Across the Obelisk
TowerWizard Apr 21, 2023 @ 8:08am
Enemy cards?
Is there a way to see these outside of the enemy discard pile druing combat?

I am especially interested in the card "Caustic shot" by one of the identical late game enemies which turns Sharp into Poison stacks, even if I have the perk that says that "Sharp cannot be purged unless specified"

The "specified" contition is that it targets Sharp by name, and is not a general purge?

This enemy card was brutal, and caught me off guard. Good work, game!
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el Darkness Apr 21, 2023 @ 9:20am 
You can use sight to see what cards enemies are going to play. This is the only option I am aware of.

I am surprised to read enemies can still remove sharp from you and change them into poison if you made them unpurgeable. Did you loose your stacks?

I am asking because I accidentaly using this perk blocked similar mechanic I wanted to use to my advantage. Yogger was dissapointed to see that he cannot steal Sharp when it is unpurgeable... :(
Will Apr 21, 2023 @ 12:31pm 
The perks that say "X cannot be purged unless specified" only work against general purges (e.g. Purge 3). If a purge targets a charge specifically (e.g. the card "Clarity") it will get removed, the perk does not protect against this. This is true for both enemy and hero cards and for perks that affect curses and auras.
el Darkness Apr 21, 2023 @ 1:56pm 
Originally posted by Will:
The perks that say "X cannot be purged unless specified" only work against general purges (e.g. Purge 3). If a purge targets a charge specifically (e.g. the card "Clarity") it will get removed, the perk does not protect against this. This is true for both enemy and hero cards and for perks that affect curses and auras.
Good to know, thx. To bad Yogger steal works based on Purge 2 mechanic. :(
TowerWizard Apr 22, 2023 @ 12:19am 
Originally posted by el Darkness:
Did you loose your stacks?

Yes. I had like 50 stacks, and was surprised to se that he instead had a lot of poison.

Those cards are direct counters to a specific strategy, then. When I reloaded the fight, I tried to not trigger sharp stacks until that enemy was dead, and that worked and got be through the fight.

Unfortunately, I accepted a corruption a few rooms later that both included this same enemy again, and I also misread the corruption card. It says to add 2 ash "to this character" so I thought it added 2 ash in total, and missed that it targeted every character. The card text only talk about the effect to each individual target. That made the fight unwinnable for me, especially since I had also chosen the corruption modifier that I die if the fight goes on for too long.
Last edited by TowerWizard; Apr 22, 2023 @ 12:38am
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Date Posted: Apr 21, 2023 @ 8:08am
Posts: 4