Persona 5 Strikers

Persona 5 Strikers

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imuyloco Mar 14, 2021 @ 11:47pm
A bad persona game and a bad warriors game.
I wanted to play a warriors game because I beat all of them, picked this up because I beat P3 on ps3 and P4 on ps3 and persona 5 which was long winded in my opinion but it was alright considering at the time I was craving a turn based rpg. Turns out this game is more persona than it is a warriors game which just doesn't mix well. It's sorely lacking in variety compared to a true warriors game like dynasty warriors or samurai warriors considering those games have like 40+ characters, unlockable costumes/weapons/etc. Too much dialogue for a warriors game also, the slice of life stuff was dull, I mean they went to two saunas and they used the same kinda joke both times, peeking at the girls misunderstanding and overhearing the girls on the other side of the fence talk about their huge tits. Cliche.

I used Haru and just blew through the game pretty much considering how overpowered she is with the whole spin to win move and psy tornado. A fast paced game like dynasty warriors mixed with a slow paced game like persona 5 just feels very off. Only 9 characters and they have like 3 moves each smh. Would of been funner if you were the persona itself attacking enemies and not the overused characters, 3 games with the same people.. let's move on already atlus.

A good spin off warriors game is hyrule warriors, they take zelda and make it a crazy good warriors game with unique mechanics and a bunch of unlockables. P5Strikers just feels like they took persona 5 and crammed in dynasty warriors a little bit to try to make a quick buck off of their fans tbh.

This game is only overwhelmingly voted up because anything persona and the persona fans go crazy. I could take a dump and put a persona sticker on it and I'm pretty sure somebody would buy it, just saying. Reminds me of the kingdom hearts fan base.

Maybe I'm missing something here but I don't understand why this is so positive If it's a bad mix of two alright games. Anybody care to explain why they think it's so great? Just curious honestly.
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Showing 1-15 of 26 comments
randomguy01542 Mar 15, 2021 @ 2:36am 
I just want to say this isn't a musou game, it wasn't advertised as a musou game as you can tell how the game doesn't even have musou/warriors in it's name and although I would also prefer a persona musou this was a fine persona action game imo. It really just felt like persona 5 with action so I think they accomplished what they did.
Emerald Lance Mar 15, 2021 @ 3:19am 
See, I view Hyrule Warriors as a standard musou with a coat of Zelda paint tacked on. Which is fine, I enjoy HW well enough. But I see this game as an actual fusion between Persona and Warriors, a fairly unique experience compared to the source games. I was worried this would be just another musou with Persona skins on top, and so far I've been pleasently surprised.
Overlord Mar 15, 2021 @ 12:24pm 
Originally posted by randomguy01542:
I just want to say this isn't a musou game, it wasn't advertised as a musou game as you can tell how the game doesn't even have musou/warriors in it's name and although I would also prefer a persona musou this was a fine persona action game imo. It really just felt like persona 5 with action so I think they accomplished what they did.

This game was originally going to end up as a Musou game, but the game ended up turning into an action RPG along the way apparently.

To answer OPs question, tbh this is a breath of fresh air from all the spin offs(Dancing games) we have been getting.
so you just don't like Persona? that's fine but it's not a bad Persona game at all lmao
randomguy01542 Mar 15, 2021 @ 1:30pm 
Originally posted by Overlord:
Originally posted by randomguy01542:
I just want to say this isn't a musou game, it wasn't advertised as a musou game as you can tell how the game doesn't even have musou/warriors in it's name and although I would also prefer a persona musou this was a fine persona action game imo. It really just felt like persona 5 with action so I think they accomplished what they did.

This game was originally going to end up as a Musou game, but the game ended up turning into an action RPG along the way apparently.

To answer OPs question, tbh this is a breath of fresh air from all the spin offs(Dancing games) we have been getting.

yeah, I recently had to search it up in case folks didn't like my observations, this and dragon quest heroes had clear distinctions from their trailers that you could tell it isn't a warriors game, but folks see "koei tecmo" and a action elements and just assume it's a warriors game when they are completely different, I can give a person a list of 20 musou games and if you compare them all to this they all look the same, but this is completely different but folks got a bias.
Originally posted by Overlord:
Originally posted by randomguy01542:
I just want to say this isn't a musou game, it wasn't advertised as a musou game as you can tell how the game doesn't even have musou/warriors in it's name and although I would also prefer a persona musou this was a fine persona action game imo. It really just felt like persona 5 with action so I think they accomplished what they did.

This game was originally going to end up as a Musou game, but the game ended up turning into an action RPG along the way apparently.

To answer OPs question, tbh this is a breath of fresh air from all the spin offs(Dancing games) we have been getting.

I agree, but a breath of fresh air doesn't mean its well done. Some parts of it are definitely well done, but some others just don't mesh well together.
Originally posted by randomguy01542:
Originally posted by Overlord:

This game was originally going to end up as a Musou game, but the game ended up turning into an action RPG along the way apparently.

To answer OPs question, tbh this is a breath of fresh air from all the spin offs(Dancing games) we have been getting.

yeah, I recently had to search it up in case folks didn't like my observations, this and dragon quest heroes had clear distinctions from their trailers that you could tell it isn't a warriors game, but folks see "koei tecmo" and a action elements and just assume it's a warriors game when they are completely different, I can give a person a list of 20 musou games and if you compare them all to this they all look the same, but this is completely different but folks got a bias.


What is a Musou game in its concept? A game with hordes of enemies where you mash buttons to execute combos with the goal of seeing hundreds of enemies fly off the screen.

DQ Heroes, does just that. But it adds base defence to break off the monotony a bit.
Hyrule Warriors does just that. But it adds the skulltulas, giant monsters and key items classic to the series to break the monotony.
Age of Calamity does just that. But it adds a key element that is telling the tale of what happened during the war before BOTW, and use it to retcon the events(which leads me to believe its gonna be linked to BOTW 2).
Fire Emblem Warriors did just that. But they also added the whole weapon triangle mechanic from the Fire Emblem games and also added the pair up mechanic that started in FE Awakening. And they added a tactician mode where you deal no damage and must win using only the units on the field, akin to the usual FE games.
Persona 5 Strikers does exactly that as well. But they made it so you only have a limited amount of characters, added the Persona mechanics, and made it heavily focused on the storytelling. Strikers is the most experimental Musou, but it REMAINS a Musou.
Syzzle Mar 15, 2021 @ 3:00pm 
>3 games with the same people
You must be new to the series. kek
Persona 4 has 9 games if you count Persona Q since they're there as well.
Syzzle Mar 15, 2021 @ 3:14pm 
Weird enough I only got this game because a friend told me it was more Persona than Warriors, to each their own I guess.
randomguy01542 Mar 15, 2021 @ 3:48pm 
Originally posted by Morgoth The Istari:
Originally posted by randomguy01542:

yeah, I recently had to search it up in case folks didn't like my observations, this and dragon quest heroes had clear distinctions from their trailers that you could tell it isn't a warriors game, but folks see "koei tecmo" and a action elements and just assume it's a warriors game when they are completely different, I can give a person a list of 20 musou games and if you compare them all to this they all look the same, but this is completely different but folks got a bias.


What is a Musou game in its concept? A game with hordes of enemies where you mash buttons to execute combos with the goal of seeing hundreds of enemies fly off the screen.

DQ Heroes, does just that. But it adds base defence to break off the monotony a bit.
Hyrule Warriors does just that. But it adds the skulltulas, giant monsters and key items classic to the series to break the monotony.
Age of Calamity does just that. But it adds a key element that is telling the tale of what happened during the war before BOTW, and use it to retcon the events(which leads me to believe its gonna be linked to BOTW 2).
Fire Emblem Warriors did just that. But they also added the whole weapon triangle mechanic from the Fire Emblem games and also added the pair up mechanic that started in FE Awakening. And they added a tactician mode where you deal no damage and must win using only the units on the field, akin to the usual FE games.
Persona 5 Strikers does exactly that as well. But they made it so you only have a limited amount of characters, added the Persona mechanics, and made it heavily focused on the storytelling. Strikers is the most experimental Musou, but it REMAINS a Musou.


If I had to put it in simple terms a musou is a game where there is a battlefield with a large number of enemies with the end goal being defeating a "commander". dqheroes does not do this, hyrule warriors and age of calamity do this and notice how they have musou in their name? fire emblem warriors does this, dynasty warriors does this, samurai warriors does this, warriors orochi does this, berserk musou does this, arslan does this, pirate warriors does this, warriors all stars does this, gundam warriors does this. And if you google vids of said games you can see that they all look like an actual musou game while the gameplay of this does not cause it's not a musou, and neither is dragon quest heroes. All people see is a few enemies and "koei tecmo" and assume it is a musou game.

If you wanna talk about evolved musou then you need to look at dw9 which is actually pretty different gameplay wise.

edit:
And hey, if you can't tell at a glance that this and dqh aren't musou from their gameplay well I gotta let you know that koei tecmo themselves haven't even said they are musou so your conjecture isn't even right according to the people who made the game.

Here is an interview about the first dqh, the game is not meant to even be a musou https://www.rpgsite.net/interview/4430-returning-west-an-interview-with-the-developers-of-dragon-quest-heroes
Last edited by randomguy01542; Mar 15, 2021 @ 4:10pm
Originally posted by randomguy01542:
Originally posted by Morgoth The Istari:


What is a Musou game in its concept? A game with hordes of enemies where you mash buttons to execute combos with the goal of seeing hundreds of enemies fly off the screen.

DQ Heroes, does just that. But it adds base defence to break off the monotony a bit.
Hyrule Warriors does just that. But it adds the skulltulas, giant monsters and key items classic to the series to break the monotony.
Age of Calamity does just that. But it adds a key element that is telling the tale of what happened during the war before BOTW, and use it to retcon the events(which leads me to believe its gonna be linked to BOTW 2).
Fire Emblem Warriors did just that. But they also added the whole weapon triangle mechanic from the Fire Emblem games and also added the pair up mechanic that started in FE Awakening. And they added a tactician mode where you deal no damage and must win using only the units on the field, akin to the usual FE games.
Persona 5 Strikers does exactly that as well. But they made it so you only have a limited amount of characters, added the Persona mechanics, and made it heavily focused on the storytelling. Strikers is the most experimental Musou, but it REMAINS a Musou.


If I had to put it in simple terms a musou is a game where there is a battlefield with a large number of enemies with the end goal being defeating a "commander". dqheroes does not do this, hyrule warriors and age of calamity do this and notice how they have musou in their name? fire emblem warriors does this, dynasty warriors does this, samurai warriors does this, warriors orochi does this, berserk musou does this, arslan does this, pirate warriors does this, warriors all stars does this, gundam warriors does this. And if you google vids of said games you can see that they all look like an actual musou game while the gameplay of this does not cause it's not a musou, and neither is dragon quest heroes. All people see is a few enemies and "koei tecmo" and assume it is a musou game.

If you wanna talk about evolved musou then you need to look at dw9 which is actually pretty different gameplay wise.

edit:
And hey, if you can't tell at a glance that this and dqh aren't musou from their gameplay well I gotta let you know that koei tecmo themselves haven't even said they are musou so your conjecture isn't even right according to the people who made the game.

Here is an interview about the first dqh, the game is not meant to even be a musou https://www.rpgsite.net/interview/4430-returning-west-an-interview-with-the-developers-of-dragon-quest-heroes

That's cool. I won't pursue this any further. You're dead set on thinking this isn't a Musou, when it is. Sadly enough. Keep your delusions.
randomguy01542 Mar 15, 2021 @ 4:38pm 
Hey man, you do you, I showed actual proof, mentioned gameplay differences between actual musou and non musou and rather then look at the differences you just wanna lump them into one category cause they are made by the same people. Imma just spread facts while you spread your opinions.
Originally posted by randomguy01542:
Hey man, you do you, I showed actual proof, mentioned gameplay differences between actual musou and non musou and rather then look at the differences you just wanna lump them into one category cause they are made by the same people. Imma just spread facts while you spread your opinions.

Excuse me? what 'proof'? Just because a developer didn't intend something being what people say it is, doesn't make it NOT the thing people claim it to be.
Sakurai didn't intend Super Smash to be a fighting game, guess what? Its an Esport now. So much for the whole 'not intended as' argument. That isn't a proof.

You say you mentioned gameplay differences? You literally claimed that Strikers and DQ Heroes didn't have commanders, which is factually wrong.What do you think that these elite monsters are? Fiddle sticks?
Between you and I, i'm the only one that actually mentioned gameplay differences. Literally.
I have played and completed every singled DW and SW up to their 7th entry. I have destroyed Orochi 1 and 2. I have and still own and FINISHED HW 1 and 2, FEW and I just stopped caring about Strikes sadly as it doesn't do it for me, yet I still put about 20-30 hours into it. I know what I am talking about, thank you.
You can disagree all you want, you do you. But don't try to claim that you brought proofs and ♥♥♥♥, when you literally didn't. You mostly brought opinions. A dev saying something isn't intended as a Musou doesn't change what they have built. Sorry to bring it to you. You don't just draw a tomato and say it was intended as an apple.
Now I'm just going to go, people who just wanna be right will cling to the stupidest arguments to think they 'won'.
randomguy01542 Mar 15, 2021 @ 4:54pm 
haha, won't pursue this any further but came back to have the last word? Either you feel you're wrong on the inside or you're just too prideful to admit you're wrong and 7th entry? which games are you counting? because samurai warriors only has 4 main entries. Do you want a list of the games I've played?
dw2
dw3 + xl
dw4 + xl/empires
dw5 + xl
dw6
dw7
dw8 empires
dw9
sw + xl
sw 2 + xl
sw4 + empires(didn't have a wii for 3)
berserk musou
arslan
wo
wo2
wo3
wo4
hyrule warriors
I own age of calamity but I'm waiting for a better switch because I couldn't stand the lag so I haven't played through the whole thing
fe:warriors
warriors: all stars
dynasty warriors gundam
dynasty warriors gundam 2
dynasty warriors gundam reborn
pirate warriors 2
pirate warriors 3
pirate warriors 4
and yes, I have played dqh/this and let me tell you every other game I listed plays almost the same gameplay wise while these games do not play like any of the other musous on this list. Not only do they not play like any other musou on this list but the developers and company that made them do not reference them as being musou.

If I play a fps should I call it a call of duty cause you shoot people? if the fps has online multiplayer is it automatically cod? no, that wouldn't be the right categorization. The fate/extella games are more musou then these games which I say again aren't even called musous.

edit:
also, have you ever played trinity souls of zil'o? cause that is also made by omega force and you know what game plays similar to it? dragon quest heroes, you gonna say that is also a musou?

edit 2:
Also, you yourself call it "experimental" but why? because you can clearly see the differences between this and musou games right?, you understand that there are differences and even the devs say this isn't a musou so do you just not want to be wrong? because you say it's different, and the devs say it isn't, but you keep wanting to call it what it isn't.
Last edited by randomguy01542; Mar 15, 2021 @ 5:05pm
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Date Posted: Mar 14, 2021 @ 11:47pm
Posts: 26