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Also, don't lump 3,4, and 5 all together. If 3 is really unbearable then just move on to 4 and 5; they're decent games by comparison and they don't have the terrible combat or the smarmy child-rearing drama.
I figure this way if it takes me 2 months to beat them all I only paid $11 to do it.
And frankly, I'm kind of glad about this. I've been playing Y4 for 2 hours now and have only fought 3 times.
2 forced tutorial battles, and 1 easy boss battle, and I'm being forced through tons and tons of cut scenes. I hope at some point I get to just play the game.
I'm considering 6, bkz I like the series, but if they're anything like 3, 4, 5, then I'm not at all interested.
Cool, bkz I just bought it! It's on sale for $8, so I'm taking a bit of a flyer on it.
Jumping into 6 without even looking up plot summaries for 3/4/5, I was surprised at how few questions this raised. One character vanished, one returned - both of which I totally expected - and a third one was introduced. That was it. I did end up watching plot summaries after the first few acts, but out of curiosity for the details, not out of any confusion.
It's impressive how they have such convoluted plots, yet you can skip them and miss next to nothing. Instalments are rather well self-contained.
I personally finished Yakuza 6...it gets pretty emotional when such story themed games end..
Always looking to play the next..
So definitely play all the stories ...
0: Easily the best balanced game. It has just the right amount of content without dragging. Don't skip this one.
K1: Majima Everywhere drags everything down to a crawl and the Kiwami system can mess with you early if you did not unlock your kiwami actions before you go to the Tojo HQ, but it is fundamentally the same game as 0.
K2: Arguably the best Dragon Engine entry in the mainstream series. Lost Judgment blows it out of the water, but that's a spinoff.
3: Tedious as heck. If you keep in mind that it was released in the same timeframe as Assassin's Creed 2, it actually isn't bad. But it's aged the least gracefully because the orphanage sections are a drag.
4: Better than 3, but the Saejima parts are tedious.
5: Stuffed to the gills with content, but it borders on overwhelming. I thoroughly enjoyed it but it is LONG.
6: Short but sweet. It spoils the ending of 5 (it's intro is literally 5's ending), but you can enjoy 5 while still knowing how it ends. I did.
7: It's a JRPG, and a really good one at that. But the difficulty curve isn't a curve, it's a spike. Chapter 12 is disproportionately hard.
If you have to skip games, K1, 3, 4, and 5 are easily the most skippable.
I kind of want to give 6 a shot since its also Dragon Engine. Dragon Engine isn't necessary but idk I'm not having fun anymore. I just can't sit through so many really long cut scenes. I just can't do it. It's painful.
I really liked 0. I wish they were all written like 0
This, might as well skip Kiryu and start fresh with Ichiban. Whole new story, no past baggage except for "hey this guy is a past legend!" moments, hasn't aged yet and a lot of the drag has been cut, even from side content. Unfortunately it involves some grinding if you want to beat the last bit of the extra content.
I wouldn't skip any of the games. Skipping any of 3, 4 or 5 means skipping the emotional rollercoaster that is "raising" Haruka. It's amazing how you connect to her even when she's just a minor character in 4 and an annoyance in 3 and k2. On 5 it hits hard.