Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Average character count in a typical Guilty Gear roster (post GG/X/X+/MC) is usually 25~30, and we currently have only 15. Obviously this is not anywhere near to be completed yet.
P.S.
Also, Guilty Gear franchise as a whole was never perfectly balanced sheer "opposite sex equality"-wise. If you wish to see and play a fighting game series that always had near-perfect balance in this specific regard, you should go KoF. SNK always had better balancing with this.
DoA5 actually had almost 50/50 if I remember correctly ( altho people only talk about the female characters ).
But most games have more male characters than female characters.
P.S.
https://www.youtube.com/watch?v=W1Sh3UDcxwQ
Sorry (not), but I just couldn't resist.
But tbh this is either a bait or a conversation I just dont care about having. Its a non issue you are forcing. Even if all 5 dlc were female and it became 50/50. Whos to stop anyone going "why is all the dlc female? I want slayer and happy chaos"