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As for randomized/dynamic elements, I'm not aware of any, aside from starting location and anything else that could result from the npcs' actions.
The reviewer goes on to write that the game does have many ways to boost replayability.
And we're planning on more in this department, but can't announce what just yet :)
Brilliant
Do you have a suggestion forum anywhere? I need edge scrolling. Not a big deal, I'm just use to it. :)
Besides starting location, rival outfits, businesses and hoodlums should all be randomised by seed. Not sure about ethnicity locations though.
Hmm i tested out two different seeds on the same chicago map. Even the street layout are different. The landmarks are in the same locations with slight variation though? Like railway tracks are a bit wider or lengthier but the rivers are mostly the same.