Steven Universe: Unleash the Light

Steven Universe: Unleash the Light

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Lantheros Jun 19, 2022 @ 3:28am
Ambushes in Rose's room.
I think you should balance the ambush mechanic in Rose's room.
Right now 90% of ambushes are just unavoidable death sentences, they can just wipe out the entire team before you can react, even if you hit all the perfect blocks :(
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Showing 1-4 of 4 comments
Jelar Jun 19, 2022 @ 7:42am 
Its fine :)
After each defeat, the hero will become stronger.
Last edited by Jelar; Jun 19, 2022 @ 7:44am
Phosphophyllite Jun 27, 2022 @ 10:44am 
OH YOU DON'T KNOW WHAT ''FINE'' MEANS:UTLGEORGE:

https://steamcommunity.com/sharedfiles/filedetails/?id=2826925678
https://steamcommunity.com/sharedfiles/filedetails/?id=2826925773
https://steamcommunity.com/sharedfiles/filedetails/?id=2826925871

YEAH, THOSE ARE AMBUSHES. They are so wild precisely at the beginning of the ''try'' and precisely when the characters are not pumped or simply unable to resist such rough:colinfacepalm:
Last edited by Phosphophyllite; Jun 27, 2022 @ 10:46am
Yeah, they are pretty ridiculous. I haven't had an ambush that wiped out my entire team on the first turn myself, but I can see it happening. In general, I'd suggest focusing on building your team around having high defense, and after levelling up your characters after a few runs they should feel less insurmountable.
Phosphophyllite Jun 30, 2022 @ 9:44am 
I'm currently pumping characters who have a small level. All except Amethyst were near the maximum level. And they died anyway.

I noticed that even if you move into the room, the enemies will be the same, only in a slightly different order. So if you were killed last time by 3 garnets and 1 pearl, then this time it will be almost the same.
Last edited by Phosphophyllite; Jun 30, 2022 @ 9:44am
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