Across the Obelisk

Across the Obelisk

HexaGun81 26 ABR 2021 a las 8:59 a. m.
Reginald is too strong (Bless build)
Using a "Bless build", in most (too many) encouters, I can outdamage each member of my party, and even sometimes deal as much DMG as all other party members combined -- AND act as the main (sole) healer too.

Bless gives +1 damage and +1 heal. You can quickly grow to 15-20 Bless with the proper perks / traits / deck / gear.

Using flash (0 cost) or "All enemies" spells, you can deal 30-40 DMG per target pretty steadily. Low cost "Repeat" spells are even more wicked.

That's before AND after the last patch. You can also heal your whole party for ~30 HP each with spells like Healing Rain.

It's not that healers should only be healers, but I don't think the "strongest insta-damage build" in the game should belong to the party healer.

I toyed with bleed/poison, mind/shadow/dark, lightning/spark/wet damage builds... nothing beats the value of the Bless build.

I'm pretty sure you can deal insane damage by combo-ing two similar classes to stack buffs/debuffs (i.e. poison), but that's with two chars and they won't be the mean healer...

Right now, Bless Reginald is a one-man-army AND main healer.

But I have to admit though... I don't hate it lol. NG+ is evil and deserves zealous punishment.
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Mostrando 1-9 de 9 comentarios
Merlin 26 ABR 2021 a las 10:20 a. m. 
Healing Rain atm gives you regen, so it doesn't scale with that.
KellyR 26 ABR 2021 a las 12:41 p. m. 
Honestly lots of the characters have ways of getting ridiculous numbers like that. Malukah throwing shadow damage competes with Reginald throwing bless empowered holy damage. And she doesn't even ever have to stop attacking because her attacks also heal the party. Throw away those Shadow Mend cards, you're never gonna use 'em.

Grukli built for full Fury is utterly devastating and ridiculous, and snowballs far faster than Reggie can with Bless. Heiner can just one-shot the entire enemy party with Bouncing Shield or Shield Slam once he's built up enough Block.

Both Andrin and Thuls can do huge damage with decks built for maximum poison stacks or for building Stealth and Sharp (Even without infinite looping you can fairly easily build up Andrin/Thuls to hit the whole enemy party for 40+ damage on turn 1)

The mages are fairly underwhelming as damage dealers, but they do other things, and Cornelius can actually do lots of damage with a full fire build, though certain other characters can shut this down (Ottis throwing "All Heroes" Protect From Evil cards just ruins Cornelius' day for instance. I think they're just breaking from the old stereotype of Mages being your main damage dealer, and instead they're more utility players who can do damage but specialize in things like slowing and stunning and weakening the enemies.

Really though, the only thing that makes Reggie special is that his Bless combo is easy and obvious and doesn't take any work to figure out and develop.
Última edición por KellyR; 26 ABR 2021 a las 12:46 p. m.
HexaGun81 26 ABR 2021 a las 5:42 p. m. 
Publicado originalmente por KellyR:
Really though, the only thing that makes Reggie special is that his Bless combo is easy and obvious and doesn't take any work to figure out and develop.

Only thing ?

- Easy & Obvious
- Bless build works instantly with Reginald's Flash, you start with 3 of them, upgrade them to 0-cost, buy 2-3 Bless cards and you're good to go.
- Bless boosts "instant damage" which can't be dispelled/healed unlike bleed/poison/dark/etc
- Reginald's innate trait is +1 Bless/Turn. In long battles "Reginald the healer" becomes effortlessly strong. Meanwhile Evelyn gets the innate trait "At the start of combat gain 2 Insulate". Really ??
- Bless is the only buff that boosts both damage and heals.
- Bless is rarely dispelled because it's the first buff applied.

Also :
- No enemy has immunity to holy damage (i.e. Flash) unlike bleed/poison/burn/etc
- Most enemies have less resistance to holy than weapon/elemental damage

I'm not saying Reginald is special, I'm saying he's too strong, especially for its class. I'm pretty sure that in most people's mind, your main healer that sits in the back is not supposed to EASILY outdamage your RANGER while ALSO keeping pretty much the whole party alive -- with a couple of common cards :)

KellyR 26 ABR 2021 a las 5:46 p. m. 
No enemies are immune to dark either. No enemies are immune to raw damage like Grukli and Heiner do.

Reggie's bless build isn't special, it's just easy because you already have the cards and don't have to pay/work to build it. That's not OP, it's just lame. I don't use him because he's too simple and easy and I like trying to come up with interesting builds that the game doesn't just hand me.

Almost all the other characters can be just as strong, if not stronger (Malukah is stronger tbh), it's just not spoon fed to you.

In this game the Priests are the big damage dealers. Not just Reggie, but Malukah too. Scouts can do giant boatloads of damage that are better than Reggie's, you just have to actually take their decks apart and put them back together properly like you should have to. Mages are support, better at debuffs and giving the party mana. Actually the best mage build is probably pure mana buff, 3 Replenishment and 3 Evocation or something along those lines, with the rest of the deck vanish cards so they go away.

Reggie's not OP, he's just a noob character, meant to carry you when you're new, so he's strong without trying. The others take trial and error and actually learning the game to get good.
Última edición por KellyR; 26 ABR 2021 a las 5:50 p. m.
HexaGun81 26 ABR 2021 a las 6:38 p. m. 
Dude I'm not bragging about how strong I am with Reginald, I'm saying it's too strong for its own context (can outdamage/heal all other party members BUT is a healer, easy build, little deck-building, etc) AND THEREFORE shouldn't be that strong.

It's funny, you start a sentence with "Reggie's not OP" and finish it with "he's strong without trying".

In a game, being strong without trying is unfair, therefore OP. Something is LESS OP when it's actually hard to achieve.

Also, you say "Reggie's bless build isn't special" right after I say "I'm not saying Reginald is special". .......Wait. Why am I discussing with you ?
KellyR 26 ABR 2021 a las 8:16 p. m. 
You're wrong. Being easy to make strong doesn't make something OP. You seem to think it does. Most of the other characters CAN absolutely outdamage Reggie. They just can't with their default decks, that's literally the only difference. That and the fact that you aren't experienced enough to have figured out the uber builds for the others.

None of the builds are hard to achieve, they just take knowing the game better. Reggie works for newbs, that's literally the only thing that's unique about him, and it's totally OK for one character to work great for newbies.

No need to nerf Reggie at all, he literally exists to be a crutch for new players. He's supposed to be strong without major tweaking of his deck.
Fendelphi 27 ABR 2021 a las 10:48 a. m. 
I think it is a fair point that Reginal can become very powerful "without trying hard".
But personally, I dont think it is an issue. Someone has to be the "straight forward and powerful".

If more enemies ends up with purge-like abilities(or a debuff that counters Blessed), Reginal will have a harder time, since he relies on Blessed to be at his best. My guess is, we will probably end up seeing a lot of those in act 4 or maybe in NG+. And it would be a decent way to balance it, in my opinion.
Specrez 30 ABR 2021 a las 7:34 p. m. 
Publicado originalmente por HexaGun81:
Publicado originalmente por KellyR:
Really though, the only thing that makes Reggie special is that his Bless combo is easy and obvious and doesn't take any work to figure out and develop.

Only thing ?

- Easy & Obvious
- Bless build works instantly with Reginald's Flash, you start with 3 of them, upgrade them to 0-cost, buy 2-3 Bless cards and you're good to go.
- Bless boosts "instant damage" which can't be dispelled/healed unlike bleed/poison/dark/etc
- Reginald's innate trait is +1 Bless/Turn. In long battles "Reginald the healer" becomes effortlessly strong. Meanwhile Evelyn gets the innate trait "At the start of combat gain 2 Insulate". Really ??
- Bless is the only buff that boosts both damage and heals.
- Bless is rarely dispelled because it's the first buff applied.

Also :
- No enemy has immunity to holy damage (i.e. Flash) unlike bleed/poison/burn/etc
- Most enemies have less resistance to holy than weapon/elemental damage

I'm not saying Reginald is special, I'm saying he's too strong, especially for its class. I'm pretty sure that in most people's mind, your main healer that sits in the back is not supposed to EASILY outdamage your RANGER while ALSO keeping pretty much the whole party alive -- with a couple of common cards :)
when the game continues and try more builds, u can see that Reginald is not the best damager but andrin. try my build on this guide and u will find somethings new.
https://steamcommunity.com/sharedfiles/filedetails/?id=2459797780
just as KellyR said, Reginald is just "obvious", but scout can do giant damage. if u have tons of damage, u don't need long turns and heal :steamhappy:
Daisuki-chan 1 MAY 2021 a las 2:58 a. m. 
Your guide is out of date (and it hurts a lot that you can only buy one Fan of Knives now, but it doesn't hurt enough to not make scouts great (although I think Thuls with stealth +1 and poison on hit (you don't need the energy back when Ambidextrous is giving you zero cost Fans of Knives) is even stronger than Andrin), although they made an upgrade of Sprint a zero cost drawer again for some reason (making it give fast instead of haste means nothing when such cards have massive value unless impossible to reliably obtain or really expensive due to them simply thinning the deck; even "Low Self Esteem" would be a good card if it replaced itself on draw regardless of whether or not it vanished).

I use many of the same cards, but early on I use Hidden Weapon with Sharpening Knife to get zero cost sharp going with Scavenge (which doesn't reduce the cost of what it moves now, which is a critical difference), Setup, and Deflect to juggle cards. Later I remove Hidden Weapon and transform to the vanishing version of Sharpening Knife, and I add Ambidextrous (which is even crazier with Fan of Knives than Hidden Weapon is with Sharpening Knife). I also will add more Fans of Knives and Camouflages if I get the opportunity. Setup of course is just a great card, and zero cost drawers just fill out the deck, whatever they may be from patch to patch. Another thing about scouts is that there is an item that gives extra sharp charges as well as a really overpowered item that gives you a sharp charge per stealth gained. Combining the two is extra powerful, but even "just" having the latter item lets you dump all your sharp generation in favor of relying on Camouflage, which gives lots of sharp in that case.
Última edición por Daisuki-chan; 1 MAY 2021 a las 3:00 a. m.
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Publicado el: 26 ABR 2021 a las 8:59 a. m.
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