GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

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sadchaos Nov 25, 2024 @ 4:39am
3v3 is DOA
I really don't know why they even bothered making it.
No one was ever going to play it.
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Showing 1-15 of 19 comments
sadchaos Nov 25, 2024 @ 5:32am 
after 2 hours of queue i got in a match and it turns out they didn't fix the ping issue at all.
amazing.
RadioMars Nov 25, 2024 @ 7:15am 
They played it extremely stupid. They just shoved it quietly into a patch. The last news about 3v3 is "the beta is over" and that's it. It's like throwing a party and sitting at an empty room surprised that no one came. Well you didn't invite anyone, Arks.
Imōtaru Bureikā Nov 25, 2024 @ 7:53am 
My dumb brain read that as "Dead or Alive" instead of "dead on arrival" and i got confused, lol.
Back on topic, the mode is really strange, i don't know who thought that doing something like this was a good idea. Like, why even bother making a rating system for this mode? I legit got promoted several times without even playing.

The main player can just ignore your tag request and all you do is throw "random bullshield" abilities and assists. They should've at least make it "first to 3" and force swap/tag main player during rounds. This way, everyone would play instead of watching.
Castyles Nov 25, 2024 @ 10:21am 
I can find a match once every 20-30 seconds but the majority have crappy connection.

I want to play this ♥♥♥♥ offline, already. Ffs.
Last edited by Castyles; Nov 25, 2024 @ 10:22am
Ashling Nov 25, 2024 @ 10:22am 
It's probably more for parties and tournaments
Hoob Nov 25, 2024 @ 12:47pm 
I'm finding that even when I'm in the game despite the random queue times the culture is pretty bad, very few people are using skills, assists or switching properly
Vassago Rain Nov 25, 2024 @ 1:38pm 
Originally posted by Ash:
It's probably more for parties and tournaments

It's not playable offline, so not really.

Originally posted by Castyles:
I can find a match once every 20-30 seconds but the majority have crappy connection.

I want to play this ♥♥♥♥ offline, already. Ffs.

Yeah, same.
iiisixstringiii Nov 25, 2024 @ 2:56pm 
They should have just gone the Project L/2XKO route.

Whatever this is that they did, was a mistake.

I love Vs. games, but I'm not touching this. I'd honestly much rather play DBFZ, Skullgirls, or UMvC3. Or hell, even MvCI.
Rufus MF Albarea Nov 25, 2024 @ 3:35pm 
Originally posted by iiisixstringiii:
They should have just gone the Project L/2XKO route.

Whatever this is that they did, was a mistake.

I love Vs. games, but I'm not touching this. I'd honestly much rather play DBFZ, Skullgirls, or UMvC3. Or hell, even MvCI.
actually true asf
Cato Sicarius Nov 25, 2024 @ 4:14pm 
No one even play the game in my ♥♥♥♥♥♥♥ region, now imagine this
Ignus Nov 25, 2024 @ 4:32pm 
I'd rather have InstaKills back.
subtact Nov 25, 2024 @ 4:37pm 
It seems it's very likely the GGST team's next game is going to be a 3 vs 3 versus style game, and this mode was a part of the prototyping and experimentation. At least that's my guess as the main reason why it exists.

Though not having an offline mode is kind of trash (I'd guess there is likely some technical issue where 4-6 players can't play on the same machine with the needed number of input devices for each player), and also putting actual ranked matchmaking in it feels like a slap to the face with respect to people wanting more of a true ranked mode in the normal game, and not the buggy Tower.

Hopefully for everyone that does enjoy the mode, Arcsys will continue to polish it and make it more playable (i.e. being able to play offline, maybe a non-ranked mode so you don't have to rely on matchmaking with a low player population). And that they bring the ranked matchmaking to the regular game.
iiisixstringiii Nov 25, 2024 @ 6:16pm 
Originally posted by subtact:
It seems it's very likely the GGST team's next game is going to be a 3 vs 3 versus style game, and this mode was a part of the prototyping and experimentation.
Yeah, they've obviously put a lot of work into this, and it does seem like something they're going to seriously keep developing. like you said. I'm down with that. I love DBFZ, so a 3v3 focused game akin to GG would be a must have for me if it's decent.

But there are other areas of the game that deserve much more attention.
Vassago Rain Nov 26, 2024 @ 6:35am 
Originally posted by iiisixstringiii:
Originally posted by subtact:
It seems it's very likely the GGST team's next game is going to be a 3 vs 3 versus style game, and this mode was a part of the prototyping and experimentation.
Yeah, they've obviously put a lot of work into this, and it does seem like something they're going to seriously keep developing. like you said. I'm down with that. I love DBFZ, so a 3v3 focused game akin to GG would be a must have for me if it's decent.

But there are other areas of the game that deserve much more attention.

Not really. One of the game's flaws is its lack of modes, so a 3v3 mode made perfect sense, but then they decided it should be online only.
Castyles Nov 28, 2024 @ 5:16pm 
Originally posted by Vassago Rain:
Originally posted by iiisixstringiii:
Yeah, they've obviously put a lot of work into this, and it does seem like something they're going to seriously keep developing. like you said. I'm down with that. I love DBFZ, so a 3v3 focused game akin to GG would be a must have for me if it's decent.

But there are other areas of the game that deserve much more attention.

Not really. One of the game's flaws is its lack of modes, so a 3v3 mode made perfect sense, but then they decided it should be online only.
They could've done a lot better with things that are already in the game, though.

Examples:
1)Unlock character/profile exp for Survival and Versus. It wouldn't be the same as previous titles but at least you'd have an excuse to play them.
2)Add more exp for wins/losses, if playing against the CPU. 5xp per win and 1xp per loss is, quite frankly, a ♥♥♥♥♥♥♥ insult. Either add more or offer nothing.
3)Copy and paste the "tornado" tag mode, exactly as seem on the last match of Arcade, for both offline and online. 'Nuff said.
4)Divide the Tower floors by character. System already puts the DLC characters at the first floor by default.

Game would've become a lot better for lots of players and they wouldn't even waste time nor money.

It's crazy how japanese developers always have those wild ideas but fail to grasp the obvious.
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Date Posted: Nov 25, 2024 @ 4:39am
Posts: 19