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It makes warping them riskier but still farily doable.
By the way who thought in a game you lose your scientist 10% of the time for a 1% failure rate mission dropping resurrect change from 100% to 80% is a good idea? For how quick they are to die its a certain death sentence.
I believe the devs decided that having immortal lvl 100 scientists with the reward return changes was overpowered so they changed it that they are unlikely to get that far unless someone really wants to spend the tickets on it.
It's just the new balancing.
But yeah, the math on the death percentages means I will never invest in scythe relics.
It's just the new balancing.
But yeah, the math on the death percentages means I will never invest in scythe relics.
This new meca is just so bad , no one gonna paid for a lvl 100 warped scientist if they die all the time , since last patch all of my scientist keep dying on low mission , its insane
Yeah I know. I am losing two or three at a time in one series of missions on 3-5% fail rates. :)
They want you to buy tickets to revive them.