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Also, since I first posted I have found that you don't lose the goal if you kill an enemy in self-defence, so luring them into a losing fight can work too.
Being aggressive in your asset accrual is fine and you can throw a couple of punches or put someone in the hospital, but killing them on purpose isnt.
- make AI faction more interesting to deal with, give them a personality, give us a range of options to deal with them: The better our relationship the more options we have with them, things like trade deals, exchanging things, buying their influence, so we can put other politicians and officials in our pocket (like the Corlones used to do with the rival families)...etc
- make AI factions have a preference of recruits of same ethnicities
- add more newspaper headlines, not just same old this guy got killed, that guy got killed
- Give us the option to automate paying bribery to cops (tedious and repetitive)
- Give us the option to automate collecting gambling debts or dealing with those debtors automatically through the manager in the gambling den
- give us option to heal automatically whenever our guy gets hit by a rival gang member
These changes would make me happy :)