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^ Pretty much this. I love both games, but for different reasons, and if you asked me to say which is the "best" one I wouldn't be able to answer that question.
It's subjective. GG is anime style and SF is not. This
It is up to each person to decide what is better and what is not, in the art section it is even more so.
Personally speaking, I love GG's music the most. <3
And the gameplay of SF6 is very basic overall.
But Strive loses to SF6 hard in lobbies. Whatever pixel chibi crap Strive has cannot compare with Battlehub.
N--
Maybe y--
Probably n--
Look, I dunno. They both have their strengths, they both have different reasons to like them, and what each individual person considers what makes a game "better" is so subjective that you're never going to find a definitive answer.
Strive improved since its release in the fastest pace I ever seen, there are frequent updates, and the new team mode coming on, strive maybe can have two different competitive scenes. The game is fun, but is still far from perfect, I'm trusting Arc gonna make further adjustments, something I as a customer usually don't.
SF6 is treated like a premium standard like it is a unanimous consensus, but in truth it looks like a remix version of the game it should be. It is undoubtly solid, but monetizing practices are ruining it fast, and the trainwreck that was SF5 makes 6 looks incredible, maybe more than it deserves.
It is already hard to compare GG to SF, but these two are at least "2.5D". Tekken 8 is a completely different beast.
There is space for all three games. I play strive because I don't have time to keep many games anymore, and I choose the one I related more at the time.
Even if it took a while, Strive updates are deepening the experience (is more difficult to balance an anime fighter), it can be more fun for who seeks frenzy; while Street Fighter is a better example as a game content wise. Street Fighter can be more pop and they tried with modern but its accessibility is crafty and limited, strict combos? The game does it for you.
Too much to learn? Ignore it. Strive accessibility is better, more forgivable combos but you have to do it. More heavy and complete tutorial, but you actually understand how to play. They don't want to keep you casual.
Strive still suffers from lobbies, no matchmaking in ranked makes everything longer and crybaby skip some matchups and SF ranks are better than Strive floors; Street Fighter make you lose input and so maybe 1 milion dollar. Both have problems.
Personally... Street Fighter is more exemplary as a game evolution and return to content in FG, but Strive is still a more interesting FG. I'm biased though, I prefer anime fighters, especially if they are not slippery like French-Bread FGs (Melty Blood) or older GG, but a middle like Strive or to come even closer to SF, Granblue Fantasy witch is an alternative (more grounded than Strive but crazier than SF) that could resolve the debate.
Street Fighter or Strive? Maybe Granblue Fantasy is the joining point.