Ocean's Heart

Ocean's Heart

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Raciel May 7, 2023 @ 2:06pm
Stuck after i fought the final boss.
After i defeated the final boss i got to achievement hunting. So i decided i would ring the bell in the cursed shrine, make the game "harder" and defeat the final boss again. Did that and got the achievements. But now i can't do anything else. I saved right before the massage that this would be the last opportunity for saving.
And when i load i am right at the moment when the warning massage pops up. If i choose no so that i can get back and do the rest i can walk away BUT if i get where the dad is waiting after you defeat the boss the final cutscene starts even when the dad isn't there.
Can't do anything else anymore and it is a little frustrating to play the game again for the last three achievements.
Does anyone know how to fix something like that?
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Max Mraz  [developer] May 7, 2023 @ 3:37pm 
Oh no! That definitely should not be happening before the warning, obviously. The way it's supposed to work is that once you defeat the final boss, it should be impossible to open the menu to save. If you use the quick keys to open the menu (rather than the pause button) you can get around this and cause a bad state. I forgot the quick keys were a thing partway through development, because I never used them

This solution should work if you're stuck on the Isle of Storms and playing on PC (I don't think it's possible to get stuck on Switch):
...

Unfortunately, there's no way in-game to fix this bug, although if you're playing on computer (not Switch) you can edit you save file fairly simply. Save files are stored here:
{user}\AppData\Roaming\OceansHeart\oceans_heart_saves\save1

And you would need to change these lines to a different map, for example, this ought to work:
_starting_map = "oakhaven/marblecliff"
_starting_point = ""
Raciel May 8, 2023 @ 12:31am 
Thank you so much. I love this game. It brings back memories of my childhood playing my first Zelda.
Max Mraz  [developer] May 8, 2023 @ 6:40am 
Aww, thank you so much! That's definitely a feeling I was tapping into heavily when creating the game (my first Zelda was Oracle of Seasons), so it's good to hear it's coming through for others : )
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