GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

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Ace Jun 12, 2021 @ 9:29pm
Arcade boss is...stupid?
Like, Okay. "Who plays videogames for arcade mode?" - most people probably

Same people "Newbie friendly! More players learning real fighting games, yay!"

And then the boss has I-frames on some normals, insane input reading to the point of not being even remotely fun or fair when you're playing on maniac difficulty and full extreme the route. (No rounds lost ever. Losing just 1 round on a "Here comes daredevil" round causes you to 2v1 the next fight but get the "false" ending for that character, meaning you HAVE to fight AI-Cheese Nogo, and it's....

it's not fun or even a test of fighting game skill. Most of the time doing repeated commands will cheese him to around half HP but if he decides that you will not hit him, you literally physically cannot. He will I-frame through your I-frame moves. I've had him normal me out of my own I-frames because his were just stupid long. Multiple seconds long.


On lower difficulties he's managable to an extent but I feel like taking a character and making them LOOK like they're this god class character by giving them double HP and like, what 2.5X damage? Something akin to that? It wouldn't be so bad if he actually was vulnerable after blood-raging, like he ACTUALLY is in multiplayer.

Instead he's this "Aha, I get to break the rules of the game blatantly and you can do nothing but hope I let you live" boss that just doesn't fit in. Either make the boss fight fair, but insanely difficult, or give him these powers but limit his usage of stuff like his OHKO because he will snipe you in an instant if you say, throw out a light jab at full screen. He can react to you pressing the button, not even just the move coming out itself. Most GOOD players could not make the instant snaps he makes, sometimes using the super to stop your own super on the frame it's connecting with him.

It's HILARIOUS levels of input reading and he ends up feeling like a huge piece of ♥♥♥♥ even when you win, because the reward isn't even that great. Losing a round the fight before and then winning is way faster and easier to farm money with, and I assume a lot of people are going to be going that route instead of trying to scuffle with Nonsense-Nogo-♥♥♥♥-yourself-ryuki.
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Showing 1-15 of 23 comments
奶小的姑娘 Jun 12, 2021 @ 9:31pm 
I played Arcade mode with Anji, the final fight was 2v1 against Nago (with CPU Chipp helping) and the fight was quite easy.
BerzerkSlayer Jun 12, 2021 @ 9:36pm 
That's fighting game final bosses in a nutshell. If you think this is bad, wait until you fight this guy in King of Fighters 98 or 2002:

https://www.youtube.com/watch?v=Rbueg2bK2g0

(although I have to admit I find that Nagoriyuki being the final boss to be a bit cheap in the sense that it's like they couldn't have made a wholly new character like Happy Chaos, That Man, or some other new character the final boss. IIRC from Xrd, Chronus never explicitly died, and I'm sure he still has plans for world domination in some regard, so why couldn't he become the final boss? And Badlias is wasted potential given they killed him off in a freakin' Pachinko game)
Mr. 101 Jun 12, 2021 @ 9:43pm 
I'd be more upset about arcade mode's layout if the rewards were good -- that is, I was expecting it to have animated cutscenes and actual plot like Xrd, or that playing it would unlock the Story Mode, or something. It's unfortunately not nearly as interesting to me without any interesting reward... :/
HighLanderPony Jun 12, 2021 @ 9:57pm 
That's a long diary entry. Yes, it's supposed to be dumb.
AkimboWasabiMenthol Jun 12, 2021 @ 10:08pm 
Originally posted by 奶小的姑娘:
I played Arcade mode with Anji, the final fight was 2v1 against Nago (with CPU Chipp helping) and the fight was quite easy.
thats not the one he means.
Kinshou Jun 12, 2021 @ 10:10pm 
Originally posted by 奶小的姑娘:
I played Arcade mode with Anji, the final fight was 2v1 against Nago (with CPU Chipp helping) and the fight was quite easy.
There are a couple more versions of Nago that you can fight in arcade mode by not losing a single round. Those are the ridiculous versions.
Arcade Bumstead (Banned) Jun 12, 2021 @ 10:20pm 
IS THIS THE END OF LOVABLE IGNIZ?!

Y'all don't even know about muh GENOCIDE CUTTER
Penguinator Jun 12, 2021 @ 11:04pm 
It was actually kind of refreshing to play a CPU that's actually busted. Every CPU character in Xrd had such braindead patterns that playing the arcade mode never felt like anything, but I had to grind the (extreme?) Nago match at least an hour before I finally managed to get the two wins.
Ace Jun 12, 2021 @ 11:05pm 
Originally posted by Happy Chaos:
That's fighting game final bosses in a nutshell. If you think this is bad, wait until you fight this guy in King of Fighters 98 or 2002:

https://www.youtube.com/watch?v=Rbueg2bK2g0

(although I have to admit I find that Nagoriyuki being the final boss to be a bit cheap in the sense that it's like they couldn't have made a wholly new character like Happy Chaos, That Man, or some other new character the final boss. IIRC from Xrd, Chronus never explicitly died, and I'm sure he still has plans for world domination in some regard, so why couldn't he become the final boss? And Badlias is wasted potential given they killed him off in a freakin' Pachinko game)

Oh trust me. I've played plenty of fighting games. A lot of people keep talking about doing 2v1. If you get the 2v1 you have done poorly by the game's standards and you are being given a handicap to help you. That means you lost a round somewhere or had to continue, and the fight is balls easy at that point. It's more a spectacle fight than anything and feels great just because it's a steam-roll on Nago.

The SOLO fight against Nago is the EXTREME road, and on Maniac difficulty I'd put him up there with 10 star Devil Kazuya in 7, or even going back to KoF. He has that "Haha let me ♥♥♥♥♥♥♥♥ you" vibe, and I am well aware this is the standard for fighting games from the long ago times of arcades and quarter munching, but that's kind of....yeah....that's the problem.

We're not punching quarters into our disk drives (At least I hope nobody is, please don't do that.) to beat the intentionally cheesy boss, but I feel like it can give off a..."Poorly made" vibe for players going for that true ending run in single player, and from the looks of it even dropping the difficulty doesn't seem to change his behavior much. You either settle for the 2v1 or end up trying to have to "Bigger cheese" the AI, which is certainly doable. I'm not here saying "Oh boo hoo it's too hard make game free EZ". Gods no. I'm just missing the days of things like Boss I-NO where she had unique moves that would practically one-shot you, but she at least had more of a "Pattern" to learn. Nago can just go "Haha no" and punish you for attacking on advantage, something real Nago would lose 50% of his health to do, and would have to be making a GODLIKE read for it to work.

It's setting a false pretense that Nago drops people like flies, and will 100% end up frustrating some new-to-fighting-games guy. Because let's be honest. The fights on Extreme roads are fair fights, but the AI is not that hard to set up or even cheese. Just spam grounded alpha blade with chip on a Maniac AI in versus mode. You can often just chain them into blocking until the AI lets you hit. It doesn't "React" anywhere like Nago who will react to extremely minor gaps of 1-3 frames, or even sometimes at times when you are PLUS FRAMES. As in you are, against a real nago, completely safe.

I get that most fighting game vets are going to be fine. But Whoof. It was like being thrown back to being 14 and trying to beat Night Terror from SC3. It was like "You're just literally bullshitting me until you let me win". You don't feel great, it feels like the AI had a brainfart and you proceeded to sweep him 16 times in a row for the win.

TL/DR: Solo Extreme Nago can toggle invincibility at will,, winning is kind of a coinflip, feel bad for new players.
Last edited by Ace; Jun 12, 2021 @ 11:12pm
BlackRock Saber Jun 12, 2021 @ 11:17pm 
you'll always have a partner at the final stage. The difficulty is random. I played with I-No and I got him at Hard mode, then I played with Anji and ended up with Extreme, and with Giovanna also ended up with Extreme.

The Arcade play is just to kick back. That is why it is there. Same with VS CPU

I don't know why you needed a Wall of Text to get attention.
domenic931 Jun 12, 2021 @ 11:18pm 
Originally posted by Maverick:
Originally posted by Happy Chaos:
That's fighting game final bosses in a nutshell. If you think this is bad, wait until you fight this guy in King of Fighters 98 or 2002:

https://www.youtube.com/watch?v=Rbueg2bK2g0

(although I have to admit I find that Nagoriyuki being the final boss to be a bit cheap in the sense that it's like they couldn't have made a wholly new character like Happy Chaos, That Man, or some other new character the final boss. IIRC from Xrd, Chronus never explicitly died, and I'm sure he still has plans for world domination in some regard, so why couldn't he become the final boss? And Badlias is wasted potential given they killed him off in a freakin' Pachinko game)

Oh trust me. I've played plenty of fighting games. A lot of people keep talking about doing 2v1. If you get the 2v1 you have done poorly by the game's standards and you are being given a handicap to help you. That means you lost a round somewhere or had to continue, and the fight is balls easy at that point. It's more a spectacle fight than anything and feels great just because it's a steam-roll on Nago.

The SOLO fight against Nago is the EXTREME road, and on Maniac difficulty I'd put him up there with 10 star Devil Kazuya in 7, or even going back to KoF. He has that "Haha let me ♥♥♥♥♥♥♥♥ you" vibe, and I am well aware this is the standard for fighting games from the long ago times of arcades and quarter munching, but that's kind of....yeah....that's the problem.

We're not punching quarters into our disk drives (At least I hope nobody is, please don't do that.) to beat the intentionally cheesy boss, but I feel like it can give off a..."Poorly made" vibe for players going for that true ending run in single player, and from the looks of it even dropping the difficulty doesn't seem to change his behavior much. You either settle for the 2v1 or end up trying to have to "Bigger cheese" the AI, which is certainly doable. I'm not here saying "Oh boo hoo it's too hard make game free EZ". Gods no. I'm just missing the days of things like Boss I-NO where she had unique moves that would practically one-shot you, but she at least had more of a "Pattern" to learn. Nago can just go "Haha no" and punish you for attacking on advantage, something real Nago would lose 50% of his health to do, and would have to be making a GODLIKE read for it to work.

It's setting a false pretense that Nago drops people like flies, and will 100% end up frustrating some new-to-fighting-games guy. Because let's be honest. The fights on Extreme roads are fair fights, but the AI is not that hard to set up or even cheese. Just spam grounded alpha blade with chip on a Maniac AI in versus mode. You can often just chain them into blocking until the AI lets you hit. It doesn't "React" anywhere like Nago who will react to extremely minor gaps of 1-3 frames, or even sometimes at times when you are PLUS FRAMES. As in you are, against a real nago, completely safe.

I get that most fighting game vets are going to be fine. But Whoof. It was like being thrown back to being 14 and trying to beat Night Terror from SC3. It was like "You're just literally bullshitting me until you let me win". You don't feel great, it feels like the AI had a brainfart and you proceeded to sweep him 16 times in a row for the win.

TL/DR: Solo Extreme Nago can toggle invincibility at will,, winning is kind of a coinflip, feel bad for new players.
i wouldn't say that, I only lost one match when it was my Sol against an Extreme difficulty Axl, other than that I never lost a match. and I still got a 2v1 match with nago
Arcade Bumstead (Banned) Jun 12, 2021 @ 11:18pm 
And does no one remember how much ♥♥♥♥♥♥♥♥ Leopaldon was?
ele Jun 14, 2021 @ 2:53am 
Once you beat Nago once on Extreme....he's even stronger the next battle. Stays in Blood Mode or whatever it's called the entire battle as well. I rage quit, lol.
NecromancyBlack Jun 14, 2021 @ 2:59am 
Originally posted by BlackRock Saber:
you'll always have a partner at the final stage. The difficulty is random. I played with I-No and I got him at Hard mode, then I played with Anji and ended up with Extreme, and with Giovanna also ended up with Extreme.

The Arcade play is just to kick back. That is why it is there. Same with VS CPU

I don't know why you needed a Wall of Text to get attention.

Nope.

If you never lose a round you go through the Extreme path and will fight Nago on your own.

If you then beat him without losing a round you will fight him alone one more time but this time he's always in his OP blood mode.

Beating this final form unlocks an achievement.
Nobody said Strive was newbie friendly for its arcade mode lol. In fact, I haven't heard anybody talk about the arcade mode at all until i came to the steam discussions page.

Nago, like in most game bosses are puzzles. Sure, traditional fighting game skill doesn't work on him, but other strategies do. For example, run up and jump is really good against boss nago.
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Date Posted: Jun 12, 2021 @ 9:29pm
Posts: 23