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Arcsys should've wasted time, employees and resources elsewhere.
Simple changes such as regular ranked matchmaking, ranks per character, buff/unlock character/profile levels by playing offline, buff $ earned by playing offline, more Digital Figure backgrounds, at the very least a level-up + stats feature on Survival = a MUCH better game, overall
Guaranteed they'd finish it all in under 2 months and would have plenty of time to spare when it comes to Venom.
Japanese fighting game developers are wack af. How can they be SO stubborn, SO backwards but SO inovative and SO ahead of the curve, all at once, is beyond me.
Your right Japanese devs are a joke. They dont listen to any western players. Hopefully since 2xko is made by a western dev team they will listen and add stuff to the game faster. Also i may be wrong abt this but I read somewhere that alot of japanese players are very complacent with their games. They dont cry and complain as much as western gamers do. Im prob wrong abt this but it would make sense.
They certainly don't say it out loud, but it seems like some of high level Japanese players also do not like Season 4:
https://youtu.be/_27tD7zpPvk?si=47Duq9GY9CWv_nTf
All you hear abt this game from pro / high level players are complaints. The new 3v3 mode is dead already. This game wont survive much longer especially the with the launch of 2xko later this year. Most people arent happy with this game. Its only being played cause its the only option if u want a faster fighting game that has a player base. Albeit a small one
It's doing 2k players right now, barely that some days. The game was getting 3k players consistently before the horrendously tone deaf season 4 patch. They lost 1/3 of their player base due to not being able to do the bare minimum.
Everyone has constantly asked for a decent trainning room and ranked mode, instead of that we got a 3v3 joke mode nobody wants or plays and a balance patch that just made the game less fun overall.
hopefully im wrong tho