Across the Obelisk
Thaecrasis Aug 26, 2022 @ 3:51pm
How on Earth to beat Dawn and Dusk?
Every turn they gain like 50-150 block, then deal over 150 damage with their block/damage cards, not to mention they keep alternating their divine/dark retribution enchantments making it so you have to attack one and then the other, leaving them time to fully renew their block every time.

My team was really well rounded, and only had a single casualty through the whole 4 acts, and then I'm just hitting a brick wall (pretty much literally with how tanky they are).
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Showing 1-15 of 26 comments
HAWAIIANpikachu Aug 26, 2022 @ 4:36pm 
Pretty much any status that does damage (poison, bleed, thorns, burn, lightning, etc) will greatly help within this fight. You want to shred their block down as much as possible, even if that may lead to a hit. This makes both AoEs, Jump/Chain and Random targets both useful and dangerous as they can lead to you hitting the other target which depends on the situation.

Focus on trying to damage down Dusk as much as possible during the beginning of the fight, while making sure both of their block is either at 0 or at least close to being gone. Having courage along with reinforce will help you deal with their main damage types. (Although dark blasts will still hurt a lot)

Most importantly, if you are resting on the tile before the boss fight. I recommend you don't. Like most other bosses, this buffs the boss before you fight them. While this buff isn't as significant compared to others it still will impact the flow.
Tsuru Aug 26, 2022 @ 8:30pm 
You want to get whoever has armor up down to close to 0 armor as possible. before he shield slams. You dont want to go past that unless you know you can take the laser back.

things like fire charges on them will help so when they take their turn it will take away X amount of block from them.
Ok,so between the two they are mainly "If I have armor I hit you hard" guys.

So,whenever they have a passive active..Only hit them til they have no shields then focus on the one without a passive.

Best advice is slap as much DOTS on the two.
Alastor Aug 27, 2022 @ 3:19am 
Its pretty simple, make sure to break both their armor every round and then focus the one that doesnt have its dark/light buff. Their damage is based on how much armor they have so if you dont break the armor they will do a lot.
Try to not to do too much overkill damage to the one with the buff while breaking the armor or you just take unecessary damage. Keep alternating till they die basically.

In the case where one of them has died the remaining one will have a round where you can do dmg without the buff and then a round where it has the buff in which you should avoid directly damaging its hp but still make sure to break its armor.

Stuff like poison and bleed can help chip away both their hp each round without doing direct damage too.
Last edited by Alastor; Aug 27, 2022 @ 3:21am
Xenith_Shadow Aug 27, 2022 @ 9:58am 
If your using the intially character's and are willing to stretch the fight out, you can use evelyns elemental weapons to remove dawn's permanent enchant on you allies as only 3 permanent enchants can be on a person at once so apply 2 of your own enchants after dawn and dusk have applied theres will remove dawn's enchantment.

Also as others have said break their sheild's.
Potentailly also be careful with modifying their speed as it is possible to have dawn/dusk give armour to thier partner then have them imediatly follow up with 2 slams.
The deadliest possible scenario is if you shackle them while can results in an instant wipe in which they give each other armour then double their own armour then get the first turn in the next round due to getting their original speed back. Allowing them to just kill everyone.
Averagedog Aug 27, 2022 @ 10:56am 
I just lost to this fight. While I am a bit dissapointed, I realized I just didn't have enough damage to keep the blocks down. The reason being is because I made my Evelyn into a one trick pony because I had Kassandra's mirror (which copies the first spell you play in a round and for 0 cost and allows you to play it for 0 before it vanishes) Damn, it was so powerful because I would combo it with her energize cards and the big gigantic electric fireball. On top of it, one of her level up cards allows you to copy the next spell for zero cost.... so theoretically, in one round if I have the energy, I could deal over 450 damage in a single round if the stars align that is.

Because I changed my play around this style, I purposefully delayed which proved to be deadly when the bosses both did the body slam and wiped out 2 of my people over the course of a single round about 15 rounds in... man I'm frustrated at myself.
SoulSpawn Aug 27, 2022 @ 12:31pm 
Yea as other have said you need decent damage to deal with them, one issue that can happen is with "slow" if they have their turns in the wrong order it can screw you over as the second will have a large shield that will do a lot of damage.
Moxey Aug 27, 2022 @ 2:21pm 
i happened to have robot, elf, lizard and pig setup for that so it was easy.
Just poison/shield stall abuse. After some turns they were both nearing 200 poison stacks.
Rianith Aug 27, 2022 @ 2:40pm 
Is it just slight patience required?
Just came back to the game after some EA fun, and it's good,
but the bosses seem easier in general.
You totally lose the first time, no worries,
but then come back with correct perks and a tad more insight,
and they roll over second or third?
Understanding what stuff stacks and what doesn't,
how speed is essential in getting in your blocks and dispels first etc
khorrwarrior Aug 27, 2022 @ 7:08pm 
I just met these guys for the first time today and I did OK for quite a while, got up to like 150 bleed on both of them but eventually they killed me off.

Is the general concensus to not use any slow effects on them at all? I'm wondering if that's what killed me.
HAWAIIANpikachu Aug 27, 2022 @ 7:20pm 
Slow effects are fine, but you got to make sure you’re not screwing yourself over when you do so. If one’s plays enemy team block and the other deals damage, you want the damaging one to go first
khorrwarrior Aug 27, 2022 @ 7:48pm 
I guess I'll have to pay closer attention next time, but it seemed like both of them did the big aoe attack based on their block, just alternating turns. But maybe not.
HAWAIIANpikachu Aug 27, 2022 @ 8:02pm 
They have a few different methods they cycle through, but most of the time it’s one clear “attacker” and one clear “defender”
khorrwarrior Aug 28, 2022 @ 9:47am 
Gotcha. So having some sight or whatever it's called would be really beneficial for this fight. I've never really found it important anywhere else yet, so I didn't have any in any decks, but I will be sure to add some in the future.
Stormfox Aug 28, 2022 @ 11:04am 
You don't really need Sight. Whoever has the buff on them (which you can always see) is the one that will proc revenge damage. Attack the other one during that turn.
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Date Posted: Aug 26, 2022 @ 3:51pm
Posts: 26