City of Gangsters

City of Gangsters

View Stats:
Coach Jun 15, 2022 @ 5:43pm
Collection of Gambling debts
This is tremendously tedious to do for every single gambler.. This activity happens nearly every turn with over 10 gamblers. So you have to manually find each gambler, and threaten them one by one, then wait a turn and go back again to collect the money...
Is there no way to make it automated?? I only have two gambling dens and this has already become so mind-numbingly tedious.. it prevents me from doing other things..
< >
Showing 1-5 of 5 comments
Twelvefield Jun 15, 2022 @ 11:48pm 
I agree, 100%!

EDIT: To be constructive, this is what I would do after I win the lottery and buy out the devs...

I'd make the Casino Manager more interactive. So you'd visit the CM instead of running all over town. The CM would give you three choices:

Hey, Boss, the tables are running okay, but I've got a few deadbeats. How do you want to deal with them?

1) Don't squeeze too hard. I have a reputation in this town. (RESULT: fewer earnings, but also fewer grudges being held by the deadbeats and their families)

2) Let's break some kneecaps! (RESULT: more earnings, but your reputation suffers.)

3) Show me where they live, and I'll give them my personal treatment (RESULT: game defaults to how we collect debts now, by placing markers all over town, and I have to check them manually)

There could even be a fourth choice: Show me who you think we can squeeze for more than just money. The result would be up to three promising deadbeats who you could bankroll to try for the next tier of reward.

The efficiency of the CM and their ability to collect money versus grudges would be related directly to their rating and experience as a CM in the first place. So, a new CM wouldn't be as good at providing income from deadbeats as an experienced CM.

Last edited by Twelvefield; Jun 16, 2022 @ 4:59pm
Order_No.227 Jun 17, 2022 @ 8:20pm 
as i see it, the whole gambler mechanic is all about getting buildings cheap - and not about squeezing a few pennys out of the debtors.

Choose the option where you get business opportunities and get as much out of it as you can for the lowest possible cost, before shutting down the gambling operations that create debtors. I know this isnt ideal, but it makes a lot more sense than being forced to micro manage the whole thing
ClancyDamon Jun 17, 2022 @ 9:10pm 
Is handling debtors part of the automation? If not, it probably should be. Set up a gangster to automatically deal with debtors, and configure the "deal" that you want you them to pick. That would be ideal for late game when you likely have several gambling halls.

This would require conditional configuration of the automation. Obviously, do nothing if you have no active debtors. If debtor = true, then move to debtor and issue ultimatums.

Nested if statements, basically.
tpvanorman Jun 17, 2022 @ 10:44pm 
I really like your suggestion, Twelvefield! I think it would make that part of the game much better. I haven't had much luck with my casino. Haven't bothered to build one yet in my new game, and might never do so.
Bear Jun 17, 2022 @ 10:50pm 
Originally posted by Order_No.227:
as i see it, the whole gambler mechanic is all about getting buildings cheap - and not about squeezing a few pennys out of the debtors.

☝️ This. Especially in mid to late game, when building costs become astronomical. “Business opportunities” usually shows up on the first round of collection efforts.

Debt collection can get tedious. I don’t mind it as much because it is pretty lucrative.
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Jun 15, 2022 @ 5:43pm
Posts: 5