GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

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Leoscar Feb 18, 2021 @ 12:28pm
Any news about the UI?
With the release of Strive slowly apporaching, I watched a few videos and my god this is the least functionnal UI I've seen not in a fighting game, but in a video game period, and since we're so close to the game's release what I'm seeing is likely what will be used when it release.

While I'm not fond of the gameplay changes, I did not get to personnally try the game since I only play on PC, figured I could at least try it when it releases.

But the UI is beyond atrocious, and it's really making me not want to play this, which is a shame. Do we know if we will be able to hide the hilarously large combo counter and "positive" message appearing when breaking the wall? At least these?
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Showing 1-15 of 28 comments
Hayatemaru Feb 18, 2021 @ 2:16pm 
Are you talking about the pre-beta UI or the current beta UI? It changed twice so far. The first and second one aren't too different, but the one in the current beta actually looks fine.

https://cdn.arstechnica.net/wp-content/uploads/2021/02/Guilty-Gear-Strive-Open-Beta_20210216125110-800x450.jpg
Leoscar Feb 18, 2021 @ 2:20pm 
Originally posted by Hayatemaru:
Are you talking about the pre-beta UI or the current beta UI? It changed twice so far. The first and second one aren't too different, but the one in the current beta actually looks fine.

https://cdn.arstechnica.net/wp-content/uploads/2021/02/Guilty-Gear-Strive-Open-Beta_20210216125110-800x450.jpg

I'm not refering to the usual, useful informations. No these are fine. But as far as I can tell the two elements I mentionned (the huge combo counter and the "positive" message, both covering a good portion of the screen) haven't been changed.
Regil0010 Feb 18, 2021 @ 2:31pm 
Originally posted by Leoscar:
Originally posted by Hayatemaru:
Are you talking about the pre-beta UI or the current beta UI? It changed twice so far. The first and second one aren't too different, but the one in the current beta actually looks fine.

https://cdn.arstechnica.net/wp-content/uploads/2021/02/Guilty-Gear-Strive-Open-Beta_20210216125110-800x450.jpg

I'm not refering to the usual, useful informations. No these are fine. But as far as I can tell the two elements I mentionned (the huge combo counter and the "positive" message, both covering a good portion of the screen) haven't been changed.
it's because haha combo counter big viewers go wow, I doubt they are gonna change it.
Schizm Feb 18, 2021 @ 2:32pm 
Originally posted by Leoscar:
Originally posted by Hayatemaru:
Are you talking about the pre-beta UI or the current beta UI? It changed twice so far. The first and second one aren't too different, but the one in the current beta actually looks fine.

https://cdn.arstechnica.net/wp-content/uploads/2021/02/Guilty-Gear-Strive-Open-Beta_20210216125110-800x450.jpg

I'm not refering to the usual, useful informations. No these are fine. But as far as I can tell the two elements I mentionned (the huge combo counter and the "positive" message, both covering a good portion of the screen) haven't been changed.
That ♥♥♥♥ looks liek its here to stay its been complained about and its still in so I'd start getting used to it as obnoxious as it is sometimes.
Hayatemaru Feb 18, 2021 @ 3:31pm 
Originally posted by Leoscar:
I'm not refering to the usual, useful informations. No these are fine. But as far as I can tell the two elements I mentionned (the huge combo counter and the "positive" message, both covering a good portion of the screen) haven't been changed.
Yeah, I can agree those look awful and are pretty distracting. I haven't heard anything about them changing it, so they're probably here to stay unless a bunch of fans start complaining about it.
Spoonman Feb 18, 2021 @ 3:37pm 
Was watching streams today and yeah, the first thing I noticed was the super intrusive combo counter. Hope there's at least an option to change it.
BillHicks Feb 18, 2021 @ 4:35pm 
Yeah the screen is covered in big letters. It's hard to see what's happening. A pathetic attempt to make it look exciting for streaming which is why they gave the game to people who don't even support Guilty Gear a few days before it's actual fanbase.
And completely deny a PC test because sony wants to sell Playstations.
Last edited by BillHicks; Feb 18, 2021 @ 4:36pm
Hayatemaru Feb 18, 2021 @ 5:20pm 
Honestly, I hope they give this game a "simplistic HUD" mode on Steam like they did for BlazBlue Cross Tag Battle. Or maybe some other launch option to make the combo counter smaller.
lukaself Feb 18, 2021 @ 5:43pm 
I was just glad there wasn't any flashing buttons or text this time like in GGrev and Xrd but now that you mention it, the combo and positive counters are really huge. :yikes:
Ignus Feb 18, 2021 @ 7:02pm 
I think the current UI is not "Metal" at all.
Last edited by Ignus; Feb 18, 2021 @ 7:02pm
Leoscar Feb 19, 2021 @ 12:00am 
Glad to see I'm not the only one hoping they change it.
Red Feb 19, 2021 @ 8:44am 
Originally posted by Ignus:
I think the current UI is not "Metal" at all.
This. It doesn't look all that bad, but doesn't give the "Guilty Gear" vibe I'd expect for, well, Guilty Gear.

Though I agree with the above comments: the "Positive" message and combo counter look too big, like they want to grab your attention. The combo counter in particular is awful since it existed back in the first preview (unless I'm mistaken), and that UI was a mess of a prototype with several styles clashing with one another. And even now it looks different from the rest.
lukaself Feb 19, 2021 @ 8:50am 
There's still time to tune it but UI design is kinda hard. It's a perilous exercise in balance between what the users wants, what they think they want and the requirements of the game. Hope they'll manage to strike that point closer.
Leoscar Feb 19, 2021 @ 8:58am 
Originally posted by lukaself:
There's still time to tune it but UI design is kinda hard. It's a perilous exercise in balance between what the users wants, what they think they want and the requirements of the game. Hope they'll manage to strike that point closer.

They made a ton of games before Strive with perfectly fonctionnal UIs, they have years of experience, and the only thing they could come up with for Strive is this. There really is no excuse in Arcsys' case.
Solemen Wolf Feb 19, 2021 @ 9:12am 
There are a few things the UI needs. One of which is a visual indicator to show you can mash out of stagger state like in past games.
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Date Posted: Feb 18, 2021 @ 12:28pm
Posts: 28