Across the Obelisk
Zaladar Nov 3, 2022 @ 11:22am
What's the Point of the Caravan Node upgrade?
Wouldn't you miss out on loot/exp if you skip the first map? Or do you get compensated?
< >
Showing 1-12 of 12 comments
The Fool Nov 3, 2022 @ 12:25pm 
You only skip the first few encounters, not the entire map.

You will definitely end up less powerful than if you'd done them, but not hugely so. It's mostly there as an option to speed the early game up to make it quicker to get to unlocks, particularly if you've already accumulated quite a few perks and such and/or are playing on a fairly low difficulty.
Zaladar Nov 3, 2022 @ 5:13pm 
Originally posted by The Fool:
You only skip the first few encounters, not the entire map.

You will definitely end up less powerful than if you'd done them, but not hugely so. It's mostly there as an option to speed the early game up to make it quicker to get to unlocks, particularly if you've already accumulated quite a few perks and such and/or are playing on a fairly low difficulty.

I see,thank you mate.
mdart Nov 6, 2022 @ 8:27am 
Originally posted by The Fool:
You only skip the first few encounters, not the entire map.

You will definitely end up less powerful than if you'd done them, but not hugely so. It's mostly there as an option to speed the early game up to make it quicker to get to unlocks, particularly if you've already accumulated quite a few perks and such and/or are playing on a fairly low difficulty.
not completely true. one of and the main use of it is the fact that its a second shop that adds a node to your path for a higher score and hopes for a safer run. and when you use it for the shop you dont lose out on anything.
TnJ Nov 6, 2022 @ 12:13pm 
It doesn't really affect your exp gain at all. If you don't care about more fairly basic cards, you might as well.
mdart Nov 6, 2022 @ 12:39pm 
Originally posted by TnJ:
It doesn't really affect your exp gain at all. If you don't care about more fairly basic cards, you might as well.
but it does since it skips one of the minibosses and skips a huge area that it does not account for in exp from taking the hatch path
TnJ Nov 6, 2022 @ 1:33pm 
Originally posted by MDart:
Originally posted by TnJ:
It doesn't really affect your exp gain at all. If you don't care about more fairly basic cards, you might as well.
but it does since it skips one of the minibosses and skips a huge area that it does not account for in exp from taking the hatch path

It gives enough EXP to get you to level 5 at Twins just like not taking the fast travel does...
mdart Nov 8, 2022 @ 3:45am 
Originally posted by TnJ:
Originally posted by MDart:
but it does since it skips one of the minibosses and skips a huge area that it does not account for in exp from taking the hatch path

It gives enough EXP to get you to level 5 at Twins just like not taking the fast travel does...
yes but if you dont take the hatch path you cant hit level 5 just before the twins. so you do lose out on some depending on your path. then there is also the fact that you lose out on some rewards so you might have a weaker deck and since you used it to skip instead of using the shop chances are your characters are just plain weaker.
TnJ Nov 8, 2022 @ 5:01am 
Originally posted by MDart:
Originally posted by TnJ:

It gives enough EXP to get you to level 5 at Twins just like not taking the fast travel does...
yes but if you dont take the hatch path you cant hit level 5 just before the twins. so you do lose out on some depending on your path. then there is also the fact that you lose out on some rewards so you might have a weaker deck and since you used it to skip instead of using the shop chances are your characters are just plain weaker.

The straw hat quest line gets you Level 5 before the twins too. I did a lot of low Madness using the fast travel node and I never really ended up regretting or even noticing it.
Last edited by TnJ; Nov 8, 2022 @ 5:01am
mdart Nov 8, 2022 @ 2:34pm 
Originally posted by TnJ:
Originally posted by MDart:
yes but if you dont take the hatch path you cant hit level 5 just before the twins. so you do lose out on some depending on your path. then there is also the fact that you lose out on some rewards so you might have a weaker deck and since you used it to skip instead of using the shop chances are your characters are just plain weaker.

The straw hat quest line gets you Level 5 before the twins too. I did a lot of low Madness using the fast travel node and I never really ended up regretting or even noticing it.
yes but the straw hat quest in not always an option. the fact unless your run is for unlocks you doing it wrong if you take the caravan as a skip instead of the shop. this is seen via exp with out the straw quest and score.
Leia Lesanthosxia Nov 9, 2022 @ 12:58am 
I don't think the Dusk & Dawn actually warrants you to be at Lv5. Any valid build pretty much kills them fairly easily.

Plus, exp scales up as the act progresses, hence the amount of exp that you lose out by using caravan fast travel early on is probably less than a combat encounter in Act 4. Regardless of which path you take, you'll be at least Lv4 during the encounter of Dusk & Dawn.

Edited.
Last edited by Leia Lesanthosxia; Nov 11, 2022 @ 6:56am
mdart Nov 9, 2022 @ 8:38pm 
Originally posted by Leia Lesanthosxia:
I don't think the Dusk & Dawn actually warrants you to be at Lv5. Any valid build pretty much kills them fairly easily.

Plus, exp scales up as the act progresses, hence the amount of exp that you lose out by using caravan fast travel early on is probably less than a combat encounter in Act 4. Regardless of which path you take, you'll be Lv4 during the encounter of Dusk & Dawn.
take hatch then take the top path in act 4 part 1 and you hit level 5 before the twins. yes the exp in not a meaning full amount but you lose out on so much more then exp. there is a reason the only 2 times you take skip at the caravan is speedruning the game or going for unlocks. in lower madness runs you lose out on a small amount of exp gold shards points nodes corruptions and a miniboss all this effects your score and your chest for future runs and in high madness runs not only do you lose out on all that but you lose out on card rewards that could make your deck safer for act 1 or later acts as well as score and chances at gear for a safer run. but the main point is the caravan is there for 2 main reasons and a niche sub reason. its main reason is its a extra node counting for scores and its a extra shop. the niche reason is for speedruning and most character/pet unlocks and that is for the fast traval. and even then taking it makes you miss out on 4 different character unlocks.
Psylisa Nov 10, 2022 @ 11:59am 
Originally posted by Leia Lesanthosxia:
Plus, exp scales up as the act progresses, hence the amount of exp that you lose out by using caravan fast travel early on is probably less than a combat encounter in Act 4. Regardless of which path you take, you'll be Lv4 during the encounter of Dusk & Dawn.
You can absolutely be lv 5 prior to the Twins fight.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Nov 3, 2022 @ 11:22am
Posts: 12