GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

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Byte Jan 8, 2023 @ 3:05pm
Character that can keep up blockstrings / pressure
I started playing strive recently, been looking for a character that can keep up the pressure on blocking opponents (with moves that leave you plus on block for example)
anyone got a recommendation? I started with zato but hes kinda too hard for me
Also i skimmed dustloop for info on who can do this but i came up empty (except zato)
Originally posted by Emerald Lance:
Ramlethal's entire gimmick is that she has practically no drops in her pressure in the corner, and she has a bunch of ways to put you in the corner. The large disjointed hit boxes on her sword aso makr her really really easy to do well with. Her biggest downside honestly is that people have a lot of experience fighting her, so the match up knowledge is important.

Anji has drops, but his drops can be made into 50/50s. He also has multiple counters, which effectively turns off the opponent's pressure and takes his turn back.

Chipp and Millia are fast enough that their pressure feels infinite. However, they have a few instances where the pressure is fake, and if the opponent beats the knowledge check then they can blow those characters up pretty big since they lack guts.

Goldlewis has terrifying pressure because his signature move is a high/low mix, can guard crush, has variable timing due to the direction the coffin comes from, is a frame advantage knowledge check, is hard to push block out, does insane chip damage, and leads to a full combo if it hits. Behemoth Typhoon is probably the single best move in the game for all the ways to use it, but it's attached to somebody with slow and stubby normals and a huge hurtbox.
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Emerald Lance Jan 8, 2023 @ 3:38pm 
Ramlethal's entire gimmick is that she has practically no drops in her pressure in the corner, and she has a bunch of ways to put you in the corner. The large disjointed hit boxes on her sword aso makr her really really easy to do well with. Her biggest downside honestly is that people have a lot of experience fighting her, so the match up knowledge is important.

Anji has drops, but his drops can be made into 50/50s. He also has multiple counters, which effectively turns off the opponent's pressure and takes his turn back.

Chipp and Millia are fast enough that their pressure feels infinite. However, they have a few instances where the pressure is fake, and if the opponent beats the knowledge check then they can blow those characters up pretty big since they lack guts.

Goldlewis has terrifying pressure because his signature move is a high/low mix, can guard crush, has variable timing due to the direction the coffin comes from, is a frame advantage knowledge check, is hard to push block out, does insane chip damage, and leads to a full combo if it hits. Behemoth Typhoon is probably the single best move in the game for all the ways to use it, but it's attached to somebody with slow and stubby normals and a huge hurtbox.
Rook Jan 8, 2023 @ 5:56pm 
Happy Chaos can keep the pressure up from any distance as long as he has his resources, which you will need to stop and refill at some point. He's also very complex and difficult to play.

Sol is designed to crank up the RISC gauge with his block pressure and then cash out with big damage from either his command grab or a beefy counter hit.

Sin is very scary up close and can go for pressure extenders such as his ability to dash out of special moves, but this will eat up your resources so you can't always go for huge blockstrings.
RE:Deemer Jan 9, 2023 @ 12:16am 
Totsugeki!
Squidvasion Jan 9, 2023 @ 4:28am 
anyone who isnt potemkin
nwad Jan 9, 2023 @ 3:33pm 
I second Ram. I'm not even good at this and I can keep people stuck in the corner all day.
Shakeandbake Jan 10, 2023 @ 1:58am 
Gionvana, Ramethal, Sol, Ky, and Leo is the perfect for what you looking for high pressure.

Giovanna is a fast close character with a lot of pressure and 1 of the few characters characters that is actually plus on Super.

Sol has lot of block pressure in his tool kit however he is very sustainable to predictability.

Ky has some of the best normals in the game and is literally built around pressure and filling the risc guage extremely fast on top of being nearly plus on his combos if you know what you're doing. The only downside is that you have to be very confident in your play above nearly every character. In short learn your match ups and learn them well.

Leo is centered around close range pressure and mind games through cross-ups, good mix up potential, and a counter stance to make ppl afraid of striking back. Honestly above everyone else hes exactly what your looking for.
Last edited by Shakeandbake; Jan 10, 2023 @ 2:01am
Tarzan Jan 10, 2023 @ 5:53pm 
definitely not potemkin
Masuo15 Jan 10, 2023 @ 6:04pm 
Originally posted by Capt. Crunch:
definitely not potemkin

If you are godlike at doing kara + blinks, he sure can.
Last edited by Masuo15; Jan 10, 2023 @ 6:04pm
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Date Posted: Jan 8, 2023 @ 3:05pm
Posts: 8