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I checked the overlay and it's supposed to be an Italian neighborhood. That's the exact same bonus I went with, Organised Crime, but I cannot use it!
However, for me what's most disheartening about this is that I want to play with historical authenticity. I want to play as the Italian mafia or the Russian mafia or the Irish mafia. I don't want to play as the rainbow mafia, it's not real enough for me and it's a missed opportunity in the game immersion.
My own personal version of Joseph Saltis so to speak
Thanks so much :D This makes sense, I realised now the shops I do business with do introduce me to their sons etc which are of course the same ethnicity, so I'll work on those relationships with Italians. I can see this will actually make it more challenging (and fun).
However, it would also be even better if my Italian uncle were to introduce me to shared Italian relations so I can have family members in my gang, as currently he only ever introduces me to his Latvian niece or German cousin (which feels randomly generated).
I love the 50-year-simulation aspect of the game's creation at start - a very nice touch indeed. It does seem to work well in generating families, marriages, offspring, etc.
My sole concern related to this, as mentioned in my earlier post above, is purely our own starting location relative to established communities (or even small gatherings) of the same ethnicity. My own start as an Italian (with the Organized Crime perk, purposely to benefit from ethnicity) actually had me start a very, very long way from most of my fellow Italians in the city. There's just a very few within my (now) 50+ corner territory at present.
Of course, it hasn't stopped me thoroughly enjoying my first playthrough - and I know it's just the luck of the draw - but I am rather concerned that someone who is... shall we say, less emotionally-invested in this excellent game... may view this sort of starting situation as a really huge negative on the grounds of (lack of) realism. That would be a shame.
Hi SomaSim, simulation from 1870 is impressive! I wondered what the probability weights are in the simulation for marriage to the same ethnicity, as it seems extremely rare (never) for a my family member to introduce me to someone of the same ethnicity. I believe traditionally/ historically most Americans of the time would (not exclusively) marry within their ethnicity at a high rate.
The other issue I have is that when I start out in a neighborhood most of the shop owners are not of the same ethnicity. For example, I have one new game where I'm in bright red ethnicity for every building, for blocks and blocks, with small spots of gray for single buildings, which turn out to be all the shops. That is, not one shop in "Little Italy" is run by an Italian. It would be even better if they were. It would be very cool as well if parts of the city were so named, i.e. "Little Italy" or "Polish quarter", or whatever they were historically (moving of course with the random map generation).