GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

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Juuken Jun 22, 2021 @ 2:42pm
Defense against Millia?
I'm playing Giovanna. Any suggestions how to defend against or interrupt the following?

combo -> Tandem Top (HS) -> jump over me -> crossup combo during disc proc -> repeat
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Showing 1-12 of 12 comments
cackimon Jun 22, 2021 @ 3:54pm 
i suck and use I-no. my solution to fighting millia and giovanna is to "be first." sorry i know its not the answer you are looking but for me it goes a long way in fighting those specific characters
Vassago Rain Jun 22, 2021 @ 4:05pm 
You have to wait for Millia's 'turn' to end, as it were. The same rule applies to fighting Sol, although his normals are way, way better in strive than they've been since X.
Vizzledeezy Jun 22, 2021 @ 4:08pm 
The tandem top setup is a mixup so there are 3 main options that Millia has. In reality there is actually either more and less options depending on what combo was done before the Tandem top setup was done.

On a base level, they can either jump over and cross up which you need to block like any other cross up (ie. block in the direction that she came from or in other words, hold forward to block); she land and hit you with a low attack ( hold down/back to block), or she can hit you with a jumping attack before landing from the Tandem Top (hold back to block).

If you want to lab this further, as I mentioned, depending on what combo was done before the Tandem Top and the stage position, there are some situations where she is too far away to cross up with an IAD (meaning that you only have to block high or low), or she has to do the Tandem top too late to do land a jumping attack meaty (meaning you can jumping block all pressure and escape relatively risk free)

The rabbit hole goes deeper (e.g Tandem Top - jumping attack - air dash - jumping attack) but that's not something you are going to see much of right now so you don't need to worry about it for now.
Juuken Jun 23, 2021 @ 6:16am 
It seems to me, that this is not a normal cross-up, since Millia is able to attack me from both sides *simultaneously*. Tandem Top procs from the front, while Millia is attacking from behind. Should it be the case, that only one of these two attacks is counted towards blocking, I still would have a very hard time to decide which one and then chose the blocking direction accordingly. Meaning, the time frame to decide would be freakin' short.
Legendary Girl A Jun 23, 2021 @ 6:59am 
Originally posted by Juuken:
It seems to me, that this is not a normal cross-up, since Millia is able to attack me from both sides *simultaneously*. Tandem Top procs from the front, while Millia is attacking from behind. Should it be the case, that only one of these two attacks is counted towards blocking, I still would have a very hard time to decide which one and then chose the blocking direction accordingly. Meaning, the time frame to decide would be freakin' short.

You need to block from the side where Millia is, you can tell which side she will be in (Block Normally, if she dash for crossup then you need to block opposite direction)
Also only 2 of Millia's Tandem Oki are true (Septem or 2D), the other 2 you can safely jump or DP or 6P, lots of options (Throw or Savior)

And with that, I just give tips to people on how to destroy me, haha
orbies (7MD) Jun 23, 2021 @ 7:18am 
Originally posted by Juuken:
It seems to me, that this is not a normal cross-up, since Millia is able to attack me from both sides *simultaneously*. Tandem Top procs from the front, while Millia is attacking from behind. Should it be the case, that only one of these two attacks is counted towards blocking, I still would have a very hard time to decide which one and then chose the blocking direction accordingly. Meaning, the time frame to decide would be freakin' short.

If you are attacked simultaneously from both directions, if you block one hit, it'll auto-block the hits from the other side if she does not wait for your block stagger to end. There is more incentive to either attack before tandum starts hitting, or after tandum stops hitting because of that.

So if you block the first hit, just keep holding that block direction. You'll block any subsequent hits from the opposite side automatically. Once the block/stagger stops, any follow ups are when you need to adjust the block direction.

Knowing which direction is going to be the first hit, however, is where you have to guess.

Her presenting you with those 50/50s is exactly what her kit is about fundamentally. She is built around mixups, ie forcing you to guess between one outcome or the other. That's why her health and damage are low, to offset the power of those 50/50s as far as I understand it. She's like the bird version of Chipp lol.
Last edited by orbies (7MD); Jun 23, 2021 @ 7:21am
Juuken Jun 23, 2021 @ 7:28am 
Thanks all, I'll try some of the tips given here.
Legendary Girl A Jun 23, 2021 @ 7:42am 
Originally posted by yayorbitgum:
Originally posted by Juuken:
It seems to me, that this is not a normal cross-up, since Millia is able to attack me from both sides *simultaneously*. Tandem Top procs from the front, while Millia is attacking from behind. Should it be the case, that only one of these two attacks is counted towards blocking, I still would have a very hard time to decide which one and then chose the blocking direction accordingly. Meaning, the time frame to decide would be freakin' short.

If you are attacked simultaneously from both directions, if you block one hit, it'll auto-block the hits from the other side if she does not wait for your block stagger to end. There is more incentive to either attack before tandum starts hitting, or after tandum stops hitting because of that.

So if you block the first hit, just keep holding that block direction. You'll block any subsequent hits from the opposite side automatically. Once the block/stagger stops, any follow ups are when you need to adjust the block direction.

Knowing which direction is going to be the first hit, however, is where you have to guess.

Her presenting you with those 50/50s is exactly what her kit is about fundamentally. She is built around mixups, ie forcing you to guess between one outcome or the other. That's why her health and damage are low, to offset the power of those 50/50s as far as I understand it. She's like the bird version of Chipp lol.

*Hair-Chipp
orbies (7MD) Jun 24, 2021 @ 12:20pm 
Originally posted by Legendary Girl A:
*Hair-Chipp

lmao exactly
Signed Picasso Jun 24, 2021 @ 12:26pm 
Originally posted by Juuken:
I'm playing Giovanna. Any suggestions how to defend against or interrupt the following?

combo -> Tandem Top (HS) -> jump over me -> crossup combo during disc proc -> repeat
go look at the milia tips thread lol
qwer180398 Jun 24, 2021 @ 1:39pm 
chose a side hold it and pray
Ahriman Jun 24, 2021 @ 1:46pm 
keep in mind when she throws you and does tandem you can jump out of that situation greatly reducing her options. when she knocks you down with 2D good luck, you'll have to try blocking as best as you can. use a reversal super or dp if you can
Last edited by Ahriman; Jun 24, 2021 @ 1:47pm
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Date Posted: Jun 22, 2021 @ 2:42pm
Posts: 12