GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

View Stats:
E.L Apr 26, 2024 @ 12:29pm
How to play against Bridget
feels like its never my turn to take offence and that the second i do i get counter hit from across the screen. it is a skill issue i just stared learning the game seriously my hours are mostly and my bro mashing on each other. but was wondering if anyone has some tips against her or just learning the game in general.
< >
Showing 1-15 of 16 comments
infohazard Apr 26, 2024 @ 12:40pm 
2
check dustloop
Sally05 Apr 26, 2024 @ 5:47pm 
Depending on the character you are using, this may not be a good match for you.

Bridget's checks have a long reach but a surprisingly large hitbox, so you can phase with our checks or beat them one-sidedly. You can also punish her with a counterattack to recovery if you strike out at her checks.

Beware of jump attacks from Stop & Dash (an attack that releases Yo-Yo) or Rolling Movement (an attack that rushes toward the Yo-Yo). Use Faultless Defense, Deflect Shield, and Burst to escape from Bridget's continued aggression.

Also, it is difficult to approach her on the ground due to her long reach attack, but it is also effective to approach her from the air since her anti-air performance is not as good as that of other characters.

Since Bridget is as low in health as Chipp (lowest Guts rating), you can easily take her down if you can score a combo when she exposes an opening.

Bridget has a strong Okizeme, so pay attention to your defense to avoid being taken down. On the other hand, as mentioned above, it does not take long to defeat her. The fight with Bridget tends to be a struggle, especially to see who can take the initiative one way or the other. Try to attack her aggressively and bravely.
Last edited by Sally05; Apr 26, 2024 @ 8:53pm
RE:Deemer Apr 27, 2024 @ 10:26pm 
You can punch the yoyo's, they're not disjointed.
Vassago Rain Apr 28, 2024 @ 4:12am 
6P and lows.
Zurg Apr 28, 2024 @ 9:42am 
I'm very much still a noob at this game, but I feel like Bridget is actually pretty unproblematic for me. I've found that a lot of Bridget players will tend to stand mid screen and try to catch you with her long reaching yoyo attacks. I've found that any characters with long reach low attacks like Ino or Sol can easily duck under her yoyos if you get the timing right and get a free combo on Bridget, and since she has low health, a couple of big combos will finish the job usually.
Obby Apr 29, 2024 @ 9:50am 
Originally posted by E.L:
feels like its never my turn to take offence and that the second i do i get counter hit from across the screen. it is a skill issue i just stared learning the game seriously my hours are mostly and my bro mashing on each other. but was wondering if anyone has some tips against her or just learning the game in general.
bridgets a dude
n00bdragon Apr 29, 2024 @ 10:01am 
Originally posted by E.L:
feels like its never my turn to take offence and that the second i do i get counter hit from across the screen. it is a skill issue i just stared learning the game seriously my hours are mostly and my bro mashing on each other. but was wondering if anyone has some tips against her or just learning the game in general.

Play in a riskier fashion than you might normally otherwise do. Bridget has low health and low damage, so your rewards for taking risks and succeeding are higher while your punishment for failing is lower. Without knowing what character you are playing it's difficult to give more specific tips than that.
E.L Apr 29, 2024 @ 10:11am 
I play Leo and Geo
n00bdragon Apr 29, 2024 @ 11:13am 
Giovanna is notable for her incredibly fast dash. Use it liberally to close the distance on the ground and block immediately after dashing. This is a technique called dash blocking that lets you cover distance on zoners effectively while keeping your defense up most of the time. When you're in range, change from blocking to a hyper fast normal like 5P and combo into a safe ender like Sepultura (dog kick). Even if it's blocked, Bridget can't punish you and you'll be relatively close.

Once you've established a strong ground attack, mix in jump > instant air dash > whatever. Bridget has few strong anti-air options aside from a few high commitment options like 6P and jump throw. Those can stuff your air attacks pretty well, but if the Bridget player has to hesitate and think about which approach you might try you can use that hesitation to make more attacks. Notably, even if Bridget has you entirely across the screen you can dash/chave->Sol Poente (split kick) reach them all the way from the other side of the screen (you must hold forward during Sol Poente to do this as its travel distance can be slightly adjusted by holding left or right during the animation).

I'm less experienced with using Leo, but try to put pressure on Bridget with your projectiles. Bridget's yo-yos have hit boxes so trying to yo-yo through a slow-moving projectile will only result in pain. You can use this shield to advance and start your offense.

As noted before, don't get discouraged if you get hit a lot. You will take more hits in this fight than you will give out and that's okay. You need fewer hits to win so just accept that some approaches are a gamble. If you win, make sure you keep the pressure up and take it all. If you lose, just shrug it off and roll the dice again the odds are in your favor.

Other things, if you do manage to wall splat bridget, consider not wall breaking if possible. Breaking the wall puts Bridget back at roundstart distance which is the perfect distance to start yo yo stuff. You can forgo some of that immediate damage, let them slide off the wall, and then continue your pressure up close. Especially watch your opponent's habits for when Starship (Bridget's invincible reversal) is likely to come out. If you don't have one already I strongly recommend learning a combo you can do when you block Starship. You should be able to kill Bridget from about half health with this combo.

Other important things to note. Pay close attention to how your friend uses yoyos in neutral. When just spamming yoyos, Bridget can only do a couple of things:
1. f.S -> Nothing
This is completely safe at a distance. It doesn't put much pressure on you but you can't really react to it before they start throwing out more yoyos. If you see this a lot, take a guess on the next time they might try to do it and use that gap to take the advantage.
2. f.S -> f.SS
You can tell f.SS apart from 5H because Bridget swings one yoyo instead of two.
This is pretty uncommon, but it's -14 on block and you can absolutely react to it. If you see this and you block it, charge in. You have almost a full half-second before another f.S can hit you.
3. f.S -> 5H -> 5HH
You can visually distinguish 5H from other moves because Bridget throws two yoyos straight out. 5HH is when both yoyos swing around from the sides.
This is the big combo. However, if you blocked it then it's -13 on block. It's one single frame harder to punish than f.SS and you'll be pushed back a bit more after blocking an extra move but definitely begin to advance after you see that you block this. Its your turn, take it. Do not let Bridget start another f.S for free. You can advance and put various large hitbox moves in here to stuff the startup of f.S. No, you cannot quite fit a Trovao in here (Giovanna's spiral kick) but anything else you definitely can.
4. f.S -> 5H -> Nothing
I listed this last because it's the fakeout version of the above. Instead of doing 5HH, Bridget just does nothing. This is actually even more unsafe than 5HH, but any hesitation by the defender more than makes up the difference. Only try to do something here if your opponent flashes this option more than once and you definitively notice "aha, I see you there stealing your turn back". When you suspect it's going to happen again, rush in and take a big chunk out of them.
E.L Apr 29, 2024 @ 12:29pm 
Originally posted by n00bdragon:
Giovanna is notable for her incredibly fast dash. Use it liberally to close the distance on the ground and block immediately after dashing. This is a technique called dash blocking that lets you cover distance on zoners effectively while keeping your defense up most of the time. When you're in range, change from blocking to a hyper fast normal like 5P and combo into a safe ender like Sepultura (dog kick). Even if it's blocked, Bridget can't punish you and you'll be relatively close.

Once you've established a strong ground attack, mix in jump > instant air dash > whatever. Bridget has few strong anti-air options aside from a few high commitment options like 6P and jump throw. Those can stuff your air attacks pretty well, but if the Bridget player has to hesitate and think about which approach you might try you can use that hesitation to make more attacks. Notably, even if Bridget has you entirely across the screen you can dash/chave->Sol Poente (split kick) reach them all the way from the other side of the screen (you must hold forward during Sol Poente to do this as its travel distance can be slightly adjusted by holding left or right during the animation).

I'm less experienced with using Leo, but try to put pressure on Bridget with your projectiles. Bridget's yo-yos have hit boxes so trying to yo-yo through a slow-moving projectile will only result in pain. You can use this shield to advance and start your offense.

As noted before, don't get discouraged if you get hit a lot. You will take more hits in this fight than you will give out and that's okay. You need fewer hits to win so just accept that some approaches are a gamble. If you win, make sure you keep the pressure up and take it all. If you lose, just shrug it off and roll the dice again the odds are in your favor.

Other things, if you do manage to wall splat bridget, consider not wall breaking if possible. Breaking the wall puts Bridget back at roundstart distance which is the perfect distance to start yo yo stuff. You can forgo some of that immediate damage, let them slide off the wall, and then continue your pressure up close. Especially watch your opponent's habits for when Starship (Bridget's invincible reversal) is likely to come out. If you don't have one already I strongly recommend learning a combo you can do when you block Starship. You should be able to kill Bridget from about half health with this combo.

Other important things to note. Pay close attention to how your friend uses yoyos in neutral. When just spamming yoyos, Bridget can only do a couple of things:
1. f.S -> Nothing
This is completely safe at a distance. It doesn't put much pressure on you but you can't really react to it before they start throwing out more yoyos. If you see this a lot, take a guess on the next time they might try to do it and use that gap to take the advantage.
2. f.S -> f.SS
You can tell f.SS apart from 5H because Bridget swings one yoyo instead of two.
This is pretty uncommon, but it's -14 on block and you can absolutely react to it. If you see this and you block it, charge in. You have almost a full half-second before another f.S can hit you.
3. f.S -> 5H -> 5HH
You can visually distinguish 5H from other moves because Bridget throws two yoyos straight out. 5HH is when both yoyos swing around from the sides.
This is the big combo. However, if you blocked it then it's -13 on block. It's one single frame harder to punish than f.SS and you'll be pushed back a bit more after blocking an extra move but definitely begin to advance after you see that you block this. Its your turn, take it. Do not let Bridget start another f.S for free. You can advance and put various large hitbox moves in here to stuff the startup of f.S. No, you cannot quite fit a Trovao in here (Giovanna's spiral kick) but anything else you definitely can.
4. f.S -> 5H -> Nothing
I listed this last because it's the fakeout version of the above. Instead of doing 5HH, Bridget just does nothing. This is actually even more unsafe than 5HH, but any hesitation by the defender more than makes up the difference. Only try to do something here if your opponent flashes this option more than once and you definitively notice "aha, I see you there stealing your turn back". When you suspect it's going to happen again, rush in and take a big chunk out of them.

King!:steamthumbsup:
Insane Hoof Addict Apr 29, 2024 @ 12:33pm 
Originally posted by Obby:
Originally posted by E.L:
feels like its never my turn to take offence and that the second i do i get counter hit from across the screen. it is a skill issue i just stared learning the game seriously my hours are mostly and my bro mashing on each other. but was wondering if anyone has some tips against her or just learning the game in general.
bridgets a dude
Average chud still coping
Obby Apr 29, 2024 @ 12:37pm 
2
1
Originally posted by Freaky Man-Baby:
Originally posted by Obby:
bridgets a dude
Average chud still coping
Idk what your weird reddit slang speak means, bridgets always been a dude in the series
Insane Hoof Addict Apr 29, 2024 @ 12:50pm 
Originally posted by Obby:
Originally posted by Freaky Man-Baby:
Average chud still coping
Idk what your weird reddit slang speak means, bridgets always been a dude in the series
Average chud still coping
Originally posted by Obby:
Originally posted by Freaky Man-Baby:
Average chud still coping
Idk what your weird reddit slang speak means, bridgets always been a dude in the series
Transophiles who bought this game just for the sake of local marketing are often offended by the truth
MicahMystic May 15, 2024 @ 1:32pm 
Originally posted by Karpovbybyn228:
Originally posted by Obby:
Idk what your weird reddit slang speak means, bridgets always been a dude in the series
Transophiles who bought this game just for the sake of local marketing are often offended by the truth
Sorry if I missed something but I don't think I understand that very first word and can't find anything on it online either. I'd greatly appreciate an explanation
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Apr 26, 2024 @ 12:29pm
Posts: 16