Crash Bandicoot™ 4: It’s About Time

Crash Bandicoot™ 4: It’s About Time

Terepin 18 Thg10, 2022 @ 11:16pm
7
1
Trainer is a must for this game
Because of the b*llshit completion requirements, trainer significantly improves the experience by removing at least part of that b*llshit.
Sadly, all available trainers are for Battle.net version of the game, so you will have to wait. Hopefully not long.
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brimstone 18 Thg10, 2022 @ 11:18pm 
2
skill issue?
Devil Daughter 18 Thg10, 2022 @ 11:21pm 
Nguyên văn bởi Terepin:
I'm so bad at games that I have to cheat and I'm proud of it

Why are you even buying the game a second time if you own it?

Especially if you're just going to cheat? You don't even get the enjoyment of overcoming the challenges. Are you such a sheep that you just buy everything twice?

And are you so bad at games that you are proud to boast about cheating?
Terepin 18 Thg10, 2022 @ 11:22pm 
Crash Bandicoot 4 is the worst game in the series when it comes to completion. I refuse to spend 70+ hours just to get lame secret ending. I'm not playing Skyrim.
Terepin 18 Thg10, 2022 @ 11:28pm 
2
1
Nguyên văn bởi Devil Daughter:
Nguyên văn bởi Terepin:
I'm so bad at games that I have to cheat and I'm proud of it

Why are you even buying the game a second time if you own it?

Especially if you're just going to cheat? You don't even get the enjoyment of overcoming the challenges. Are you such a sheep that you just buy everything twice?

And are you so bad at games that you are proud to boast about cheating?
Editing my original post to feel morally superior? Blocked.
Devil Daughter 18 Thg10, 2022 @ 11:34pm 
Nguyên văn bởi Terepin:
Crash Bandicoot 4 is the worst game in the series when it comes to completion. I refuse to spend 70+ hours just to get lame secret ending. I'm not playing Skyrim.

Since you already did it on battle net, why do it again at all? You're just buying the game a second time and then not playing it.

Nguyên văn bởi Terepin:
Nguyên văn bởi Devil Daughter:

Why are you even buying the game a second time if you own it?

Especially if you're just going to cheat? You don't even get the enjoyment of overcoming the challenges. Are you such a sheep that you just buy everything twice?

And are you so bad at games that you are proud to boast about cheating?
Editing my original post to feel morally superior? Blocked.

You have a pfp of a smart person with a thick skin. You are the total opposite, a complete idiot snowflake that can't handle any pushback.
Stevie Wonder 18 Thg10, 2022 @ 11:44pm 
Lol this sad person cant play the game himself and has no skill so needs to have a trainer do it for him
Terepin 19 Thg10, 2022 @ 12:12am 
Yes, because spending amount of time that equals to an open world RPG just to go through excessive amount of recycled content, is not fun. The amount of replays for each level just to get everything in them is ridiculous. And if someone as Caddicarus needed 68 hours of constant playing day after day to reach 106%, I ain't ever going to spend a week on this game. I spent a week on Far Cry games, but those are open-world, not f*cking platformers. However you look at it, TfB went completely overboard with both the amount of collectibles you have to collect and difficulty spike for trying to collect them. There is a painful disconnect between playing the game causally and going for completion. It's like going from playing a walking simulator to sweating blood in Dark Souls. What the hell were they thinking when they designed this?

As it stands, playing this game causally is the best game game in the series. No doubt about that. But when it comes to completion it's absolute trash and absolutely not worth of doing it.
Devil Daughter 19 Thg10, 2022 @ 12:18am 
Nguyên văn bởi Terepin:
Yes, because spending amount of time that equals to an open world RPG just to go through excessive amount of recycled content, is not fun.

What doesn't make sense is why you bought the game twice. Why go through it again at all?

You bought it again, just to cheat and show it off on steam that you own a game twice that you didn't even play?
Super Loutre 19 Thg10, 2022 @ 6:59am 
Loser.
Widget 19 Thg10, 2022 @ 7:36am 
Skill issue.
Nguyên văn bởi Terepin:
Yes, because spending amount of time that equals to an open world RPG just to go through excessive amount of recycled content, is not fun. The amount of replays for each level just to get everything in them is ridiculous. And if someone as Caddicarus needed 68 hours of constant playing day after day to reach 106%, I ain't ever going to spend a week on this game. I spent a week on Far Cry games, but those are open-world, not f*cking platformers. However you look at it, TfB went completely overboard with both the amount of collectibles you have to collect and difficulty spike for trying to collect them. There is a painful disconnect between playing the game causally and going for completion. It's like going from playing a walking simulator to sweating blood in Dark Souls. What the hell were they thinking when they designed this?

As it stands, playing this game causally is the best game game in the series. No doubt about that. But when it comes to completion it's absolute trash and absolutely not worth of doing it.

There's nothing wrong in having lot of collectables and content. And there's absolutely nothing wrong in having a difficulty spike for those.
I could understand the recycling argument as the N.Verted levels feels sometimes more like "fake" new content but complaining about the difficulty don't make sense in my opinion.
That's why it's optional in first place and probably the best way to satisfy every players (outside of difficulty settings).
A casual can finish the story without too much difficulty, but need to master the gameplay mechanics for the extra challenges. And because it isn't mandatory anymore, they can "give up" at any time without feeling bad.

Also, I don't see why because it's a platformer, it suddenly shouldn't be as long to complete as other games.
Terepin 19 Thg10, 2022 @ 8:38am 
Crash Bandicoot 1 had this bullsh*t mechanic when you had to break all the boxes and do not die once in order to get gems. All of them. Which is why they got rid of it in CB2 and it did not made return in NS trilogy (aside from color games). It was bullsh*t in 1996 and it is still bullsh*t in 2022.
But the thing is, if you want to complete the game, just like the predecesors, you HAVE TO endure it because you HAVE TO collect perfect relics. You also HAVE TO go through recycled N.Verted levels and collect 456 gems (who in the f*cking hell though that this is acceptable amount of gems in any CB game?!). You also HAVE TO collect all the time trial relics which also HAVE TO BE platinum, which were made even harder due to utterly retarded triple spin dash.

The game has 10 hours of the best platforming in the series and maybe even among all the platformers, but the remaining 60+ hours is just pointless busywork, extra padding and recycled content, and all of this is there just for the sake of being there. And no - flipping levels vertically and adding ugly filter is not new content, changing the position of crates is not new content. Going from causal to completionist was never this hard and there was no need to make it so hard. It is f*cking Crash Bandicoot, not Dark Souls.
Nguyên văn bởi Terepin:
Crash Bandicoot 1 had this bullsh*t mechanic when you had to break all the boxes and do not die once in order to get gems. All of them. Which is why they got rid of it in CB2 and it did not made return in NS trilogy (aside from color games). It was bullsh*t in 1996 and it is still bullsh*t in 2022.
But the thing is, if you want to complete the game, just like the predecesors, you HAVE TO endure it because you HAVE TO collect perfect relics. You also HAVE TO go through recycled N.Verted levels and collect 456 gems (who in the f*cking hell though that this is acceptable amount of gems in any CB game?!). You also HAVE TO collect all the time trial relics which also HAVE TO BE platinum, which were made even harder due to utterly retarded triple spin dash.

The game has 10 hours of the best platforming in the series and maybe even among all the platformers, but the remaining 60+ hours is just pointless busywork, extra padding and recycled content, and all of this is there just for the sake of being there. And no - flipping levels vertically and adding ugly filter is not new content, changing the position of crates is not new content. Going from causal to completionist was never this hard and there was no need to make it so hard. It is f*cking Crash Bandicoot, not Dark Souls.

You HAVE TO only if you force yourself to. It's too hard for you, ok, fair enough. But again, you aren't forced to do this stuff.

Besides, 456 gems when you earn 12 gems per level is negligible. And, in my opinion, the triple spin is a much more interesting mechanic than simply holding a button to sprint.
Terepin 19 Thg10, 2022 @ 9:23am 
Just small correction: you earn 6 gems per level. But I'm glad to see that you know exactly what are you talking about.
Widget 19 Thg10, 2022 @ 9:26am 
Nguyên văn bởi Terepin:
Just small correction: you earn 6 gems per level. But I'm glad to see that you know exactly what are you talking about.
I think he meant reversed maps.
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