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Letting a game run in the background is useful for titles with those specific elements. For example, in a hunting game, you can enter a lookout, and then switch to other tasks while you wait for an animal to come by. You'll hear it when one does, so that's a good reason for keeping the sound on. But I don't see any use of doing so in Arcade Paradise, hence my question. ;)
In my opinion, games like Arcade Paradise definitely need to be muted when the window loses focus. Trying to do work with the soundscape of an arcade on my ears would be awful. And muting a game often goes hand in hand with pausing it.