GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

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zanecude Aug 24, 2023 @ 7:33am
wall break is it good or bad?
I personally despise it. Whenever I do a reset my combos are stopped. I hate that
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Showing 1-13 of 13 comments
RadioMars Aug 24, 2023 @ 12:17pm 
Your combos are not stopped. They are just not the combos you're aiming for. This game doesn't force you to wall break. If you dont'w want to wall break, come up with combos that don't.
The wall break is good. It makes everything more dynamic. When someone is cornered it never looks great. This on other hand looks and feels amazing and it gives the losing party a chance. It's an amazing mechanic and more fgs should have it.
Last edited by RadioMars; Aug 24, 2023 @ 12:20pm
zanecude Aug 24, 2023 @ 3:18pm 
Originally posted by RadioMars:
Your combos are not stopped. They are just not the combos you're aiming for. This game doesn't force you to wall break. If you dont'w want to wall break, come up with combos that don't.
The wall break is good. It makes everything more dynamic. When someone is cornered it never looks great. This on other hand looks and feels amazing and it gives the losing party a chance. It's an amazing mechanic and more fgs should have it.

So i do a combo. Did not break the wall. Then a grab. Then an overhead or any move. the character is glued to the wall. I am unable to do a combo after my overhead. The wall stopped my combo. The only thing I can do is wait, break the wall or super. Can´t do a combo. You can like it but the undeniable fact is the wall stopping the combo.
kai9950 Aug 24, 2023 @ 3:22pm 
wall break is kinda ass imo. but i still like the game.
Tarkhani Aug 24, 2023 @ 3:24pm 
u want to break the wall to get tension. only few characters dont want to break the wall cause they have a very weak neutral and dont want to go back to it. the whole idea of the wall break is to give loser player another chance while giving the winner player massive buff for his effort
Ahriman Aug 24, 2023 @ 3:37pm 
I don't really like it but this game needs it considering how fcked up some of the corner pressure is, it's balanced around the fact that you will at least get out of the corner eventually if you guess wrong and get another chance. Maybe not as much anymore with the new changes but we'll see
Last edited by Ahriman; Aug 24, 2023 @ 3:40pm
MegaPlayer Aug 24, 2023 @ 9:20pm 
For most of the characters it's good to break the wall. It's give positive and hard knockdown so after landing it's still your turn and you can run and keep pressing enemy. Some characters like I-no have some corner strategies that give more benefits without breaking the wall but you need to know exactly why to do so. We got the season 3 patch and the game got some global changes so for sometimes we have no correct answers as to what behavior is optimal.
Nauct Aug 25, 2023 @ 1:35am 
You wall break with super, they eat a bunch of damage, you have a knockdown so they have to guess for their life. You're also gonna get two bars of meter from positive. Hard not to win after super wall break
Schizm Aug 27, 2023 @ 12:21pm 
Its boring and frustrating which is worst than it just being good or bad.

There is something deeply upsetting and unsatisfying about labing a really cool combo in training mode and when you finally land the hit in an actual match and your dopamine starts firing and you get excited only for the next hit to break the wall and your cool combo goes up in smoke.

Its not great feeling.
Vassago Rain Aug 27, 2023 @ 12:38pm 
I like it a lot.
Masuo15 Aug 27, 2023 @ 2:08pm 
I personally like to break the wall if I have the chance, only in very RARE instances I wont if another oki will end the game and I dont feel like I need the tension or said tension is not enough to have some presence in neutral.

Originally posted by Tarkhani:
u want to break the wall to get tension. only few characters dont want to break the wall cause they have a very weak neutral and dont want to go back to it. the whole idea of the wall break is to give loser player another chance while giving the winner player massive buff for his effort

Wich is precisely why now you get burst back when getting wall slammed, as some characters still refused to break the wall like this is prelaunch Strive. And we got a new defensive mechanic.
Last edited by Masuo15; Aug 27, 2023 @ 2:11pm
Astrocity Aug 28, 2023 @ 6:20am 
Originally posted by Schizm:
Its boring and frustrating which is worst than it just being good or bad.

There is something deeply upsetting and unsatisfying about labing a really cool combo in training mode and when you finally land the hit in an actual match and your dopamine starts firing and you get excited only for the next hit to break the wall and your cool combo goes up in smoke.

Its not great feeling.
the wall has a hidden HP bar so you can generally feel out how close the wall is to breaking. generally you WANT the wall to break because it gives you a bunch of meter and makes your burst fill faster. use that extra meter to land your sick combos post wall break. i don't think its boring or frustrating because if the wall breaks that means im winning. hope this helps
zanecude Aug 28, 2023 @ 4:14pm 
Originally posted by Astrocity:
Originally posted by Schizm:
Its boring and frustrating which is worst than it just being good or bad.

There is something deeply upsetting and unsatisfying about labing a really cool combo in training mode and when you finally land the hit in an actual match and your dopamine starts firing and you get excited only for the next hit to break the wall and your cool combo goes up in smoke.

Its not great feeling.
the wall has a hidden HP bar so you can generally feel out how close the wall is to breaking. generally you WANT the wall to break because it gives you a bunch of meter and makes your burst fill faster. use that extra meter to land your sick combos post wall break. i don't think its boring or frustrating because if the wall breaks that means im winning. hope this helps
yeah but normally after breaking the wall the opponent has really low life so you still can´t do the sick combo xD. it is too sad xD
Themlgjeff Aug 28, 2023 @ 5:14pm 
if you wanna continue a combo but not wall break the closest thing you cloud do is a red rc then while they are mid air run to the other side and continue your combo
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Date Posted: Aug 24, 2023 @ 7:33am
Posts: 13