GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

View Stats:
zextia. May 30, 2024 @ 6:37pm
Slayer is insanely broken lol
why does this character have 0 whiff recovery?
Last edited by zextia.; Jun 12, 2024 @ 12:37pm
< >
Showing 1-15 of 32 comments
RokoSkyTiger May 30, 2024 @ 7:25pm 
He might be one of those characters you have to punish on block instead of on whiff, but I could be wrong.
Last edited by RokoSkyTiger; May 31, 2024 @ 2:34am
Nauct May 30, 2024 @ 9:34pm 
What was Arcsys thinking, giving his moves 0 recovery. God. When will they nerf this impossible to beat character with no counterplay
RokoSkyTiger May 31, 2024 @ 2:41am 
Originally posted by Nauct:
What was Arcsys thinking, giving his moves 0 recovery. God. When will they nerf this impossible to beat character with no counterplay

I never claimed that he has no counterplay, just that punishing on block might be the better option. Is this just to the OP or to both of us?
Last edited by RokoSkyTiger; May 31, 2024 @ 1:55pm
Ɑ͞ ̶͞ ̶͞ ﻝ May 31, 2024 @ 12:00pm 
Originally posted by RokoSkyTiger:
He might be one of those characters you have to punish on block instead of on whiff, but I could be wrong.
the opposite. All his stuff is either plus, made plus with the right spacing, or safe. Left, right, low, high mixups and a command grab. You don't wanna get stuck blocking this character. You have to 6P and stuff his approaches like there is no tomorrow and spend that meter to gtfo asap
Last edited by Ɑ͞ ̶͞ ̶͞ ﻝ; May 31, 2024 @ 12:03pm
goodluckNito May 31, 2024 @ 5:04pm 
2
Originally posted by Nauct:
What was Arcsys thinking, giving his moves 0 recovery. God. When will they nerf this impossible to beat character with no counterplay

If the character has 0 recovery that means they never recover which means they're always negative. Skill issue.
Oku May 31, 2024 @ 5:30pm 
He moves slow as ♥♥♥♥ and has to rely on Dandy Step and Mappa Hunch to clear any distance, making him incredibly predictable unless you let him be in your face, and because all of his stuff is telegraphed pretty heavily as long as you know the match up you can just set him up to get blasted in the face every time he tries to move in. Keep your distance and bait him in to one of his gap closers so you can set up a counter. Slayer wants to man handle his opponent the entire match so if you can just deny him that he's not difficult to deal with.
RokoSkyTiger May 31, 2024 @ 6:23pm 
Originally posted by Oku:
He moves slow as ♥♥♥♥ and has to rely on Dandy Step and Mappa Hunch to clear any distance, making him incredibly predictable unless you let him be in your face, and because all of his stuff is telegraphed pretty heavily as long as you know the match up you can just set him up to get blasted in the face every time he tries to move in. Keep your distance and bait him in to one of his gap closers so you can set up a counter. Slayer wants to man handle his opponent the entire match so if you can just deny him that he's not difficult to deal with.

Yeah, playing him more gave me the impression that he telegraphs kinda hard to your opponent, which can flat out screw you over if your opponent already downloaded you.
Mephisto Jun 2, 2024 @ 3:30pm 
slayer english or spanish first one to backdash is gay
Max Belmont Jun 3, 2024 @ 3:34pm 
Cause the devs hate you in particular
Dr. Stone Jun 5, 2024 @ 9:21am 
Playing chipp and you get hit by his normals it will nearly kill or literally just kill you once he touches you. Yeah his super mappa punch is also broken since it could hit some opponents even when behind him or slightly flying above him.
Last edited by Dr. Stone; Jun 5, 2024 @ 9:22am
OptimusSlime Jun 5, 2024 @ 6:55pm 
the daamage is unreasonable for that moveset lol
Pecsi Jun 6, 2024 @ 6:13am 
Block
Then predict,
use Roman cancel to avoid

or easier, you can pick ramlethal then loop him

he's super slow to confirm
OptimusSlime Jun 6, 2024 @ 3:50pm 
Originally posted by Pepsi:
Block
Then predict,
use Roman cancel to avoid

or easier, you can pick ramlethal then loop him

he's super slow to confirm

Doesnt matter when he can do over half my bar in 3 hits lmao
Nauct Jun 6, 2024 @ 4:44pm 
Originally posted by RokoSkyTiger:
Originally posted by Nauct:
What was Arcsys thinking, giving his moves 0 recovery. God. When will they nerf this impossible to beat character with no counterplay

I never claimed that he has no counterplay, just that punishing on block might be the better option. Is this just to the OP or to both of us?
It was too the OP, but I'm just kidding. After playing against a bunch of him I think he's pretty good.
Neutral his Mappa Punch is plus if spaced correctly, so you want to challenge it, but it's so fast. If you're just spamming 6P to try and beat it he can 2H and CH you, then he does like 75%.
A lot of his P dandy strings can be mashed, but he can call out a mash with pilebunker so you gotta be careful. it's your turn if you block the overhead/low, they're too fast to react to, you can jump if scared. His H follow up you can grab right as he's landing on reaction, also if you jump, like when you're scared of the high/low, you can CH it and blow him up.
He doesn't have a DP and his backdash has a lot of invuln 1-6f, but it takes forever to recover, so he can't backdash punish things like a lot of characters. His backdash>6S keeps you humble on offense. Like vs ABA when I'm +2 after keygrab he can just do that if I'm pressing, not sure how to catch it just yet. His combo off CH is only like 5k 2d 236k so it's not that big of reward for him without meter. It's -7 and pretty spaced so it's hard to get a big punish.
He has some kara's which help him a lot. His dash can be jumped cancelled.
So he can dash cancel c.S/5k and kara bite you from quite far. Input is 63214 > dash > 8H.
He can dash cancel with dandy step. 214 > Dash > 8P. Sends him really far, useful for getting good oki like off pilebunker (you can also just 236K and meaty for pilebunker)
You can dash then jump and your jump will go much farther.
He has some insane damage with OTG loops. CH c.S 5[D] c.S 214PP c.S 2S 2H 214PP this one is pretty autotimed so you can give it a try to see what he's capable off. He has other ones off virtually any big counter hit or with RC

I think he's good, he has such insane damage. A lot of his stuff is mashable, but then you're risking a counter hit and you'll die
Dr. Paradigm Jun 11, 2024 @ 9:02pm 
Love when this mf does my entire health bar in two hits then wall breaks from half screen
< >
Showing 1-15 of 32 comments
Per page: 1530 50

Date Posted: May 30, 2024 @ 6:37pm
Posts: 32