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honest opinion, Wolf wars is pathetic it adds a seperate area were you play premade decks and it adds yogger which is why you get the dlc and he is really fun to play and set up decks for so I would say only get it on offer.
Sands of ulamin adds a new area that is pretty good, 3 new bosses and two characters that are again fun to set up BUT it's terrible how expensive it is by default and it's another you should wait for a discount.
Amalia is pretty good but it's again too expensive
the engineer which the spelling of the name escapes me rn, is uhhhhh it's something he is interesting to set up since his starting gear about going fast, but still don't know how to feel about him, if you want him get him on offer
Obsidian uprising I haven't touched and I fear it's like wolf wars but they made the character separate so you just don't get it, unless you want to do it for the skins or story.
The Halloween skins are nice.
but yeah the game is alot more fun in Co-op and only the host needs the dlcs that adds areas to go through them.
The only DLC worth it is the Ulminin since it adds a complete New Map and Unique Content which feels as Big as the Base Ones.
Everything else would be overpriced as Hell.
Wolf Wars is a nearly linear side route with no card choices, no character choice, and a bit of story spoon-fed to you between relatively dull fights.
Obsidian adds a neat customized pet that you only get if you go a specific route, so unless you do it every time you're basically never going to see it.
Sands actually adds an entire map, and it's what the DLC should have been all along.
All the characters are interesting except the Engineer, who just never really hits his stride compared to the other scouts.
It was low Madness run
Yeah, sounds great in theory. I just have no friends that like these types of games haha. I did end up buying it and all the DLC.