GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

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Xao 8 jun, 2022 @ 9:31 
lol they buffed Leo. And Sol for that matter. They buffed Sol's DP and Leo's runthrough. Sol's 5k did get some nerfs, as did Leo's 2D... But in the case of Leo's 2D it sounds like you can now fling yourself across the screen with it.

They've potentially made Baiken's s kabari terrifying. She already had insane mix, but now it sounds like if she touches you with s kabari she just gets another turn, and so you have to just deal with her mix.

I mean, I guess the idea is if a character is known for doing something, they should do it well?
Schizm 8 jun, 2022 @ 9:39 
Wow this... this is disappointing I was hoping for some wide sweeping changes to the game and for Potemkin to get his power budget restructured so he could do more at the cost of Garuda impact being a little weaker but they seemed like they doubled down on Garuda...

I guess I'm just done with strive, I have zero interesting in continuing to do what is essentially the same ♥♥♥♥ every single match.

I still have to deal with the lack of matchmaking and ♥♥♥♥♥♥ online lobbies.
Senast ändrad av Schizm; 8 jun, 2022 @ 9:45
Ursprungligen skrivet av Xao:
They've potentially made Baiken's s kabari terrifying. She already had insane mix, but now it sounds like if she touches you with s kabari she just gets another turn, and so you have to just deal with her mix.

But based on the perceived nerf of TK tatami, it likely comes at the cost of one of her stronger mix-ups.
Xao 8 jun, 2022 @ 11:57 
Ursprungligen skrivet av KANEDA RISING:
Ursprungligen skrivet av Xao:
They've potentially made Baiken's s kabari terrifying. She already had insane mix, but now it sounds like if she touches you with s kabari she just gets another turn, and so you have to just deal with her mix.

But based on the perceived nerf of TK tatami, it likely comes at the cost of one of her stronger mix-ups.
It sounds more like it's been made harder to do, not necessarily nerfed outright. The startup frames for TK Tatami were never going to happen until you were off the ground to begin with, but now the timing is probably harder.

Which isn't great, but... It's not going to stop the sweaty tryhards, so... It's a nerf to the inputs, but it's not really a 'nerf' to the move.

I thought Arcsys was trying to move away from tryhard inputs, what with the use of QCF instead of SRK. These changes are confusing in a number of ways.
Solemen Wolf 8 jun, 2022 @ 13:27 
Sol got hit hard oof.

5K > 6S doesn't work on hit anymore without resources or CH.
Not sure if CH 6H is comboable?
Combos being limited due to the 5K/c.S change is also big for him.

Fafnir nerf is huge...
Senast ändrad av Solemen Wolf; 8 jun, 2022 @ 13:37
Negative1 8 jun, 2022 @ 14:34 
Ursprungligen skrivet av Solemen Wolf:
Sol got hit hard oof.

5K > 6S doesn't work on hit anymore without resources or CH.
Not sure if CH 6H is comboable?
Combos being limited due to the 5K/c.S change is also big for him.

Fafnir nerf is huge...

I dont mind sol nerfs the only thing I hate is when they change combo routing which it seems like they did.. AGAIN. It is actually so aids for any casual player
Meseki 8 jun, 2022 @ 14:43 
Ursprungligen skrivet av Negative1:
Ursprungligen skrivet av Solemen Wolf:
Sol got hit hard oof.

5K > 6S doesn't work on hit anymore without resources or CH.
Not sure if CH 6H is comboable?
Combos being limited due to the 5K/c.S change is also big for him.

Fafnir nerf is huge...

I dont mind sol nerfs the only thing I hate is when they change combo routing which it seems like they did.. AGAIN. It is actually so aids for any casual player
Combo routing changes should be expected with big balance patches, particularly on any character that has combos relying on exceptional frame data.
Negative1 8 jun, 2022 @ 14:55 
Ursprungligen skrivet av Meseki:
Ursprungligen skrivet av Negative1:

I dont mind sol nerfs the only thing I hate is when they change combo routing which it seems like they did.. AGAIN. It is actually so aids for any casual player
Combo routing changes should be expected with big balance patches, particularly on any character that has combos relying on exceptional frame data.

Idgaf about any of that. I dont want to learn new crap every 6months because it takes 6months to learn it.
Meseki 8 jun, 2022 @ 15:17 
Ursprungligen skrivet av Negative1:
Ursprungligen skrivet av Meseki:
Combo routing changes should be expected with big balance patches, particularly on any character that has combos relying on exceptional frame data.

Idgaf about any of that. I dont want to learn new crap every 6months because it takes 6months to learn it.
If it's taking months to learn, you might be trying to learn something too difficult for your skill level and/or amount of dedication/time put into the game.
Solemen Wolf 8 jun, 2022 @ 15:29 
Ursprungligen skrivet av Meseki:
Ursprungligen skrivet av Negative1:

Idgaf about any of that. I dont want to learn new crap every 6months because it takes 6months to learn it.
If it's taking months to learn, you might be trying to learn something too difficult for your skill level and/or amount of dedication/time put into the game.
Honestly, people have different ways of learning and it takes a while to undo muscle memory.
That string existed since the beginning of the game and was commonly used often than 6P.
Anyway, Sol is just more boring now I guess?
He might be able to use S DP mid combos on corner now against airborne opponents.
Senast ändrad av Solemen Wolf; 8 jun, 2022 @ 15:31
Nauct 8 jun, 2022 @ 16:36 
Ursprungligen skrivet av Solemen Wolf:
Sol got hit hard oof.

5K > 6S doesn't work on hit anymore without resources or CH.
Not sure if CH 6H is comboable?
Combos being limited due to the 5K/c.S change is also big for him.

Fafnir nerf is huge...
Gonna have to do like 5k 2D Br1 or some ♥♥♥♥ on normal hit
They reduced the blowback for 6H, so even with increased recovery should be able to combo
Nauct 8 jun, 2022 @ 16:37 
Ursprungligen skrivet av Solemen Wolf:
Ursprungligen skrivet av Meseki:
If it's taking months to learn, you might be trying to learn something too difficult for your skill level and/or amount of dedication/time put into the game.
Honestly, people have different ways of learning and it takes a while to undo muscle memory.
That string existed since the beginning of the game and was commonly used often than 6P.
Anyway, Sol is just more boring now I guess?
He might be able to use S DP mid combos on corner now against airborne opponents.
No, they buffed his lows, and the universal p k changes. Will be more variety in his offense now
Xao 8 jun, 2022 @ 16:51 
Ursprungligen skrivet av Meseki:
Ursprungligen skrivet av Negative1:

Idgaf about any of that. I dont want to learn new crap every 6months because it takes 6months to learn it.
If it's taking months to learn, you might be trying to learn something too difficult for your skill level and/or amount of dedication/time put into the game.
This is a good way to convince people they shouldn't bother spending their time and money on fighting games.
Seta 8 jun, 2022 @ 16:56 
when will the patch be available on PC?
Solemen Wolf 8 jun, 2022 @ 17:21 
Ursprungligen skrivet av Nauct:
Ursprungligen skrivet av Solemen Wolf:
Honestly, people have different ways of learning and it takes a while to undo muscle memory.
That string existed since the beginning of the game and was commonly used often than 6P.
Anyway, Sol is just more boring now I guess?
He might be able to use S DP mid combos on corner now against airborne opponents.
No, they buffed his lows, and the universal p k changes. Will be more variety in his offense now
I don't know.
It is lame that his combo potential got nerfed overall.
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Datum skrivet: 8 jun, 2022 @ 0:34
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