events in the game seemed to be randomised because even when I made the same choices overall different events occur. This seemed a little unfair because some of these events are really negative and can really harm your playthrough. Maybe having some kind of difficulty option which reins in these events would help. For example easy having more easier scripted events and hard having more difficult scripted ones.

Also having more detailed descriptions of certain actions and aspects of the game would really help. For example I tried throughout the entire game to have high animalism but I realised I don't even know what this does. Having a description of what animalism gives us would really help. Same goes for other things such when you have a high amount of hay, you decide how to distribute the wealth. Some of the options can be a little unclear such as charity and books. What do these give me? Like I said more descriptions would be great.

Also I noticed that during the wealth distribution scene the option to annex foxwood keeps on appearing even if you already selected it beforehand.

Also there are points where I'm not sure if certain stats are maxed out. Like during the wealth distribution scenes you always have the option to invite more animals but do I already have the maximum animals available. Have I given enough charity to persuade others to come to animal to come to the farm. Even the difference between these options are a little vague with what they give me. I believe numbered stats for things such as number of animals, literacy, happiness could help out.

It would also be great if when we select various choices we had an exact numerical value displayed, such as how much exactly out of a total will Boxers health go up or down if you select a certain option because the amount isn't always clear by looking at the arrows and the red and green background colours.

Also I noticed that no matter how well you do every year there is always a scene with the pigs in the farmhouse where they discuss how poorly you are doing. I don't know if this is a glitch but different scenes reflecting how well you are doing would be nice.

Anyway that's all my recommendations. As I said I am really enjoying the game and I just want to thank you guys for giving us this great experience. Orwell would be proud.
Last edited by anthanddi; Dec 14, 2020 @ 10:51pm
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Showing 1-3 of 3 comments
thierry.hermann Dec 15, 2020 @ 1:56am 
the pig in the farmhouse is not always. if you have good building, good reserve and good morale, there are not the scene. Or if the pigs don't go in the house.

for boxer, you must not use him day 1 or on do the hay. After if animalist is low building poor so the morale decrease automatically. And the animal choice in the grange affect the health.

You can check in the game the animals alive if you click on the jones house, there are the carnet tavailable
Squealer From Animal Farm  [developer] Dec 15, 2020 @ 2:52am 
Originally posted by anthanddi:
I just wanted to say I really am enjoying the game. It is really well made and stays true to the spirit of the original novel by Orwell. However I think there are a few things that could be added to make it even better.

First off I noticed that when you finish the game your save file just disappears. It's a shame that you went through all that effort just to lose all the progress you made. Maybe having multiple save slots could solve this problem...... Maybe even having a manual save feature.

Also it would be nice to have an option in the main menu where you could look at your current stats. Who is alive and what choices you made. Also having the final screen showing the various endings available and what you did available in the main menu would also be a nice feature.

I noticed that a lot of events in the game seemed to be randomised because even when I made the same choices overall different events occur. This seemed a little unfair because some of these events are really negative and can really harm your playthrough. Maybe having some kind of difficulty option which reins in these events would help. For example easy having more easier scripted events and hard having more difficult scripted ones.

Also having more detailed descriptions of certain actions and aspects of the game would really help. For example I tried throughout the entire game to have high animalism but I realised I don't even know what this does. Having a description of what animalism gives us would really help. Same goes for other things such when you have a high amount of hay, you decide how to distribute the wealth. Some of the options can be a little unclear such as charity and books. What do these give me? Like I said more descriptions would be great.

Also I noticed that during the wealth distribution scene the option to annex foxwood keeps on appearing even if you already selected it beforehand.

Also there are points where I'm not sure if certain stats are maxed out. Like during the wealth distribution scenes you always have the option to invite more animals but do I already have the maximum animals available. Have I given enough charity to persuade others to come to animal to come to the farm. Even the difference between these options are a little vague with what they give me. I believe numbered stats for things such as number of animals, literacy, happiness could help out.

It would also be great if when we select various choices we had an exact numerical value displayed, such as how much exactly out of a total will Boxers health go up or down if you select a certain option because the amount isn't always clear by looking at the arrows and the red and green background colours.

Also I noticed that no matter how well you do every year there is always a scene with the pigs in the farmhouse where they discuss how poorly you are doing. I don't know if this is a glitch but different scenes reflecting how well you are doing would be nice.

Anyway that's all my recommendations. As I said I am really enjoying the game and I just want to thank you guys for giving us this great experience. Orwell would be proud.

Thanks for sharing your thoughts. These are very useful.
Livyenne Jan 27, 2021 @ 5:48am 
I have played the game twice so far and would agree with that, especially the overall note that the game should communicate better what each option does.

One thing I like to add there: It's sometimes also not exactly clear where you are cheering for whom, e.g. when the truck came for the old horse, I could choose an aggressive option for the dog. I thought the dog would attack the truck to save the horse, but instead he attacked everyone else to let the butcher do their work. At this time of the game I wasn't aware that the dog had chose sides so clearly and therefore didn't understand their reaction.
Another time a horse was called out as a liar and traitor or so because they didn't do enough for the farm. Now the cat had the reaction to shout "boo" and I thought it would be aimed at the pigs and maybe safe the horse, but instead it was the other way around.
In both situations I chose an option that turned out to be the complete opposite of what I wanted to do, because I misunderstood the intention behind it or didn't know the game and the animals well enough to "read" them. I don't have the perfect idea on how to fix that, but it would be cool if the choices would be made more clear somehow. :)

Apart from that though it's a really awesome and interesting game!
Last edited by Livyenne; Jan 27, 2021 @ 5:49am
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Date Posted: Dec 14, 2020 @ 10:50pm
Posts: 3