Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I am thinking of doing that too.
I already have 1000 hours in this crappy game and not even a legendary scientist has appeared yet, and this rotten achievement of scientist level, these developers must have problems.
Yeah I'm also around 1K hours, but this game is empty, always has been, and the few updates prefer to add new zones rather than fixing the pacing and bad game design of what we already have!
How do catalyst not work? You craft some and then go to the Forge Queue and apply as many as you want. They take 1 workload spots each.
I'm not certain but:
You have to make your catalysts before using them.
You have to use them every time you make a new gem.
You need enough space in the gem forge. (If you have 10 slots and the gem you create uses up 10 slots, you can't use a catalyst.
Other than that, if you can't do it, it's probably a bug.
A growing number of players have scientists over lvl 1000, it's easily doable but you need to understand the game mechanics a bit first. Not me though. I didn't really care that much about scientists for the most part, so I only have a couple rare scientists in the mid 300's. TLDR at bottom.
You're going to kill off hundreds of scientists over the course of the game, so don't sweat them dying. I lost a couple in the lvl 200 range. Sucks, but you just keep going. Whether you get a legendary or not is not really important except for the achievement. You can get by with lower level scientists.
So, what's the trick? No trick. First, you can fail an expedition on 0% chance because they coded the RNG to work in the 0 to 100 range, so yeah, you can always die. What you want to do is get the fail percentage into the negative numbers - that's the only way to guarantee success. How do you do that? Forget the scythes. Use books of success and higher grade scientists - again though, doesn't need to be legendary. Uncommon and rare scientists reduce the fail percentage too. Any time you get a book of success expedition, take it. Doesn't matter what the percentage is. The more of those you can collect, the easier it is to keep scientists alive. Once you get 4 or even 3, your scientists can be pretty much immortal on left hand expeditions. Once you upgrade the relics to higher levels with the corrupted core, they're even more bullet proof.
For missions, the legendary scientists will reduce the fail percentage by 50%, rare scientists by 25% and uncommon (the two I have) by 10%. The books of success reduce the fail percentage by 2, 3 and 4% for the legendary, warped and divine levels respectively. 3 normal books of success (BoS's) will give you 6%. Reduce the expedition fail percentage by the scientist's amount first, then subtract the BoS's percentage and that gives you the active fail chance. Again, to guarantee success, you need at the most a -1% chance or less.
So how do I get the books? I've heard they sometimes come up at the trader, but I've never got one that way. They come up in excavations though. To increase your chances, spend tickets to refresh the excavations. The only time you want to spend tickets, regardless of your mine level, is to refresh traders for blue prints or excavations for good relics, like books. You will get thousands of chests and hundreds of gold chests - you get far fewer tickets. Save your tickets for later, like once you hit the moon and need to trade for the BPs. Again, as soon as you get even one BoS, you start really increasing the odds of excavation success. Having said that though, the only reasons to level up scientists is to get the achievement and to increase the chances of more rare excavations appearing. A lvl 1000+ scientist is great for bragging rights, or maybe a future higher level achievement, but they're overkill. Scythes are a waste of a relic slot as BoS's are guaranteed to apply their percentage where scythes are still chance - a very, very low chance.
As an aside, the only real relics you should concern yourself with are books of time, books of success and endless drill speed potions. The book of secrets can be used to corrupt the core to upgrade your relics, but that is a concern for people that are on the moon, IMO. Prior to that, BoT, BoS and EDSPs should be mostly your focus. Again, my opinion. Combat relics are not needed at all, ever (at least down to 1400km+ so far) - you can beat all the monsters and bosses with upgraded weapons. Once you get 3 or 4 BoS's, and then even start upgrading them to warped or divine, then you can play with how many of each you want and maybe even throw in a couple keys of luck to increase chest spawns. More chest spawns + chest time warps + books of time = increased drill progress. A good thing.
TLDR: Levelling up scientists is good for getting higher level excavations for rare relics, and getting the achievement. You can do that by only taking the left hand excavations and collecting books of success. Also, don't sweat it if scientists die and until you get fail chances into the negatives, you can still die on a 0% chance of failing. I've lost over 400 scientists, including tons of legendary scientists.
Keep in mind the point (.) is not a comma (,) - so 43.000 dps is 43 dps, whereas 43,000 would be forty-three thousand.
As it stands though, the achievement was lowered to level 30 from 50, so it's even easier now, and it wasn't that difficult before, especially if you use save scumming.
I don't know if it's a bug or not, but all the scientist levels seem to have been reduced in level. I can't imagine how pissed the players with lvl 1000+ scientists might be :) Mine went from the low 400s, down to lvl 77. -.-