Across the Obelisk
Silvereye Apr 13, 2021 @ 4:50pm
possible divination exploit?
Hello,

I am not sure if this is intended, but you can increase your starting gold through traits and then create a new game, use divination with the starting gold, give up, and then rinse and repeat until you have all or almost all of the cards that can be found through divination.

divination is still a useful way to turn gold into cards so it doesn't make it useless or anything it just makes finding cards not so hard.
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Showing 1-4 of 4 comments
soviergn Apr 13, 2021 @ 5:14pm 
I mean if you want to tediously remove one of the most fun parts of the genre then by all means?
Silvereye Apr 13, 2021 @ 5:36pm 
Originally posted by soviergn:
I mean if you want to tediously remove one of the most fun parts of the genre then by all means?

tediously remove? what are you talking about.

one of the most fun part of the genre? you mean making a game then using divination and deleting your save and doing it over? not sure what other games in the genre you have played
soviergn Apr 13, 2021 @ 5:40pm 
Originally posted by Silvereye:
Originally posted by soviergn:
I mean if you want to tediously remove one of the most fun parts of the genre then by all means?

tediously remove? what are you talking about.

one of the most fun part of the genre? you mean making a game then using divination and deleting your save and doing it over? not sure what other games in the genre you have played
Discovering new equipment/relics/cards/tools is part of the genre, getting more and more things in your arsenal to progress further and further. New unlocks utilize similar techniques that casinos do with slot machines or loot boxes in games. You get a little ding and a flash, that makes your monkey brain go ooh, and you get to be excited to have something new to try. Pretty much every deck building rogue like does this. If you want to go through and spam divination after divination after divination to slowly unlock all the common cards, something that could potentially take who knows how long to do, then yes, you can do that but your depriving yourself of the building power slide of unlocks. It is tedious to sit and do the same thing over and over while you wait on unlocks, if sitting there for thirty minutes quitting and remaking over and over and over isn't tedious I'm not sure what is.
I'm not sure what other games in the genre you have played.
Last edited by soviergn; Apr 13, 2021 @ 5:42pm
Xuande Apr 13, 2021 @ 9:41pm 
That's if you like the genre for those elements, sure.

Some of us play in spite of the Roguelite metaprogression. There's games that I like everything else about but have quit because of, to me, terrible metaprogression. Case in point, Star Traders: Frontiers (PC/Mobile), a game that does a lot right minus asking for 100s of hours of challenge-specific throwaway runs to get full non-cosmetic unlocks - and encrypts their data to boot, making it very difficult to cheat past the massive timegate.

Tedium is solving the game before the tools have even been fully revealed, but playing anyway to see more progression bars filling up making the game yet easier. That's what's currently happening to me in Across the Obelisk, having already consistently conquered existing modes but missing content (a pet and a variety of cards/items/perks/town upgrades).
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Date Posted: Apr 13, 2021 @ 4:50pm
Posts: 4