GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

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Am i the only one completely overwhelmed with all the mechanics?
As the title said, i feel completely overwhelmed with all the fluff and mechanics this game has and apparently requires to be anythin more than just a button masher. After playing around a bit in training; no character really clicked for me and doing some missions i am honestly considering a refund.

Its even harder for me to try and take mental notes of all the possible appliances of said mechanics in an actual online game; hence why i never bothered to play online after getting completly roflstomped back when SG was released and never went back.
Because where is a learning curve if people just mop the floor with you?

Maybe its my age (turning 38 soon) or the fact that i enjoyed fighters in a more casual way but am i wrong in thinking to be even considered below average and play online one must turn his spare time into a dedication of the genre and the characters themselves?

How do you guys out there keep track of the inner workings and technical stuff this game requires or rather provides?

I played some fighters but never had the feeling of being THIS overwhelmed with terminology thrown around and countless stuff like RC, jump cancels etc.

Any input would be appreciated

Also sorry for my grammar or spelling, this isnt my first language
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mraz 2021年6月30日 1時27分 
Madder Red の投稿を引用:
Jigsam の投稿を引用:

So basically i need to discard other characters and learn to love potemkin?

No, you can just take any 50\50 ungabunga character and get to highest floor in 2 hours spamming same sh*t over and over again. No need to overcomplicate this process with potemkin.
最近の変更はmrazが行いました; 2021年6月30日 1時29分
0000 2021年6月30日 1時50分 
Madder Red の投稿を引用:
Jigsam の投稿を引用:

So basically i need to discard other characters and learn to love potemkin?
Yes, mastering 1 character is the way to go. Even in 6:4 match it does not translate that 6 always win match. There's high skill gap between character.

For example, a newbie chipp player is basically free win for potemkin, because they keep dropping combos and unsave moves and got eaten by your newbie combo. (Even a basic potemkin combo can delete his 60% health)

For high level player, chipp player never ever use unsafe moves, and can mix potemkin to death with abusing potemkin big frame of body, and slow jab.
最近の変更は0000が行いました; 2021年6月30日 1時52分
I just took it slow and ignored half the mechanics. First few days, i learned inputs, very short simple combo snd good buttons. Following week I started to learn combos after counter hits. Few days later I started using rc in matches. Last week I learned and started using kara cancel moves.

Just take it slow. You dont need every mechanic if you are not playing at high level
Oh wow, one person in this sea of fgc circle jerk that I can actually relate to. Most people talk like they were never new, so that's refreshing.

Same problem, too old, nobody clicks.

As far as my plan goes, I try EVERYONE in arcade and if nobody sticks, I throw a dice and just go with it. Can't probably go wrong with it, since 2/3 of the cast is "mixupinyourface" anyway.
Madder Red の投稿を引用:
Wakipai Pero #PLAYGG の投稿を引用:
You don't have to learn all of them to start playing. Just stick with what you can and slowly incorporate stuff as you improve.

This is my problem to begin with. Where to even start? What to incorporate? No character really clicked for me, only ram and faust felt kinda ok i guess?
That happened to me but later I saw a few videos about every character and selected one
If you really aren't enjoying it and not interested in learning it, then there is no shame with refunding it. BUT i would still recommend it to you or a beginner. Cause this game let you learn the fundamentals pretty well.
Don' focus too much on Roman Cancel, Jump Cancel and Combos. Just using the basic moves : Dash, Punch, Kick, Slash, heavy Slash and Dust and combining with directions, jump etc. And then learning the special moves of your character, in the list are explanations for the usability. That's it.
Use only 1 character with 4 or 5 stars as a beginner (Sol Baduy for example) and get a feeling for these simple moves. I reached Floor 9 without a single combo. Sol is OP but he can help to understand the basics.
In few hours or weeks playing him and just spamming his Slash you start to notice : "heck, this move is actually extremely fast" and in this way you enter the "frame data" zone automatically without thinking about it. "This move is fast and strong, i can initiate an attack with nearly no risc."
After 8 hours of spamming this attack you will ask yourself : "Ok, how it hits or enemy block it, but what do i do next? And then you're make a combo out of it for blocks or hits. And hours later you realise, there are other "starter" like the Slash spam and then you learn combos for this starter and so on.
Awe 2021年6月30日 4時09分 
Madder Red の投稿を引用:

This is my problem to begin with. Where to even start? What to incorporate? No character really clicked for me, only ram and faust felt kinda ok i guess?
Have you tried, singleplayer, dojo, mision mode? or tutorial, im sure mission mode gives you a nack for things to do and learn, for example i've played lots of fgs and didnt even knew what a kara cancel was till i did it there.
0000 2021年6月30日 4時30分 
Once you already realized eating too many counter, u may want to start to watch this video, it will improve your win alot.
https://www.youtube.com/watch?v=sbyUM5aWKpk

Then this website if you want to know what is terms of FG jargon. Fighting games is very complex game.
https://glossary.infil.net/
最近の変更は0000が行いました; 2021年6月30日 4時44分
You don't have to know 100% of it. Learn how to use the dust button, when to burst and how to RC and you're fine.
Ridley100™ の投稿を引用:
Don' focus too much on Roman Cancel, Jump Cancel and Combos.
Isn't "don't focus on combos" the same thing like saying "don't focus on aiming" in fps?
Awe の投稿を引用:
Madder Red の投稿を引用:

This is my problem to begin with. Where to even start? What to incorporate? No character really clicked for me, only ram and faust felt kinda ok i guess?
Have you tried, singleplayer, dojo, mision mode? or tutorial, im sure mission mode gives you a nack for things to do and learn, for example i've played lots of fgs and didnt even knew what a kara cancel was till i did it there.
This basically shows that you have no idea how unfocused and vague the tutorial for beginners is.
You know the stuff and can say "tutorial mentions it, so it's good", but most stuff is so void of actual context.
最近の変更はDöktor Jönesが行いました; 2021年6月30日 5時19分
If you decide to give this game another try, my suggestion is:
1- Do all the lvl 1 missions.
2- Practice a little the movements of your chosen character, and see their utilities.
3- Train him in Arcade.
4- A few games online.
1b- A few missions more.
4b- More online

2c 4v 3c 4c. Sometimes a little of aditional training mode.

The thing is that Missions are essential to understand the game, but if you make too many consecutively, you will be overwhelmed and won't absorb the information. So a few online games in the middle are necessary to aply the learnt stuff and don't be so bored.


About how to choose your main. Lord Knight recommends these, by order of priority:
1- A character you find cool. A hot girl, a guy who you find similar to you, etc.
2- A type of character you like. For example Axl if you like zoners, Potemkin if grapplers, etc.
3- Something easy to use: Ky or Sol.

Anyway, I don't follow it strictly. Baiken is hot, but too hard for a lazy man like me. XD
Nightdotexe の投稿を引用:
Ridley100™ の投稿を引用:
Don' focus too much on Roman Cancel, Jump Cancel and Combos.
Isn't "don't focus on combos" the same thing like saying "don't focus on aiming" in fps?
Not really, cause the equivalent of aiming (in counter strike for example) would be the starters in guilty gear. To get a feel, when you have a frame advantage over your enemy is more important than maximize your dmg, but without the understanding how important your first hit is.
So don't using a combo is not the most efficient way in dmg, but you're building up your fundamental understanding of the game. So your starter or counter hit is the aiming in cs, the combo is the spray pattern. If you can't aim, learning the spray pattern is useless. Learning an 80% Hit Combo is useless, if you don't understand when to lend the first hit and a decent enemy will immediately punish it.
Mitty 2021年6月30日 6時07分 
Nightdotexe の投稿を引用:
Ridley100™ の投稿を引用:
Don' focus too much on Roman Cancel, Jump Cancel and Combos.
Isn't "don't focus on combos" the same thing like saying "don't focus on aiming" in fps?
No because combos don't mean a damn thing if you don't have the fundamentals down and this is the mistake that all beginners make. They waste hours practicing long, complicated combos in training mode only to jump online and get destroyed because they still don't know how to actually play the game. First learn what your buttons do and you can win against low level players without a single combo.
Mitty の投稿を引用:
Nightdotexe の投稿を引用:
Isn't "don't focus on combos" the same thing like saying "don't focus on aiming" in fps?
No because combos don't mean a damn thing if you don't have the fundamentals down and this is the mistake that all beginners make. They waste hours practicing long, complicated combos in training mode only to jump online and get destroyed because they still don't know how to actually play the game. First learn what your buttons do and you can win against low level players without a single combo.
this

Maybe the most important thing is to have players that are on your skill and commitment level. Getting roflstomped all the time gets you nowhere except into a bad mental situation. I personally like to play with people where i have 50:50 matches and don't need to train to achive that. Because I am lazy and don't like to train much. So I do play with people that don't want to be tournament players, so I have no trouble too keep up with them.

I guess you should play more in the tower and not in the gardens, because there is no protection from very strong players in these lobbies. Try to find people in the forums on your level. It's always complicated to communicate how good you are. Everyone thinks they are average, what of course is completely false. So better ask for Tower Ranks and give it a shot in a match isntead of talking too much about it.

btw. FGs are deeper than you might expect right now. But that doesn't matter if you stick to players that are about the same skill range. Playing since SF2 made me believe I knew a lot. But I was wrong. I realized it when i saw the commitment of online players. I try not to be bothered by it. I have the people I like to play with. That is the most important thing for me.
最近の変更はMcMurpheyが行いました; 2021年6月30日 6時29分
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投稿日: 2021年6月29日 19時58分
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